Player Matchup

Mercury
Mercury
Alvera
Mercury
Level 84
God Stats
8W - 5L
1,500 SR
Queue Stats
239W - 208L
1,533 Elo+
Party 1
Rama
Rama
Ryzenelcrack
Rama
Level 45
God Stats
4W - 10L
1,290 SR
Queue Stats
60W - 71L
1,467 Elo+
Solo
Yu Huang
Yu Huang
SvgarSkullz
Yu Huang
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 246L
1,492 Elo+
Party 1
Chaac
Chaac
VesperalLamb
Chaac
Level 62
God Stats
51W - 27L
1,849 SR
Queue Stats
246W - 186L
1,630 Elo+
Solo
Athena
Athena
XxDutchyOwO
Athena
Level 105
God Stats
0W - 3L
1,210 SR
Queue Stats
563W - 502L
1,522 Elo+
Solo
Team Averages
Level 78
1,470 SR
1,529 Elo+

VS

Team Averages
Level 110
1,621 SR
1,559 Elo+
Ah Puch
Ah Puch
AlphaQGently
Ah Puch
Level 159
God Stats
11W - 7L
1,657 SR
Queue Stats
428W - 437L
1,548 Elo+
Party 2
Freya
Freya
Caramel-_-Frap
Freya
Level 106
God Stats
3W - 2L
1,445 SR
Queue Stats
193W - 160L
1,515 Elo+
Solo
Athena
Athena
Garrosh97
Athena
Level 112
God Stats
4W - 2L
1,703 SR
Queue Stats
266W - 208L
1,576 Elo+
Solo
Lancelot
Lancelot
Klaus0136
Lancelot
Level 55
God Stats
18W - 6L
1,749 SR
Queue Stats
212W - 216L
1,608 Elo+
Solo
Skadi
Skadi
whale77777
Skadi
Level 117
God Stats
21W - 20L
1,550 SR
Queue Stats
292W - 294L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alvera
Mercury
11
0 / 1 / 1
6,265
522
2,638
9,620
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 1
7,130
594
2,594
6,824
2,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
SvgarSkullz
Yu Huang
11
0 / 1 / 0
6,236
520
6,280
5,953
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 0
7,725
644
8,048
8,171
7,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
10
2 / 1 / 0
6,589
549
4,146
9,682
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlphaQGently
Ah Puch
11
0 / 0 / 2
6,194
516
7,614
8,179
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 0
6,584
549
3,108
11,668
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Garrosh97
Athena
10
1 / 0 / 2
6,518
543
3,625
8,746
6,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Klaus0136
Lancelot
12
3 / 1 / 0
6,870
573
5,515
10,146
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
12
1 / 1 / 2
6,862
572
6,367
7,010
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
6
Kills
5
5
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AlphaQGently
Ah Puch
0
0
2
1
L
Mercury
Alvera
Mercury
0
1
1
0.5
W
0
4
0
0
W
Athena
Garrosh97
Athena
1
0
2
2
W
Lancelot
Klaus0136
Lancelot
3
1
0
3
L
0
2
1
0.25
L
Yu Huang
SvgarSkullz
Yu Huang
0
1
0
0
L
4
0
0
4
L
Athena
2
1
0
2
W
Skadi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
26,229
40,250
Taken
45,749
21,834
Mitigated
21,144
13,471
Healing
17,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AlphaQGently
Ah Puch
7,614
316
0
3,758
8,179
3,130
56
4,321
3,594
55,824
0
L
Mercury
Alvera
Mercury
2,638
1,252
0
1,909
9,620
3,624
0
3,024
6,596
0
44,790
W
3,108
654
0
5,401
11,668
4,679
0
311
11,357
42,061
0
W
Athena
Garrosh97
Athena
3,625
1,625
1,686
2,618
8,746
6,034
0
2,565
6,083
20,403
0
W
Lancelot
Klaus0136
Lancelot
5,515
1,102
0
2,228
10,146
4,898
0
1,914
8,146
0
64,845
L
2,594
2,159
0
2,969
6,824
2,546
0
415
6,409
0
59,095
L
Yu Huang
SvgarSkullz
Yu Huang
6,280
545
0
704
5,953
2,519
0
3,372
2,581
53,065
0
L
8,048
892
0
3,677
8,171
7,198
0
2,727
5,061
0
54,958
L
Athena
4,146
1,488
1,261
2,951
9,682
5,947
0
4,406
5,256
16,259
0
W
Skadi
6,367
2,306
0
1,583
7,010
2,403
0
867
6,143
0
58,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
33,028
422
Minions Killed
410
0
Camps Cleared
0
1,243,963
Distance Traveled
1,322,962
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,194
516
90
8
0
268,711
0
L
Mercury
6,265
522
78
7
0
292,339
0
W
Freya
6,584
549
90
8
0
211,620
0
W
Athena
6,518
543
32
3
0
280,178
3
W
Lancelot
6,870
573
92
8
0
322,193
0
L
Rama
7,130
594
100
8
0
205,559
4
L
Yu Huang
6,236
520
116
10
0
235,900
0
L
Chaac
7,725
644
95
8
0
223,262
0
L
Athena
6,589
549
33
3
0
286,903
1
W
Skadi
6,862
572
106
9
0
240,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role