Player Matchup

Thor
Thor
Deepix41
Thor
Level 114
God Stats
11W - 4L
1,674 SR
Queue Stats
113W - 94L
1,566 Elo+
Solo
Apollo
Apollo
FallenAng3l
Apollo
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,606 Elo+
Solo
Hel
Hel
HakiBro
Hel
Level 122
God Stats
20W - 15L
1,481 SR
Queue Stats
593W - 589L
1,477 Elo+
Solo
Bacchus
Bacchus
Lavastoviglie
Bacchus
Level 126
God Stats
3W - 1L
1,519 SR
Queue Stats
61W - 64L
1,438 Elo+
Party 2
Zeus
Zeus
XPlosiveCusso
Zeus
Level 149
God Stats
4W - 6L
1,476 SR
Queue Stats
432W - 389L
1,516 Elo+
Party 2
Team Averages
Level 110
1,530 SR
1,521 Elo+

VS

Team Averages
Level 83
1,561 SR
1,506 Elo+
Baron Samedi
Baron Samedi
Nagzie
Baron Samedi
Level 88
God Stats
7W - 8L
1,481 SR
Queue Stats
77W - 93L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
Powlpe
Ratatoskr
Level 9
God Stats
5W - 2L
1,500 SR
Queue Stats
39W - 29L
1,294 Elo+
Party 1
Hera
Hera
Thoro02
Hera
Level 134
God Stats
5W - 3L
1,868 SR
Queue Stats
231W - 206L
1,671 Elo+
Party 1
Cupid
Cupid
cptnzach
Cupid
Level 89
God Stats
7W - 9L
1,509 SR
Queue Stats
359W - 313L
1,612 Elo+
Party 1
Horus
Horus
ixKLouDz
Horus
Level 95
God Stats
11W - 19L
1,447 SR
Queue Stats
401W - 388L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
5 / 1 / 4
7,949
568
11,223
12,961
5,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
13
0 / 2 / 1
8,053
575
4,464
9,095
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
14
7 / 2 / 3
9,396
671
9,382
14,378
5,065
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
12
3 / 1 / 5
8,025
573
3,402
11,070
9,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 2 / 3
7,649
546
4,008
7,881
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nagzie
Baron Samedi
7
2 / 5 / 0
5,722
409
1,553
5,581
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Powlpe
Ratatoskr
11
0 / 3 / 1
6,097
436
1,658
10,216
3,695
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
Thoro02
Hera
12
3 / 3 / 0
7,207
515
9,714
9,136
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
cptnzach
Cupid
13
3 / 1 / 2
7,407
529
9,913
10,724
4,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
ixKLouDz
Horus
8
0 / 4 / 2
6,052
432
4,753
12,816
10,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
8
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
5
1
4
7
W
Apollo
0
2
1
0.25
W
Hel
7
2
3
4.25
W
Bacchus
3
1
5
5.5
L
Baron Samedi
Nagzie
Baron Samedi
2
5
0
0.4
L
Ratatoskr
Powlpe
Ratatoskr
0
3
1
0.17
L
Hera
Thoro02
Hera
3
3
0
1
W
1
2
3
1.25
L
Cupid
cptnzach
Cupid
3
1
2
4
L
Horus
ixKLouDz
Horus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,479
Damage
27,591
55,385
Taken
48,473
25,496
Mitigated
23,604
26,810
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,223
3,626
0
5,070
12,961
5,237
0
2,241
10,706
0
58,285
W
Apollo
4,464
2,504
0
2,095
9,095
3,439
4,161
550
8,545
0
63,986
W
Hel
9,382
447
4,626
9,707
14,378
5,065
1,436
3,088
11,210
66,860
0
W
Bacchus
3,402
226
1,908
2,595
11,070
9,013
404
2,690
8,380
13,401
0
L
Baron Samedi
Nagzie
Baron Samedi
1,553
95
0
633
5,581
2,187
0
3,869
1,712
15,684
0
L
Ratatoskr
Powlpe
Ratatoskr
1,658
426
0
4,007
10,216
3,695
0
1,542
8,674
0
39,643
L
Hera
Thoro02
Hera
9,714
2,370
0
1,617
9,136
3,203
0
3,255
5,881
58,745
0
W
4,008
938
0
809
7,881
2,742
1,401
2,604
5,277
63,362
0
L
Cupid
cptnzach
Cupid
9,913
5,108
192
4,007
10,724
4,358
0
2,690
8,034
0
55,461
L
Horus
ixKLouDz
Horus
4,753
1,916
202
2,557
12,816
10,161
0
5,436
7,380
0
17,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
32,485
442
Minions Killed
349
0
Camps Cleared
0
1,348,034
Distance Traveled
1,237,000
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,949
568
73
5
0
288,668
2
W
Apollo
8,053
575
117
8
0
235,067
0
W
Hel
9,396
671
118
8
0
262,366
0
W
Bacchus
8,025
573
12
1
0
298,393
3
L
Baron Samedi
5,722
409
45
3
0
119,492
0
L
Ratatoskr
6,097
436
72
5
0
274,009
0
L
Hera
7,207
515
109
8
0
306,952
2
W
Zeus
7,649
546
122
9
0
263,540
4
L
Cupid
7,407
529
101
7
0
278,704
0
L
Horus
6,052
432
22
2
0
257,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role