Player Matchup

Medusa
Medusa
DeeCee93
Medusa
Level 127
God Stats
25W - 11L
1,831 SR
Queue Stats
187W - 172L
1,596 Elo+
Party 2
Ra
Ra
SquishyElite
Ra
Level 157
God Stats
10W - 5L
1,604 SR
Queue Stats
195W - 184L
1,556 Elo+
Party 2
Mulan
Mulan
ToRcHiNg PaPeR
Mulan
Level 180
God Stats
2W - 2L
1,358 SR
Queue Stats
209W - 196L
1,581 Elo+
Party 2
Team Averages
Level 155
1,598 SR
1,577 Elo+

VS

Team Averages
Level 164
1,569 SR
1,442 Elo+
Mercury
Mercury
 
Mercury
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
A Keepsake
Artemis
Level 156
God Stats
13W - 4L
1,708 SR
Queue Stats
203W - 214L
1,579 Elo+
Party 1
Ix Chel
Ix Chel
BoutkakLuv
Ix Chel
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeeCee93
Medusa
15
13 / 1 / 1
12,457
890
12,013
11,816
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 12
10,959
783
13,131
8,796
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 2 / 15
10,307
736
11,447
17,025
15,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 5 / 2
8,745
625
3,831
16,526
12,908
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
A Keepsake
Artemis
13
2 / 3 / 0
10,000
714
19,004
15,885
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
BoutkakLuv
Ix Chel
11
0 / 7 / 2
9,165
655
7,457
11,516
5,104
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
2
0.2
L
Artemis
A Keepsake
Artemis
2
3
0
0.67
L
Ix Chel
BoutkakLuv
Ix Chel
0
7
2
0.14
W
Medusa
DeeCee93
Medusa
13
1
1
13.5
W
2
0
12
8
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,591
Damage
30,292
37,637
Taken
43,927
25,773
Mitigated
25,452
13,686
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,831
1,009
0
1,321
16,526
12,908
0
4,621
11,905
0
17,286
L
Artemis
A Keepsake
Artemis
19,004
5,862
0
4,602
15,885
7,440
0
3,255
12,484
0
60,248
L
Ix Chel
BoutkakLuv
Ix Chel
7,457
892
524
489
11,516
5,104
0
5,566
5,773
36,739
0
W
Medusa
DeeCee93
Medusa
12,013
4,830
0
1,509
11,816
6,171
2,629
1,887
9,929
0
46,254
W
13,131
496
2,744
4,157
8,796
4,388
477
1,904
6,892
66,783
0
W
11,447
1,154
586
4,690
17,025
15,214
100
3,921
13,104
429
24,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,723
Gold Earned
27,910
175
Minions Killed
143
0
Camps Cleared
0
817,006
Distance Traveled
698,398
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,745
625
14
1
0
264,009
0
L
Artemis
10,000
714
70
5
0
235,685
2
L
Ix Chel
9,165
655
59
4
0
198,704
1
W
Medusa
12,457
890
60
4
0
266,212
0
W
Ra
10,959
783
98
7
0
286,516
0
W
Mulan
10,307
736
17
1
0
264,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role