Player Matchup

Anubis
Anubis
Breezylyssa
Anubis
Level 68
God Stats
19W - 33L
1,506 SR
Queue Stats
50W - 69L
1,418 Elo+
Party 2
Hachiman
Hachiman
Miminoo
Hachiman
Level 88
God Stats
45W - 40L
1,613 SR
Queue Stats
276W - 253L
1,529 Elo+
Party 2
Amaterasu
Amaterasu
Pimbus
Amaterasu
Level 26
God Stats
9W - 3L
1,811 SR
Queue Stats
95W - 74L
1,541 Elo+
Party 2
Ra
Ra
oAxe
Ra
Level 103
God Stats
4W - 3L
1,629 SR
Queue Stats
97W - 105L
1,536 Elo+
Party 2
Geb
Geb
vTrxvxr
Geb
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 28L
1,423 Elo+
Party 2
Team Averages
Level 63
1,612 SR
1,490 Elo+

VS

Team Averages
Level 112
1,578 SR
1,567 Elo+
Janus
Janus
 
Janus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MrCSCP
Yemoja
Level 108
God Stats
328W - 331L
1,494 SR
Queue Stats
360W - 382L
1,427 Elo+
Solo
Anubis
Anubis
ShadowKRAKA
Anubis
Level 113
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 3L
1,763 Elo+
Party 1
Achilles
Achilles
WPG14JONES
Achilles
Level 157
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 3L
1,838 Elo+
Party 1
Neith
Neith
hammbone198385
Neith
Level 45
God Stats
3W - 6L
1,440 SR
Queue Stats
4W - 10L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 1 / 11
9,216
838
12,770
5,297
2,314
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Miminoo
Hachiman
16
5 / 1 / 12
9,549
868
11,004
8,225
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Pimbus
Amaterasu
15
4 / 1 / 12
9,062
824
11,400
16,223
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
oAxe
Ra
17
13 / 2 / 8
10,602
964
17,183
10,153
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
14
3 / 4 / 14
8,884
808
7,808
13,532
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 8 / 4
7,375
670
6,624
12,443
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Yemoja
MrCSCP
Yemoja
12
0 / 6 / 7
7,057
642
2,154
12,060
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
14
3 / 5 / 1
8,016
729
11,353
10,603
5,540
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
WPG14JONES
Achilles
15
3 / 5 / 4
8,248
750
6,598
16,049
14,291
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 7 / 2
7,407
673
6,787
13,356
5,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
31
Kills
8
9
Deaths
31
57
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
4
0.25
W
Anubis
6
1
11
11.5
W
Hachiman
Miminoo
Hachiman
5
1
12
11
L
Yemoja
MrCSCP
Yemoja
0
6
7
0.58
W
Amaterasu
Pimbus
Amaterasu
4
1
12
10
L
Anubis
3
5
1
0.7
L
Achilles
WPG14JONES
Achilles
3
5
4
1
L
2
7
2
0.43
W
Ra
oAxe
Ra
13
2
8
8.5
W
Geb
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,165
Damage
33,516
53,430
Taken
64,511
35,040
Mitigated
34,292
16,901
Healing
4,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,624
1,335
24
502
12,443
3,975
0
7,599
4,650
20,790
0
W
Anubis
12,770
467
147
1,677
5,297
2,314
102
3,210
2,087
22,437
0
W
Hachiman
Miminoo
Hachiman
11,004
7,171
0
3,927
8,225
3,407
2,170
2,766
5,459
0
37,190
L
Yemoja
MrCSCP
Yemoja
2,154
639
882
500
12,060
5,390
0
7,233
4,589
3,108
0
W
Amaterasu
Pimbus
Amaterasu
11,400
7,957
0
5,136
16,223
11,860
1,310
5,489
10,734
0
38,692
L
Anubis
11,353
326
0
755
10,603
5,540
0
6,046
4,405
22,537
0
L
Achilles
WPG14JONES
Achilles
6,598
1,715
0
1,846
16,049
14,291
0
6,818
9,103
0
22,051
L
6,787
3,393
0
315
13,356
5,096
0
9,019
4,003
0
15,819
W
Ra
oAxe
Ra
17,183
2,375
1,896
3,695
10,153
4,886
1,471
4,315
5,838
44,179
0
W
Geb
7,808
1,062
0
423
13,532
12,573
459
4,147
9,181
11,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
38,103
218
Minions Killed
113
0
Camps Cleared
0
1,169,070
Distance Traveled
888,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,375
670
29
3
0
162,011
0
W
Anubis
9,216
838
36
3
0
236,246
0
W
Hachiman
9,549
868
44
4
0
215,083
0
L
Yemoja
7,057
642
0
0
0
170,804
0
W
Amaterasu
9,062
824
51
5
0
250,437
0
L
Anubis
8,016
729
29
3
0
188,097
0
L
Achilles
8,248
750
32
3
0
181,181
0
L
Neith
7,407
673
23
2
0
186,278
0
W
Ra
10,602
964
82
7
0
234,075
0
W
Geb
8,884
808
5
0
0
233,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role