Player Matchup

Ullr
Ullr
Silver II
DrUuUGamMeS
Ullr
Silver II
Level 151
God Stats
1W - 0L
1,454 SR
Queue Stats
6W - 4L
1,563 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
Ionut1996
Baron Samedi
Bronze III
Level 171
God Stats
1W - 0L
1,460 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Athena
Athena
Silver II
Khufuu
Athena
Silver II
Level 147
God Stats
2W - 0L
1,724 SR
Queue Stats
5W - 2L
1,592 MMR
Party 2
Sol
Sol
Silver I
MichaelCorleone
Sol
Silver I
Level 162
God Stats
5W - 1L
1,396 SR
Queue Stats
55W - 48L
1,598 MMR
Party 3
He Bo
He Bo
Gold III
Montalban96
He Bo
Gold III
Level 155
God Stats
3W - 2L
1,841 SR
Queue Stats
91W - 88L
1,605 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,575 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 94
1,600 SR
1,555 MMR
Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
JungleOrSin
King Arthur
Gold I
Level 65
God Stats
3W - 8L
1,366 SR
Queue Stats
56W - 60L
1,525 MMR
Solo
Ne Zha
Ne Zha
Gold II
Nxthxn13
Ne Zha
Gold II
Level 104
God Stats
0W - 2L
1,610 SR
Queue Stats
135W - 133L
1,655 MMR
Party 1
Geb
Geb
Gold IV
TheNumber862232
Geb
Gold IV
Level 118
God Stats
0W - 1L
1,932 SR
Queue Stats
27W - 30L
1,576 MMR
Party 1
Ishtar
Ishtar
Gold I
prob-NOVA2024
Ishtar
Gold I
Level 78
God Stats
6W - 4L
1,592 SR
Queue Stats
54W - 58L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 0 / 0
3,548
710
2,349
1,923
630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Ionut1996
Baron Samedi
6
1 / 0 / 0
3,762
752
2,331
2,566
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Khufuu
Athena
5
0 / 0 / 2
3,583
717
868
2,774
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

6
1 / 0 / 1
3,509
702
2,995
3,135
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 0 / 1
3,617
723
1,820
2,647
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AnubisSun WukongAo KuangTiamat

VS

Bans
ThanatosAresSylvanusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 2 / 0
3,176
635
2,853
3,170
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JungleOrSin
King Arthur
6
0 / 1 / 0
3,659
732
622
4,229
2,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Nxthxn13
Ne Zha
6
0 / 0 / 0
3,427
685
909
4,502
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,071
614
1,037
3,705
2,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

3
0 / 2 / 0
2,697
539
862
2,451
664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
2
0
0
2
W
Baron Samedi
Ionut1996
Baron Samedi
1
0
0
1
L
King Arthur
JungleOrSin
King Arthur
0
1
0
0
W
Athena
Khufuu
Athena
0
0
2
1
W
1
0
1
1.5
W
1
0
1
1.5
L
Ne Zha
Nxthxn13
Ne Zha
0
0
0
0
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,363
Damage
6,283
13,045
Taken
18,057
4,696
Mitigated
7,407
6,239
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,853
1,392
0
810
3,170
1,027
0
2,187
983
15,147
0
W
2,349
1,421
0
559
1,923
630
0
752
1,171
0
17,211
W
Baron Samedi
Ionut1996
Baron Samedi
2,331
483
0
1,341
2,566
888
0
96
2,470
21,040
0
L
King Arthur
JungleOrSin
King Arthur
622
0
0
1,727
4,229
2,243
0
2,331
1,898
0
18,057
W
Athena
Khufuu
Athena
868
409
0
984
2,774
1,528
0
455
2,319
7,264
0
W
2,995
1,279
0
1,571
3,135
985
0
1,687
1,448
17,898
2,550
W
1,820
0
0
1,784
2,647
665
0
900
1,747
20,491
0
L
Ne Zha
Nxthxn13
Ne Zha
909
259
0
1,322
4,502
1,361
0
1,690
2,812
0
16,992
L
1,037
228
0
978
3,705
2,112
0
1,309
2,396
6,249
0
L
862
676
0
421
2,451
664
0
253
2,198
0
8,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,019
Gold Earned
16,030
157
Minions Killed
113
0
Camps Cleared
0
515,325
Distance Traveled
472,134
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,176
635
25
5
0
91,890
0
W
Ullr
3,548
710
27
5
0
102,903
0
W
Baron Samedi
3,762
752
42
8
0
96,757
0
L
King Arthur
3,659
732
31
6
0
101,078
0
W
Athena
3,583
717
11
2
0
115,272
2
W
Sol
3,509
702
38
8
0
90,758
0
W
He Bo
3,617
723
39
8
0
109,635
0
L
Ne Zha
3,427
685
37
7
0
116,188
0
L
Geb
3,071
614
7
1
0
101,460
1
L
Ishtar
2,697
539
13
3
0
61,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role