Player Matchup

Loki
Loki
Babelincoln92
Loki
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
813W - 809L
1,449 Elo+
Solo
Danzaburou
Danzaburou
EasternDora
Danzaburou
Level 51
God Stats
8W - 3L
1,563 SR
Queue Stats
338W - 343L
1,382 Elo+
Party 1
Kukulkan
Kukulkan
GrlmmJow
Kukulkan
Level 123
God Stats
12W - 6L
1,508 SR
Queue Stats
449W - 454L
1,423 Elo+
Party 1
Chaac
Chaac
PaxtonFettel_
Chaac
Level 143
God Stats
8W - 1L
1,713 SR
Queue Stats
246W - 240L
1,441 Elo+
Solo
Cernunnos
Cernunnos
kamijames666
Cernunnos
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,525 Elo+
Solo
Team Averages
Level 115
1,557 SR
1,444 Elo+

VS

Team Averages
Level 123
1,556 SR
1,473 Elo+
Cthulhu
Cthulhu
Gnakoye
Cthulhu
Level 126
God Stats
2W - 1L
1,607 SR
Queue Stats
76W - 74L
1,487 Elo+
Party 2
Baba Yaga
Baba Yaga
Jurake
Baba Yaga
Level 126
God Stats
3W - 2L
1,660 SR
Queue Stats
237W - 216L
1,496 Elo+
Solo
Bacchus
Bacchus
Tremblay112
Bacchus
Level 129
God Stats
1W - 3L
1,548 SR
Queue Stats
133W - 138L
1,474 Elo+
Party 2
Nu Wa
Nu Wa
XmarsBarz
Nu Wa
Level 108
God Stats
7W - 4L
1,683 SR
Queue Stats
272W - 273L
1,476 Elo+
Solo
Ganesha
Ganesha
hairyburitos
Ganesha
Level 124
God Stats
3W - 5L
1,281 SR
Queue Stats
96W - 106L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 10
10,688
594
12,842
16,090
7,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
EasternDora
Danzaburou
20
5 / 4 / 10
13,852
770
25,280
16,685
7,704
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GrlmmJow
Kukulkan
19
4 / 4 / 5
12,681
705
12,648
12,789
6,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 2 / 12
14,653
814
18,879
23,157
33,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
kamijames666
Cernunnos
18
3 / 3 / 11
11,869
659
17,043
16,543
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gnakoye
Cthulhu
17
4 / 6 / 7
10,539
586
14,588
23,499
36,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Jurake
Baba Yaga
20
5 / 2 / 10
11,984
666
19,061
12,196
9,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Tremblay112
Bacchus
20
4 / 3 / 10
12,435
691
13,842
30,681
47,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
XmarsBarz
Nu Wa
17
3 / 5 / 8
10,513
584
17,567
14,636
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
hairyburitos
Ganesha
19
0 / 2 / 16
11,565
643
6,947
16,612
25,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
67
18
Kills
16
18
Deaths
18
48
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
W
Danzaburou
EasternDora
Danzaburou
5
4
10
2.5
L
Cthulhu
Gnakoye
Cthulhu
4
6
7
1.25
W
Kukulkan
GrlmmJow
Kukulkan
4
4
5
1.63
L
Baba Yaga
Jurake
Baba Yaga
5
2
10
5
W
5
2
12
5.5
L
Bacchus
Tremblay112
Bacchus
4
3
10
3
L
Nu Wa
XmarsBarz
Nu Wa
3
5
8
1.4
L
Ganesha
hairyburitos
Ganesha
0
2
16
4
W
Cernunnos
kamijames666
Cernunnos
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,692
Damage
72,005
85,264
Taken
97,624
64,406
Mitigated
127,107
38,685
Healing
40,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,842
1,319
2,199
1,641
16,090
7,766
913
11,695
4,087
0
24,940
W
Danzaburou
EasternDora
Danzaburou
25,280
14,996
2,157
5,857
16,685
7,704
2,356
15,359
1,195
0
62,375
L
Cthulhu
Gnakoye
Cthulhu
14,588
182
2,310
3,737
23,499
36,873
0
2,877
20,622
19,690
1,818
W
Kukulkan
GrlmmJow
Kukulkan
12,648
1,052
2,373
2,108
12,789
6,481
480
11,636
829
37,273
0
L
Baba Yaga
Jurake
Baba Yaga
19,061
423
3,549
5,003
12,196
9,139
369
437
11,759
59,402
0
W
18,879
1,839
2,692
13,940
23,157
33,630
0
16,514
6,309
0
49,953
L
Bacchus
Tremblay112
Bacchus
13,842
569
371
12,935
30,681
47,723
0
4,516
26,165
18,411
0
L
Nu Wa
XmarsBarz
Nu Wa
17,567
4,451
1,988
3,692
14,636
8,119
311
2,485
12,151
33,864
0
L
Ganesha
hairyburitos
Ganesha
6,947
120
2,774
3,758
16,612
25,253
0
2,333
14,279
19,146
0
W
Cernunnos
kamijames666
Cernunnos
17,043
5,775
1,028
4,690
16,543
8,825
2,586
13,460
2,657
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,743
Gold Earned
57,036
266
Minions Killed
190
0
Camps Cleared
0
1,646,175
Distance Traveled
1,624,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,688
594
18
1
0
361,212
0
W
Danzaburou
13,852
770
85
5
0
335,791
0
L
Cthulhu
10,539
586
27
2
0
322,398
0
W
Kukulkan
12,681
705
76
4
0
332,627
0
L
Baba Yaga
11,984
666
108
6
0
345,476
0
W
Chaac
14,653
814
42
2
0
367,371
0
L
Bacchus
12,435
691
17
1
0
341,300
0
L
Nu Wa
10,513
584
37
2
0
266,637
0
L
Ganesha
11,565
643
1
0
0
348,910
0
W
Cernunnos
11,869
659
45
3
0
249,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role