Player Matchup

Charon
Charon
Gromit4816
Charon
Level 102
God Stats
6W - 3L
1,547 SR
Queue Stats
85W - 61L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HackerOrNot98
Sylvanus
Level 98
God Stats
4W - 6L
1,726 SR
Queue Stats
203W - 175L
1,534 Elo+
Solo
Danzaburou
Danzaburou
MIK3YLOKS2015
Danzaburou
Level 129
God Stats
12W - 6L
1,574 SR
Queue Stats
49W - 39L
1,477 Elo+
Party 1
Shiva
Shiva
MRoPRESIDENT
Shiva
Level 149
God Stats
15W - 12L
1,529 SR
Queue Stats
350W - 364L
1,438 Elo+
Solo
The Morrigan
The Morrigan
ZeUsThEmOoSe1324
The Morrigan
Level 119
God Stats
26W - 25L
1,525 SR
Queue Stats
304W - 268L
1,523 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,494 Elo+

VS

Team Averages
Level 107
1,624 SR
1,517 Elo+
Gilgamesh
Gilgamesh
Alberho
Gilgamesh
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 110L
1,493 Elo+
Party 2
Artemis
Artemis
FreewayDonny
Artemis
Level 85
God Stats
2W - 1L
1,902 SR
Queue Stats
36W - 32L
1,490 Elo+
Party 2
Hel
Hel
ReDSeBaSxX
Hel
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
324W - 305L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
TonyFist
Ao Kuang
Level 141
God Stats
2W - 6L
1,500 SR
Queue Stats
140W - 148L
1,551 Elo+
Solo
Athena
Athena
agus_laso
Athena
Level 84
God Stats
4W - 2L
1,718 SR
Queue Stats
132W - 120L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Gromit4816
Charon
9
2 / 0 / 1
5,188
649
1,427
2,169
1,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sylvanus
HackerOrNot98
Sylvanus
9
2 / 1 / 1
5,123
640
3,598
6,302
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MIK3YLOKS2015
Danzaburou
10
3 / 0 / 0
5,598
700
3,045
3,734
1,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,156
645
2,563
5,133
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
ZeUsThEmOoSe1324
The Morrigan
9
0 / 0 / 4
4,718
590
4,485
3,044
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alberho
Gilgamesh
8
1 / 0 / 0
4,937
617
2,297
4,877
2,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
FreewayDonny
Artemis
8
0 / 2 / 0
4,615
577
2,395
4,184
1,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,270
534
2,200
4,672
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
TonyFist
Ao Kuang
10
1 / 2 / 0
4,937
617
3,419
9,066
3,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
agus_laso
Athena
4
0 / 1 / 0
3,574
447
548
2,458
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
2
2
Deaths
7
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alberho
Gilgamesh
1
0
0
1
L
Artemis
FreewayDonny
Artemis
0
2
0
0
W
Charon
Gromit4816
Charon
2
0
1
2.5
W
Sylvanus
HackerOrNot98
Sylvanus
2
1
1
2.5
W
Danzaburou
MIK3YLOKS2015
Danzaburou
3
0
0
3
W
0
1
0
0
L
0
2
1
0.25
L
Ao Kuang
TonyFist
Ao Kuang
1
2
0
0.5
W
The Morrigan
ZeUsThEmOoSe1324
The Morrigan
0
0
4
2
L
Athena
agus_laso
Athena
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
10,859
20,382
Taken
25,257
8,908
Mitigated
9,787
7,471
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alberho
Gilgamesh
2,297
731
0
1,276
4,877
2,231
0
0
4,877
0
27,447
L
Artemis
FreewayDonny
Artemis
2,395
597
0
1,234
4,184
1,517
0
60
4,124
0
29,271
W
Charon
Gromit4816
Charon
1,427
381
0
1,012
2,169
1,437
281
226
1,943
14,051
0
W
Sylvanus
HackerOrNot98
Sylvanus
3,598
1,316
302
2,222
6,302
3,222
27
3,923
2,379
25,769
12,703
W
Danzaburou
MIK3YLOKS2015
Danzaburou
3,045
1,770
0
1,720
3,734
1,406
630
408
3,326
0
32,534
W
2,563
693
0
1,465
5,133
1,838
0
0
4,812
0
32,085
L
2,200
61
424
2,286
4,672
1,462
0
2,538
1,951
23,640
0
L
Ao Kuang
TonyFist
Ao Kuang
3,419
874
0
2,982
9,066
3,160
0
5,060
3,770
36,125
0
W
The Morrigan
ZeUsThEmOoSe1324
The Morrigan
4,485
806
0
750
3,044
1,005
492
1,610
1,434
27,371
1,295
L
Athena
agus_laso
Athena
548
153
0
836
2,458
1,417
0
700
1,758
4,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
22,333
258
Minions Killed
226
0
Camps Cleared
0
729,078
Distance Traveled
690,384
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,937
617
53
7
0
169,936
0
L
Artemis
4,615
577
60
8
0
149,957
0
W
Charon
5,188
649
28
4
0
142,605
1
W
Sylvanus
5,123
640
67
8
0
137,159
0
W
Danzaburou
5,598
700
56
7
0
146,179
0
W
Shiva
5,156
645
61
8
0
143,191
2
L
Hel
4,270
534
43
5
0
143,086
0
L
Ao Kuang
4,937
617
58
7
0
169,157
0
W
The Morrigan
4,718
590
46
6
0
159,944
0
L
Athena
3,574
447
12
2
0
58,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role