Player Matchup

Geb
Geb
Silver IV
Chunkey9
Geb
Silver IV
Level 66
God Stats
4W - 5L
1,631 SR
Queue Stats
74W - 86L
1,251 MMR
Solo
Ratatoskr
Ratatoskr
Bronze V
JESUSARIELXuUZ
Ratatoskr
Bronze V
Level 113
God Stats
1W - 1L
1,290 SR
Queue Stats
16W - 32L
1,263 MMR
Party 1
Camazotz
Camazotz
Bronze V
JOHNBRANDON
Camazotz
Bronze V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,263 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
JurassicJun
Nu Wa
Bronze IV
Level 105
God Stats
0W - 2L
1,406 SR
Queue Stats
3W - 9L
1,216 MMR
Party 2
Skadi
Skadi
Silver II
iWoney
Skadi
Silver II
Level 61
God Stats
2W - 3L
1,472 SR
Queue Stats
14W - 24L
1,195 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,460 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,507 SR
1,355 MMR
Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver V
 
Sol
Silver V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Exodus3002
Janus
Silver I
Level 62
God Stats
3W - 4L
1,519 SR
Queue Stats
291W - 303L
1,270 MMR
Solo
Cabrakan
Cabrakan
Gold V
ShamanChavo
Cabrakan
Gold V
Level 344
God Stats
7W - 4L
1,542 SR
Queue Stats
773W - 802L
1,239 MMR
Solo
Thor
Thor
Gold V
iTzNotGHosT
Thor
Gold V
Level 130
God Stats
5W - 2L
1,474 SR
Queue Stats
361W - 361L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,496
458
3,425
11,435
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
JESUSARIELXuUZ
Ratatoskr
7
0 / 2 / 0
4,758
397
623
7,047
2,239
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Camazotz
JOHNBRANDON
Camazotz
9
0 / 4 / 0
5,730
478
6,088
13,974
7,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
6,315
526
6,508
5,703
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
iWoney
Skadi
11
2 / 1 / 2
6,380
532
3,980
6,484
2,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Sun WukongArachneShivaMercury

VS

Bans
MedusaAo KuangChernobogKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
3 / 0 / 1
7,950
663
10,210
11,233
6,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
11
3 / 0 / 1
6,783
565
4,366
5,958
1,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Janus
12
1 / 1 / 2
6,865
572
7,935
7,545
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
ShamanChavo
Cabrakan
9
3 / 3 / 3
6,370
531
6,512
11,079
7,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
6,763
564
2,717
7,555
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
13
13
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
1
3.5
W
Sol
 
Sol
3
0
1
3.5
L
0
3
2
0.33
W
Janus
1
1
2
2
L
Ratatoskr
JESUSARIELXuUZ
Ratatoskr
0
2
0
0
L
Camazotz
JOHNBRANDON
Camazotz
0
4
0
0
L
1
3
1
0.5
W
Cabrakan
ShamanChavo
Cabrakan
3
3
3
1.5
W
3
0
1
3.5
L
Skadi
iWoney
Skadi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
31,740
44,643
Taken
43,370
22,411
Mitigated
20,460
10,262
Healing
14,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,210
4,524
0
4,131
11,233
6,076
589
2,536
8,697
1,776
57,675
W
Sol
 
Sol
4,366
1,239
0
3,982
5,958
1,844
1,496
1,287
4,671
41,390
0
L
3,425
981
0
2,823
11,435
8,377
0
7,444
3,892
16,282
0
W
Janus
7,935
610
0
1,500
7,545
2,845
131
3,269
4,276
64,869
0
L
Ratatoskr
JESUSARIELXuUZ
Ratatoskr
623
49
102
1,126
7,047
2,239
0
2,697
4,266
0
21,697
L
Camazotz
JOHNBRANDON
Camazotz
6,088
1,513
0
4,271
13,974
7,446
0
857
13,101
7,889
40,639
L
6,508
1,367
0
500
5,703
1,834
0
3,208
2,338
52,232
0
W
Cabrakan
ShamanChavo
Cabrakan
6,512
822
0
2,995
11,079
7,038
0
2,702
8,377
33,459
0
W
2,717
440
0
1,706
7,555
2,657
0
1,681
5,874
0
39,611
L
Skadi
iWoney
Skadi
3,980
1,713
0
1,440
6,484
2,515
0
4,773
1,706
0
37,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
34,731
302
Minions Killed
375
0
Camps Cleared
0
1,139,235
Distance Traveled
1,196,450
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,950
663
87
7
0
251,319
0
W
Sol
6,783
565
61
5
0
228,784
0
L
Geb
5,496
458
23
2
0
253,500
0
W
Janus
6,865
572
115
10
0
258,522
3
L
Ratatoskr
4,758
397
33
3
0
175,100
0
L
Camazotz
5,730
478
84
7
0
257,612
0
L
Nu Wa
6,315
526
95
8
0
234,015
0
W
Cabrakan
6,370
531
56
5
0
228,410
0
W
Thor
6,763
564
56
5
0
229,415
2
L
Skadi
6,380
532
67
6
0
219,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role