Player Matchup

Terra
Terra
Awesomesauce190
Terra
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
139W - 29L
1,801 Elo+
Party 1
Izanami
Izanami
ChrisWhiffs
Izanami
Level 67
God Stats
1W - 1L
1,438 SR
Queue Stats
14W - 14L
1,419 Elo+
Party 3
Anubis
Anubis
InsecureTomato
Anubis
Level 67
God Stats
5W - 1L
1,811 SR
Queue Stats
149W - 52L
1,702 Elo+
Party 1
Janus
Janus
TheFinalClutch
Janus
Level 54
God Stats
3W - 2L
1,481 SR
Queue Stats
37W - 48L
1,377 Elo+
Solo
Loki
Loki
Zerkcius
Loki
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,422 Elo+
Party 3
Team Averages
Level 74
1,502 SR
1,544 Elo+

VS

Team Averages
Level 57
1,491 SR
1,474 Elo+
Arachne
Arachne
 
Arachne
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Play_1225
Fenrir
Level 37
God Stats
105W - 98L
1,582 SR
Queue Stats
340W - 329L
1,479 Elo+
Party 2
Kukulkan
Kukulkan
SrDaxterGP
Kukulkan
Level 81
God Stats
1W - 1L
1,476 SR
Queue Stats
38W - 44L
1,466 Elo+
Solo
Nox
Nox
V0lvage
Nox
Level 65
God Stats
46W - 44L
1,484 SR
Queue Stats
421W - 426L
1,474 Elo+
Party 2
Hercules
Hercules
Viperx696
Hercules
Level 69
God Stats
40W - 48L
1,412 SR
Queue Stats
318W - 351L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,680
1,536
2,837
4,027
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
ChrisWhiffs
Izanami
12
3 / 0 / 5
7,278
1,456
6,373
1,701
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 0 / 7
6,628
1,326
2,946
1,724
971
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 3
5,628
1,126
821
1,207
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
11
1 / 1 / 4
6,308
1,262
1,919
3,682
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

391

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 6 / 0
5,884
1,177
4,666
7,896
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Play_1225
Fenrir
11
1 / 0 / 0
6,245
1,249
3,375
5,156
2,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
SrDaxterGP
Kukulkan
9
0 / 0 / 0
5,218
1,044
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
11
0 / 4 / 0
6,022
1,204
2,252
6,835
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Viperx696
Hercules
9
0 / 0 / 0
5,396
1,079
140
368
241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
10
Kills
2
2
Deaths
10
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
6
0
0.17
W
5
0
4
7
W
Izanami
ChrisWhiffs
Izanami
3
0
5
5.5
W
1
0
7
4.5
L
Fenrir
Play_1225
Fenrir
1
0
0
1
L
Kukulkan
SrDaxterGP
Kukulkan
0
0
0
0
W
0
1
3
1.5
L
Nox
0
4
0
0
L
Hercules
Viperx696
Hercules
0
0
0
0
W
Loki
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
10,433
12,341
Taken
20,255
6,971
Mitigated
9,285
2,420
Healing
741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,666
3,673
0
545
7,896
3,830
0
2,547
5,263
0
7,905
W
2,837
469
28
702
4,027
3,665
0
667
3,241
6,474
0
W
Izanami
ChrisWhiffs
Izanami
6,373
3,945
0
750
1,701
659
0
243
1,413
0
25,370
W
2,946
378
0
410
1,724
971
0
923
801
13,015
0
L
Fenrir
Play_1225
Fenrir
3,375
148
0
139
5,156
2,505
0
1,648
3,466
0
9,638
L
Kukulkan
SrDaxterGP
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
821
0
51
124
1,207
327
0
260
869
4,671
0
L
Nox
2,252
196
0
0
6,835
2,709
0
2,211
4,624
26,592
0
L
Hercules
Viperx696
Hercules
140
0
0
57
368
241
0
70
298
0
1,082
W
Loki
1,919
341
0
355
3,682
1,349
0
159
3,445
0
14,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,522
Gold Earned
28,765
148
Minions Killed
92
8
Camps Cleared
3
471,641
Distance Traveled
303,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,884
1,177
10
2
1
79,641
0
W
Terra
7,680
1,536
8
2
2
124,626
0
W
Izanami
7,278
1,456
69
14
1
93,128
0
W
Anubis
6,628
1,326
31
6
0
101,297
0
L
Fenrir
6,245
1,249
20
4
0
107,110
0
L
Kukulkan
5,218
1,044
0
0
0
0
0
W
Janus
5,628
1,126
13
3
0
48,433
0
L
Nox
6,022
1,204
54
11
0
82,261
0
L
Hercules
5,396
1,079
8
2
2
34,597
0
W
Loki
6,308
1,262
27
5
5
104,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role