Player Matchup

Tyr
Tyr
Deadlyconfuzion
Tyr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Kuzenbo
Kuzenbo
KingReaper_44
Kuzenbo
Level 120
God Stats
2W - 1L
1,446 SR
Queue Stats
92W - 91L
1,486 Elo+
Solo
Awilix
Awilix
Picklesickel
Awilix
Level 158
God Stats
2W - 0L
1,489 SR
Queue Stats
100W - 92L
1,503 Elo+
Party 1
Medusa
Medusa
Unwpi
Medusa
Level 45
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Poseidon
Poseidon
YAYT5
Poseidon
Level 58
God Stats
2W - 0L
1,673 SR
Queue Stats
172W - 197L
1,452 Elo+
Solo
Team Averages
Level 97
1,536 SR
1,392 Elo+

VS

Team Averages
Level 78
1,522 SR
1,457 Elo+
Fenrir
Fenrir
Juanpabv1809
Fenrir
Level 61
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 5L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Omnem
Cu Chulainn
Level 59
God Stats
0W - 1L
1,252 SR
Queue Stats
106W - 84L
1,446 Elo+
Solo
Cernunnos
Cernunnos
SSJGSS420
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 72L
1,418 Elo+
Solo
Atlas
Atlas
SouthpawStan
Atlas
Level 127
God Stats
14W - 13L
1,504 SR
Queue Stats
178W - 161L
1,458 Elo+
Solo
Persephone
Persephone
jimwardyo
Persephone
Level 100
God Stats
3W - 4L
1,651 SR
Queue Stats
80W - 77L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,544
503
9,015
12,520
10,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kuzenbo
11
0 / 0 / 3
6,852
457
5,213
10,746
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
15
8 / 0 / 3
9,023
602
10,998
10,397
4,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Unwpi
Medusa
11
0 / 3 / 2
6,491
433
6,787
9,093
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Poseidon
YAYT5
Poseidon
12
1 / 3 / 4
7,730
515
4,313
7,820
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 0
6,178
412
4,142
11,414
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cu Chulainn
Omnem
Cu Chulainn
13
1 / 2 / 0
8,017
534
6,753
16,243
13,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
SSJGSS420
Cernunnos
12
2 / 0 / 0
7,133
476
5,972
9,527
4,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
7,349
490
6,308
12,072
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
jimwardyo
Persephone
13
3 / 2 / 0
8,421
561
7,936
8,124
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
7
7
Deaths
12
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Fenrir
1
6
0
0.17
W
Kuzenbo
0
0
3
1.5
L
Cu Chulainn
Omnem
Cu Chulainn
1
2
0
0.5
W
Awilix
8
0
3
9.5
L
Cernunnos
SSJGSS420
Cernunnos
2
0
0
2
L
0
2
2
0.5
W
Medusa
Unwpi
Medusa
0
3
2
0.33
W
Poseidon
YAYT5
Poseidon
1
3
4
1
L
Persephone
jimwardyo
Persephone
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,326
Damage
31,111
50,576
Taken
57,380
32,646
Mitigated
37,915
9,271
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,015
832
0
5,064
12,520
10,006
0
541
11,979
304
40,484
L
Fenrir
4,142
922
0
2,829
11,414
5,691
0
2,248
9,159
0
34,719
W
Kuzenbo
5,213
2,643
0
2,449
10,746
11,712
0
3,762
6,984
21,660
0
L
Cu Chulainn
Omnem
Cu Chulainn
6,753
1,724
0
3,765
16,243
13,588
0
236
16,007
0
46,582
W
Awilix
10,998
4,237
0
750
10,397
4,386
0
1,455
8,942
24
75,993
L
Cernunnos
SSJGSS420
Cernunnos
5,972
3,282
0
3,151
9,527
4,124
838
2,012
7,515
0
54,412
L
6,308
2,417
0
3,421
12,072
11,290
0
2,961
9,093
27,639
0
W
Medusa
Unwpi
Medusa
6,787
2,828
0
0
9,093
3,742
0
3,633
5,460
0
48,664
W
Poseidon
YAYT5
Poseidon
4,313
681
0
1,008
7,820
2,800
0
4,853
2,967
56,394
0
L
Persephone
jimwardyo
Persephone
7,936
430
0
1,842
8,124
3,222
0
2,362
5,745
61,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
37,098
358
Minions Killed
369
0
Camps Cleared
0
1,566,802
Distance Traveled
1,427,674
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,544
503
61
4
0
305,145
2
L
Fenrir
6,178
412
48
3
0
349,531
0
W
Kuzenbo
6,852
457
25
2
0
308,183
8
L
Cu Chulainn
8,017
534
81
5
0
243,892
0
W
Awilix
9,023
602
93
6
0
358,349
5
L
Cernunnos
7,133
476
99
7
0
255,182
0
L
Atlas
7,349
490
32
2
0
299,181
4
W
Medusa
6,491
433
88
6
0
306,257
3
W
Poseidon
7,730
515
91
6
0
288,868
1
L
Persephone
8,421
561
109
7
0
279,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role