Player Matchup

Loki
Loki
 
Loki
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Afro Cimmerian
Sun Wukong
Level 140
God Stats
1W - 1L
1,251 SR
Queue Stats
49W - 51L
1,482 Elo+
Party 2
Artemis
Artemis
DIRKR608708
Artemis
Level 66
God Stats
5W - 1L
1,715 SR
Queue Stats
266W - 267L
1,433 Elo+
Party 2
Zeus
Zeus
DonPatron21
Zeus
Level 143
God Stats
13W - 7L
1,730 SR
Queue Stats
985W - 1,044L
1,379 Elo+
Solo
Achilles
Achilles
XBeliasTheGigasX
Achilles
Level 137
God Stats
1W - 0L
1,438 SR
Queue Stats
53W - 50L
1,589 Elo+
Solo
Team Averages
Level 133
1,527 SR
1,477 Elo+

VS

Team Averages
Level 132
1,528 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Bistad
Bacchus
Level 115
God Stats
1W - 1L
1,804 SR
Queue Stats
133W - 122L
1,463 Elo+
Solo
Tiamat
Tiamat
Cweb133
Tiamat
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 144L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
EasternDora
Sun Wukong
Level 51
God Stats
7W - 6L
1,463 SR
Queue Stats
338W - 343L
1,390 Elo+
Party 1
Raijin
Raijin
GrlmmJow
Raijin
Level 123
God Stats
2W - 3L
1,371 SR
Queue Stats
449W - 454L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 11
8,186
819
5,430
5,697
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Sun Wukong
Afro Cimmerian
Sun Wukong
15
4 / 2 / 17
9,681
968
8,539
13,897
15,979
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
DIRKR608708
Artemis
14
3 / 2 / 14
8,252
825
8,098
5,612
2,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 2 / 11
9,445
945
13,676
10,955
4,583
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 11
8,034
803
9,351
11,912
15,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 6 / 1
7,082
708
6,809
8,771
4,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Bistad
Bacchus
14
1 / 3 / 5
7,654
765
6,536
13,099
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Cweb133
Tiamat
14
3 / 4 / 4
8,004
800
11,549
9,086
8,261
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EasternDora
Sun Wukong
12
0 / 5 / 5
6,874
687
5,343
10,308
8,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Raijin
GrlmmJow
Raijin
12
2 / 5 / 0
7,223
722
5,989
8,634
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
23
23
Kills
8
10
Deaths
23
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
11
8.5
L
Anubis
 
Anubis
2
6
1
0.42
W
Sun Wukong
Afro Cimmerian
Sun Wukong
4
2
17
6.25
L
Bacchus
Bistad
Bacchus
1
3
5
1.17
L
Tiamat
Cweb133
Tiamat
3
4
4
1.25
W
Artemis
DIRKR608708
Artemis
3
2
14
5
W
9
2
11
7.25
L
Sun Wukong
EasternDora
Sun Wukong
0
5
5
0.5
L
Raijin
GrlmmJow
Raijin
2
5
0
0.4
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,094
Damage
36,226
48,073
Taken
49,898
41,380
Mitigated
39,012
16,570
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,430
304
1,317
940
5,697
2,488
68
2,694
3,003
0
17,558
L
Anubis
 
Anubis
6,809
30
64
1,045
8,771
4,236
0
2,606
6,038
10,788
0
W
Sun Wukong
Afro Cimmerian
Sun Wukong
8,539
857
2,673
5,429
13,897
15,979
184
6,221
7,676
0
18,665
L
Bacchus
Bistad
Bacchus
6,536
341
987
4,828
13,099
14,876
31
3,149
9,421
11,091
0
L
Tiamat
Cweb133
Tiamat
11,549
510
132
1,058
9,086
8,261
0
2,451
6,507
26,909
0
W
Artemis
DIRKR608708
Artemis
8,098
2,221
420
494
5,612
2,824
0
4,895
717
0
16,175
W
13,676
1,537
355
2,551
10,955
4,583
829
9,516
1,439
28,402
0
L
Sun Wukong
EasternDora
Sun Wukong
5,343
854
438
1,509
10,308
8,017
9
3,214
6,953
0
12,429
L
Raijin
GrlmmJow
Raijin
5,989
894
1,132
1,318
8,634
3,622
0
2,256
6,201
15,997
0
W
9,351
2,370
865
1,526
11,912
15,506
496
7,557
4,355
0
14,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
36,837
128
Minions Killed
88
0
Camps Cleared
0
895,963
Distance Traveled
844,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,186
819
28
3
0
211,015
0
L
Anubis
7,082
708
18
2
0
140,846
0
W
Sun Wukong
9,681
968
25
3
0
183,256
0
L
Bacchus
7,654
765
6
1
0
211,736
0
L
Tiamat
8,004
800
25
3
0
172,819
0
W
Artemis
8,252
825
16
2
0
145,656
0
W
Zeus
9,445
945
44
4
0
170,412
0
L
Sun Wukong
6,874
687
14
1
0
182,291
0
L
Raijin
7,223
722
25
3
0
137,201
0
W
Achilles
8,034
803
15
2
0
185,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role