Player Matchup

Cthulhu
Cthulhu
DesentN2Ch4os
Cthulhu
Level 17
God Stats
3W - 5L
1,422 SR
Queue Stats
12W - 19L
1,372 Elo+
Party 2
Bakasura
Bakasura
Lwhitt123
Bakasura
Level 6
God Stats
1W - 3L
1,743 SR
Queue Stats
5W - 8L
1,409 Elo+
Party 2
Poseidon
Poseidon
TheQuadFather69
Poseidon
Level 110
God Stats
35W - 40L
1,503 SR
Queue Stats
286W - 292L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
chipsickle
Sun Wukong
Level 24
God Stats
12W - 7L
1,645 SR
Queue Stats
121W - 122L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
goofy_goober16gt
Danzaburou
Level 66
God Stats
17W - 16L
1,519 SR
Queue Stats
42W - 40L
1,467 Elo+
Party 2
Team Averages
Level 45
1,566 SR
1,436 Elo+

VS

Team Averages
Level 67
1,524 SR
1,450 Elo+
Artemis
Artemis
ChineseToeNail
Artemis
Level 31
God Stats
5W - 6L
1,472 SR
Queue Stats
161W - 149L
1,380 Elo+
Party 1
Osiris
Osiris
Isaiahinbr
Osiris
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 90L
1,523 Elo+
Solo
Xbalanque
Xbalanque
Murvious
Xbalanque
Level 67
God Stats
6W - 7L
1,645 SR
Queue Stats
227W - 219L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
abusatravestis
Yu Huang
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 112L
1,436 Elo+
Solo
Mercury
Mercury
xskeetlesx
Mercury
Level 147
God Stats
58W - 51L
1,504 SR
Queue Stats
355W - 378L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 7 / 0
6,946
409
3,767
19,602
14,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Lwhitt123
Bakasura
13
1 / 5 / 0
7,644
450
3,958
13,828
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
16
2 / 2 / 1
8,922
525
6,631
10,067
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
chipsickle
Sun Wukong
12
1 / 0 / 0
7,266
427
6,313
16,395
17,875
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
goofy_goober16gt
Danzaburou
12
0 / 3 / 1
7,267
427
5,696
12,764
4,715
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 7
8,677
510
11,404
8,253
3,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Isaiahinbr
Osiris
14
2 / 1 / 0
8,918
525
9,923
13,422
12,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xbalanque
Murvious
Xbalanque
15
6 / 1 / 6
9,505
559
13,771
14,197
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
15
2 / 2 / 2
9,148
538
5,116
8,255
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
xskeetlesx
Mercury
18
2 / 0 / 4
10,416
613
10,324
12,320
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
17
17
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Cthulhu
0
7
0
0
W
Osiris
Isaiahinbr
Osiris
2
1
0
2
L
Bakasura
Lwhitt123
Bakasura
1
5
0
0.2
W
Xbalanque
Murvious
Xbalanque
6
1
6
9
L
Poseidon
2
2
1
1.25
W
Yu Huang
2
2
2
1.5
L
Sun Wukong
chipsickle
Sun Wukong
1
0
0
1
L
Danzaburou
goofy_goober16gt
Danzaburou
0
3
1
0.17
W
Mercury
xskeetlesx
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
50,538
72,656
Taken
56,447
46,134
Mitigated
29,749
7,977
Healing
18,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,404
4,217
0
4,838
8,253
3,359
420
1,791
6,462
0
39,614
L
Cthulhu
3,767
35
1,338
1,235
19,602
14,564
0
1,252
18,350
32,800
0
W
Osiris
Isaiahinbr
Osiris
9,923
3,196
0
3,584
13,422
12,550
0
177
13,092
0
46,958
L
Bakasura
Lwhitt123
Bakasura
3,958
2,805
158
412
13,828
5,280
0
1,452
12,376
0
50,232
W
Xbalanque
Murvious
Xbalanque
13,771
8,518
0
7,419
14,197
5,548
462
3,737
10,306
0
72,824
L
Poseidon
6,631
782
0
1,050
10,067
3,700
835
2,077
7,990
90,117
0
W
Yu Huang
5,116
495
0
909
8,255
3,137
777
3,058
5,137
69,409
0
L
Sun Wukong
chipsickle
Sun Wukong
6,313
1,998
0
1,322
16,395
17,875
0
335
16,060
0
44,916
L
Danzaburou
goofy_goober16gt
Danzaburou
5,696
1,064
585
1,877
12,764
4,715
192
0
12,764
0
49,031
W
Mercury
xskeetlesx
Mercury
10,324
5,778
0
1,880
12,320
5,155
1,227
1,635
10,685
0
123,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,045
Gold Earned
46,664
414
Minions Killed
526
0
Camps Cleared
0
1,610,738
Distance Traveled
1,645,424
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,677
510
56
3
0
310,063
0
L
Cthulhu
6,946
409
40
2
0
299,967
0
W
Osiris
8,918
525
68
4
0
299,835
8
L
Bakasura
7,644
450
80
5
0
348,970
0
W
Xbalanque
9,505
559
96
6
0
297,492
0
L
Poseidon
8,922
525
141
8
0
319,811
2
W
Yu Huang
9,148
538
120
7
0
285,806
0
L
Sun Wukong
7,266
427
64
4
0
328,523
0
L
Danzaburou
7,267
427
89
5
0
313,467
4
W
Mercury
10,416
613
186
11
0
452,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role