Player Matchup

Cthulhu
Cthulhu
Braktixx
Cthulhu
Level 14
God Stats
20W - 20L
1,215 SR
Queue Stats
43W - 38L
1,243 Elo+
Party 1
Ne Zha
Ne Zha
NeoScar
Ne Zha
Level 164
God Stats
13W - 18L
1,488 SR
Queue Stats
160W - 166L
1,560 Elo+
Solo
Horus
Horus
Savader
Horus
Level 28
God Stats
3W - 4L
1,549 SR
Queue Stats
44W - 39L
1,313 Elo+
Party 1
Ra
Ra
TeenIdol
Ra
Level 129
God Stats
7W - 5L
1,604 SR
Queue Stats
107W - 82L
1,634 Elo+
Solo
Neith
Neith
Velinnari
Neith
Level 7
God Stats
4W - 8L
1,649 SR
Queue Stats
46W - 43L
1,313 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,413 Elo+

VS

Team Averages
Level 118
1,646 SR
1,517 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mist Overcast
Morgan Le Fay
Level 112
God Stats
59W - 58L
1,550 SR
Queue Stats
531W - 507L
1,497 Elo+
Solo
Odin
Odin
T00PIKO
Odin
Level 44
God Stats
1W - 0L
1,757 SR
Queue Stats
18W - 14L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
TLG Rival
Kumbhakarna
Level 126
God Stats
7W - 2L
1,679 SR
Queue Stats
133W - 122L
1,519 Elo+
Solo
Ra
Ra
TheAnimalJavi
Ra
Level 153
God Stats
1W - 0L
1,742 SR
Queue Stats
30W - 31L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Braktixx
Cthulhu
12
0 / 4 / 2
6,630
663
4,625
12,349
9,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
NeoScar
Ne Zha
14
1 / 4 / 4
7,801
780
8,502
11,808
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Savader
Horus
12
1 / 1 / 2
7,445
745
5,120
15,573
14,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 2 / 2
7,560
756
10,180
7,167
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Velinnari
Neith
13
2 / 2 / 1
7,282
728
5,123
10,113
4,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
6 / 1 / 2
8,238
824
7,800
6,642
3,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Mist Overcast
Morgan Le Fay
16
4 / 0 / 3
8,952
895
12,507
5,539
2,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
T00PIKO
Odin
13
1 / 3 / 9
7,278
728
8,955
12,254
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TLG Rival
Kumbhakarna
14
2 / 1 / 7
7,639
764
6,528
13,086
11,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
0 / 0 / 10
7,525
753
12,300
5,958
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
5
Kills
13
13
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
1
2
7
L
Cthulhu
Braktixx
Cthulhu
0
4
2
0.25
W
Morgan Le Fay
Mist Overcast
Morgan Le Fay
4
0
3
5.5
L
Ne Zha
NeoScar
Ne Zha
1
4
4
0.75
L
Horus
Savader
Horus
1
1
2
2
W
Odin
T00PIKO
Odin
1
3
9
1.83
W
Kumbhakarna
TLG Rival
Kumbhakarna
2
1
7
5.5
L
1
2
2
1
W
0
0
10
5
L
Neith
Velinnari
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,550
Damage
48,090
57,010
Taken
43,479
37,147
Mitigated
28,693
12,326
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,800
1,510
0
1,025
6,642
3,253
0
649
5,993
32
25,244
L
Cthulhu
Braktixx
Cthulhu
4,625
353
518
346
12,349
9,518
0
7,296
4,686
11,836
0
W
Morgan Le Fay
Mist Overcast
Morgan Le Fay
12,507
2,315
0
1,238
5,539
2,649
569
1,952
3,470
52,054
0
L
Ne Zha
NeoScar
Ne Zha
8,502
1,053
0
2,090
11,808
5,662
0
6,711
4,827
0
36,231
L
Horus
Savader
Horus
5,120
2,467
822
4,105
15,573
14,047
0
7,716
7,739
0
11,990
W
Odin
T00PIKO
Odin
8,955
981
0
1,031
12,254
8,755
128
5,219
6,955
0
12,080
W
Kumbhakarna
TLG Rival
Kumbhakarna
6,528
420
0
690
13,086
11,428
0
5,295
7,612
15,178
0
L
10,180
730
1,958
1,634
7,167
3,390
0
3,794
3,258
38,821
0
W
12,300
1,065
3,470
2,285
5,958
2,608
322
1,235
4,644
36,208
0
L
Neith
Velinnari
Neith
5,123
1,826
0
853
10,113
4,530
0
4,857
5,133
0
16,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,718
Gold Earned
39,632
197
Minions Killed
241
0
Camps Cleared
0
1,019,092
Distance Traveled
1,150,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,238
824
27
3
0
221,616
0
L
Cthulhu
6,630
663
19
2
0
183,124
0
W
Morgan Le Fay
8,952
895
97
10
0
230,981
0
L
Ne Zha
7,801
780
59
6
0
202,895
0
L
Horus
7,445
745
12
1
0
220,332
0
W
Odin
7,278
728
12
1
0
212,045
2
W
Kumbhakarna
7,639
764
30
3
0
252,262
0
L
Ra
7,560
756
69
7
0
222,011
0
W
Ra
7,525
753
75
8
0
233,579
0
L
Neith
7,282
728
38
4
0
190,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role