Player Matchup

Rama
Rama
Silver II
DarkChainFire
Rama
Silver II
Level 109
God Stats
3W - 2L
1,349 SR
Queue Stats
205W - 266L
1,208 MMR
Solo
Chang'e
Chang'e
Silver III
greglw96
Chang'e
Silver III
Level 143
God Stats
25W - 22L
1,502 SR
Queue Stats
99W - 125L
1,039 MMR
Party 2
Bacchus
Bacchus
Gold III
temp-7746129
Bacchus
Gold III
Level 124
God Stats
9W - 8L
1,467 SR
Queue Stats
39W - 47L
1,501 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,439 SR
1,249 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,468 SR
980 MMR
Neith
Neith
Bronze V
OpG Mercy
Neith
Bronze V
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,274 MMR
Solo
Discordia
Discordia
Silver IV
dalpar22
Discordia
Silver IV
Level 121
God Stats
0W - 2L
1,362 SR
Queue Stats
146W - 281L
943 MMR
Party 1
Sylvanus
Sylvanus
Silver V
reject723
Sylvanus
Silver V
Level 127
God Stats
1W - 3L
1,541 SR
Queue Stats
145W - 256L
722 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 11
9,945
829
8,146
11,717
5,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
greglw96
Chang'e
14
7 / 0 / 7
11,242
937
7,748
9,077
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
temp-7746129
Bacchus
13
6 / 0 / 10
10,559
880
10,041
10,763
14,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Baba YagaCthulhuMartichorasAchillesNe Zha

VS

Bans
CharonAtlasPeleSobekSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OpG Mercy
Neith
11
0 / 6 / 1
8,340
695
6,614
11,291
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
dalpar22
Discordia
12
1 / 4 / 0
8,777
731
10,905
8,026
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
reject723
Sylvanus
9
0 / 6 / 1
7,654
638
4,018
12,327
10,657
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
L
Neith
OpG Mercy
Neith
0
6
1
0.08
L
Discordia
dalpar22
Discordia
1
4
0
0.25
W
Chang'e
greglw96
Chang'e
7
0
7
10.5
L
Sylvanus
reject723
Sylvanus
0
6
1
0.08
W
Bacchus
temp-7746129
Bacchus
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
21,537
31,557
Taken
31,644
23,312
Mitigated
17,718
14,654
Healing
3,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
6,833
0
3,545
11,717
5,089
2,046
6,060
5,253
0
48,478
L
Neith
OpG Mercy
Neith
6,614
1,650
0
661
11,291
4,050
0
6,955
4,336
0
37,173
L
Discordia
dalpar22
Discordia
10,905
53
0
500
8,026
3,011
0
5,037
2,989
33,326
0
W
Chang'e
greglw96
Chang'e
7,748
113
2,917
5,969
9,077
3,907
769
4,275
4,442
47,520
0
L
Sylvanus
reject723
Sylvanus
4,018
397
566
1,737
12,327
10,657
0
6,576
5,751
12,946
0
W
Bacchus
temp-7746129
Bacchus
10,041
1,001
0
2,223
10,763
14,316
296
4,405
6,103
19,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,746
Gold Earned
24,771
153
Minions Killed
105
0
Camps Cleared
0
736,366
Distance Traveled
594,983
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,945
829
59
5
0
218,388
5
L
Neith
8,340
695
44
4
0
204,159
0
L
Discordia
8,777
731
51
4
0
217,431
1
W
Chang'e
11,242
937
69
6
0
252,382
0
L
Sylvanus
7,654
638
10
1
0
173,393
2
W
Bacchus
10,559
880
25
2
0
265,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role