Player Matchup

Baron Samedi
Baron Samedi
Bartimor_
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,380 Elo+
Party 1
Sobek
Sobek
PelucheTravieso
Sobek
Level 88
God Stats
6W - 4L
1,694 SR
Queue Stats
52W - 55L
1,523 Elo+
Party 1
Fenrir
Fenrir
Troopermeiras
Fenrir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,169 Elo+
Party 1
Team Averages
Level 53
1,565 SR
1,357 Elo+

VS

Team Averages
Level 83
1,463 SR
1,285 Elo+
Mercury
Mercury
PotenchTJ
Mercury
Level 118
God Stats
0W - 4L
1,512 SR
Queue Stats
32W - 33L
1,420 Elo+
Solo
Neith
Neith
blackshadow1712
Neith
Level 5
God Stats
2W - 2L
1,377 SR
Queue Stats
12W - 20L
1,128 Elo+
Party 2
Kumbhakarna
Kumbhakarna
leosonic93
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 70L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bartimor_
Baron Samedi
13
6 / 3 / 7
10,792
899
12,857
8,917
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 13
9,835
820
6,727
14,380
17,020
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 2 / 6
10,706
892
12,009
10,029
5,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
PotenchTJ
Mercury
12
3 / 6 / 3
9,693
808
8,315
11,653
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 7 / 3
8,092
674
3,859
10,328
3,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
leosonic93
Kumbhakarna
12
2 / 3 / 4
9,165
764
5,467
16,071
15,044
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
5
7
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bartimor_
Baron Samedi
6
3
7
3.17
W
2
2
13
4.25
L
Mercury
PotenchTJ
Mercury
3
6
3
0.75
W
8
2
6
5.5
L
0
7
3
0.21
L
Kumbhakarna
leosonic93
Kumbhakarna
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,593
Damage
17,641
33,326
Taken
38,052
27,850
Mitigated
23,212
7,015
Healing
2,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bartimor_
Baron Samedi
12,857
1,595
739
2,441
8,917
4,963
572
2,394
6,523
52,848
0
W
6,727
893
0
2,405
14,380
17,020
100
1,771
12,609
15,944
809
L
Mercury
PotenchTJ
Mercury
8,315
2,940
0
560
11,653
4,341
0
4,449
6,875
0
38,941
W
12,009
3,401
0
1,430
10,029
5,867
428
1,756
8,273
0
31,491
L
3,859
1,472
0
968
10,328
3,827
0
5,829
4,216
0
15,131
L
Kumbhakarna
leosonic93
Kumbhakarna
5,467
787
194
936
16,071
15,044
0
8,793
7,146
15,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
26,950
116
Minions Killed
89
0
Camps Cleared
0
666,013
Distance Traveled
623,732
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,792
899
73
6
0
204,123
2
W
Sobek
9,835
820
22
2
0
222,015
0
L
Mercury
9,693
808
57
5
0
245,058
0
W
Fenrir
10,706
892
21
2
0
239,875
4
L
Neith
8,092
674
18
2
0
158,971
0
L
Kumbhakarna
9,165
764
14
1
0
219,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role