Player Matchup

Rama
Rama
HighKeyLoki
Rama
Level 153
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 60L
1,646 Elo+
Party 1
Janus
Janus
KTMARKOS
Janus
Level 107
God Stats
1W - 0L
1,303 SR
Queue Stats
110W - 90L
1,571 Elo+
Solo
Sylvanus
Sylvanus
MartyJunior
Sylvanus
Level 147
God Stats
2W - 3L
1,457 SR
Queue Stats
79W - 60L
1,652 Elo+
Party 1
Nemesis
Nemesis
Snomio
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 121L
1,647 Elo+
Party 1
Nike
Nike
Teminho
Nike
Level 66
God Stats
10W - 6L
1,290 SR
Queue Stats
239W - 220L
1,536 Elo+
Solo
Team Averages
Level 115
1,410 SR
1,610 Elo+

VS

Team Averages
Level 120
1,534 SR
1,543 Elo+
Ishtar
Ishtar
CurryMunchkins
Ishtar
Level 111
God Stats
3W - 3L
1,676 SR
Queue Stats
93W - 112L
1,488 Elo+
Solo
Osiris
Osiris
Disgustipated
Osiris
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
268W - 234L
1,599 Elo+
Solo
Eset
Eset
N1kNaks
Eset
Level 157
God Stats
2W - 8L
1,506 SR
Queue Stats
499W - 458L
1,595 Elo+
Solo
Da Ji
Da Ji
bashometer
Da Ji
Level 159
God Stats
2W - 6L
1,374 SR
Queue Stats
246W - 227L
1,480 Elo+
Solo
Geb
Geb
马公鸡马公鸡
Geb
Level 51
God Stats
6W - 5L
1,615 SR
Queue Stats
98W - 111L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,182
576
4,659
6,822
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
KTMARKOS
Janus
11
3 / 0 / 3
6,111
679
2,797
3,334
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
MartyJunior
Sylvanus
8
1 / 0 / 3
5,302
589
3,615
6,814
4,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Snomio
Nemesis
11
3 / 0 / 3
6,234
693
4,874
6,245
2,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
Teminho
Nike
10
2 / 0 / 1
5,982
665
5,912
7,268
5,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,796
422
3,690
4,579
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 2 / 0
5,070
563
3,839
9,828
7,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
N1kNaks
Eset
9
1 / 2 / 0
5,111
568
3,302
4,555
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
7
0 / 4 / 0
4,132
459
1,433
7,300
2,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 1
5,041
560
4,297
6,735
4,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
2
0
0
W
2
1
1
2.5
W
Janus
KTMARKOS
Janus
3
0
3
4.5
W
Sylvanus
MartyJunior
Sylvanus
1
0
3
2.5
L
Eset
N1kNaks
Eset
1
2
0
0.5
W
Nemesis
Snomio
Nemesis
3
0
3
4.5
W
Nike
Teminho
Nike
2
0
1
2.5
L
Da Ji
0
4
0
0
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
16,561
30,483
Taken
32,997
15,222
Mitigated
18,044
11,254
Healing
7,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,690
2,511
0
985
4,579
1,296
0
1,600
2,979
0
18,951
L
3,839
1,594
0
3,986
9,828
7,966
0
469
9,335
0
34,026
W
4,659
3,944
0
2,707
6,822
2,465
746
3,276
3,546
0
32,424
W
Janus
KTMARKOS
Janus
2,797
531
0
841
3,334
1,009
0
636
2,698
44,251
0
W
Sylvanus
MartyJunior
Sylvanus
3,615
1,549
2,168
3,117
6,814
4,066
182
1,753
5,061
16,349
0
L
Eset
N1kNaks
Eset
3,302
480
165
603
4,555
1,414
0
758
3,779
33,703
0
W
Nemesis
Snomio
Nemesis
4,874
2,415
0
1,274
6,245
2,324
0
1,934
4,311
0
53,299
W
Nike
Teminho
Nike
5,912
578
0
1,147
7,268
5,358
0
0
7,268
0
38,795
L
Da Ji
1,433
227
0
135
7,300
2,395
0
1,811
5,411
0
17,501
L
4,297
474
105
1,976
6,735
4,973
0
1,654
5,081
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,811
Gold Earned
23,150
320
Minions Killed
198
0
Camps Cleared
0
934,323
Distance Traveled
825,235
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,796
422
36
4
0
121,679
0
L
Osiris
5,070
563
48
5
0
165,868
1
W
Rama
5,182
576
60
7
0
146,418
0
W
Janus
6,111
679
83
9
0
194,634
0
W
Sylvanus
5,302
589
14
2
0
191,610
2
L
Eset
5,111
568
60
7
0
173,157
0
W
Nemesis
6,234
693
93
10
0
229,338
0
W
Nike
5,982
665
70
8
0
172,323
1
L
Da Ji
4,132
459
34
4
0
174,719
0
L
Geb
5,041
560
20
2
0
189,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role