Player Matchup

Bellona
Bellona
AquaBoss
Bellona
Level 39
God Stats
0W - 1L
1,783 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Ishtar
Ishtar
Blue_Lotus-0
Ishtar
Level 148
God Stats
0W - 2L
1,225 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SimplyAJ7
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Lancelot
Lancelot
danenrike
Lancelot
Level 147
God Stats
7W - 8L
1,516 SR
Queue Stats
90W - 106L
1,453 Elo+
Solo
Bacchus
Bacchus
sirhuggz
Bacchus
Level 14
God Stats
0W - 2L
1,512 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 75
1,507 SR
1,491 Elo+

VS

Team Averages
Level 149
1,356 SR
1,433 Elo+
Cliodhna
Cliodhna
BlackyChan567
Cliodhna
Level 148
God Stats
3W - 7L
1,460 SR
Queue Stats
46W - 67L
1,426 Elo+
Party 2
Jing Wei
Jing Wei
Creamberries193
Jing Wei
Level 132
God Stats
1W - 4L
1,189 SR
Queue Stats
225W - 215L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Dire_Pheonix777
Cthulhu
Level 159
God Stats
7W - 4L
1,545 SR
Queue Stats
48W - 59L
1,427 Elo+
Party 2
Horus
Horus
GFKofW46
Horus
Level 147
God Stats
1W - 0L
1,232 SR
Queue Stats
15W - 28L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
sir_mix_it
Ao Kuang
Level 159
God Stats
6W - 5L
1,357 SR
Queue Stats
68W - 76L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AquaBoss
Bellona
13
2 / 3 / 2
7,103
710
6,367
11,448
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
12
1 / 4 / 3
6,855
686
7,038
9,645
3,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
SimplyAJ7
Baron Samedi
12
0 / 5 / 3
6,691
669
7,874
8,977
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
danenrike
Lancelot
14
2 / 3 / 2
7,741
774
4,969
11,582
5,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
sirhuggz
Bacchus
13
1 / 4 / 2
6,629
663
3,933
8,802
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BlackyChan567
Cliodhna
14
5 / 1 / 8
8,153
815
10,562
10,500
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
14
2 / 1 / 8
7,746
775
8,378
7,170
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 14
7,449
745
10,364
9,754
7,947
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
GFKofW46
Horus
14
2 / 3 / 10
7,654
765
3,470
12,863
11,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
sir_mix_it
Ao Kuang
16
9 / 0 / 7
9,117
912
10,577
10,548
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
19
19
Deaths
7
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
AquaBoss
Bellona
2
3
2
1
W
Cliodhna
BlackyChan567
Cliodhna
5
1
8
9
L
Ishtar
1
4
3
0.63
W
Jing Wei
2
1
8
6
W
1
2
14
4
W
Horus
GFKofW46
Horus
2
3
10
2.33
L
Baron Samedi
SimplyAJ7
Baron Samedi
0
5
3
0.3
L
Lancelot
danenrike
Lancelot
2
3
2
1
W
Ao Kuang
sir_mix_it
Ao Kuang
9
0
7
12.5
L
Bacchus
sirhuggz
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,181
Damage
43,351
50,454
Taken
50,835
34,750
Mitigated
32,136
9,795
Healing
11,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AquaBoss
Bellona
6,367
2,126
0
1,574
11,448
10,950
0
6,155
5,060
0
20,434
W
Cliodhna
BlackyChan567
Cliodhna
10,562
2,636
0
1,122
10,500
4,639
509
2,435
7,977
0
26,308
L
Ishtar
7,038
4,280
0
1,211
9,645
3,459
0
4,832
4,769
0
18,052
W
Jing Wei
8,378
7,260
0
0
7,170
3,185
2,210
1,199
5,892
0
25,730
W
10,364
731
1,139
294
9,754
7,947
272
3,199
6,399
20,144
0
W
Horus
GFKofW46
Horus
3,470
1,555
2,486
4,063
12,863
11,084
755
2,954
9,862
0
7,310
L
Baron Samedi
SimplyAJ7
Baron Samedi
7,874
338
1,053
1,767
8,977
4,566
0
3,404
5,450
24,433
0
L
Lancelot
danenrike
Lancelot
4,969
922
0
3,574
11,582
5,971
0
3,677
7,772
0
24,514
W
Ao Kuang
sir_mix_it
Ao Kuang
10,577
1,992
0
2,376
10,548
5,281
1,384
1,493
8,898
29,408
1,359
L
Bacchus
sirhuggz
Bacchus
3,933
838
0
616
8,802
9,804
0
2,852
5,863
7,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,019
Gold Earned
40,119
155
Minions Killed
175
0
Camps Cleared
0
961,946
Distance Traveled
1,025,649
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,103
710
31
3
0
187,125
0
W
Cliodhna
8,153
815
36
4
0
202,940
0
L
Ishtar
6,855
686
28
3
0
181,919
0
W
Jing Wei
7,746
775
49
5
0
204,801
2
W
Cthulhu
7,449
745
25
3
0
210,308
0
W
Horus
7,654
765
11
1
0
195,354
1
L
Baron Samedi
6,691
669
43
4
0
190,237
0
L
Lancelot
7,741
774
48
5
0
213,778
3
W
Ao Kuang
9,117
912
54
5
0
212,246
3
L
Bacchus
6,629
663
5
1
0
188,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role