Player Matchup

Charon
Charon
GearsMP3
Charon
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 136L
1,407 Elo+
Party 2
Fafnir
Fafnir
Kozi__N
Fafnir
Level 109
God Stats
2W - 8L
1,306 SR
Queue Stats
70W - 91L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
LGS_FTW
Gilgamesh
Level 147
God Stats
3W - 1L
1,795 SR
Queue Stats
196W - 197L
1,503 Elo+
Solo
Ymir
Ymir
Shadow_ain34
Ymir
Level 90
God Stats
3W - 2L
1,687 SR
Queue Stats
46W - 59L
1,415 Elo+
Party 2
Maui
Maui
SmileRightNow
Maui
Level 116
God Stats
4W - 6L
1,518 SR
Queue Stats
90W - 124L
1,390 Elo+
Party 2
Team Averages
Level 121
1,561 SR
1,423 Elo+

VS

Team Averages
Level 124
1,498 SR
1,503 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Balkhala9
Zhong Kui
Level 156
God Stats
32W - 29L
1,547 SR
Queue Stats
481W - 462L
1,526 Elo+
Party 3
He Bo
He Bo
MiMiuCohones
He Bo
Level 128
God Stats
3W - 0L
1,612 SR
Queue Stats
390W - 381L
1,491 Elo+
Party 3
Cupid
Cupid
WrednyKomar
Cupid
Level 57
God Stats
2W - 1L
1,331 SR
Queue Stats
150W - 121L
1,515 Elo+
Solo
Athena
Athena
chodrogod
Athena
Level 157
God Stats
1W - 0L
1,502 SR
Queue Stats
8W - 9L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GearsMP3
Charon
15
2 / 3 / 0
9,224
512
5,541
17,705
12,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Kozi__N
Fafnir
12
1 / 5 / 7
8,350
464
5,208
17,536
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
LGS_FTW
Gilgamesh
14
6 / 4 / 2
9,036
502
10,419
19,092
8,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 9 / 3
7,435
413
6,495
20,664
9,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 8 / 4
7,740
430
9,351
18,592
9,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 2 / 2
10,549
586
14,231
14,369
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Balkhala9
Zhong Kui
16
5 / 1 / 7
10,530
585
20,223
13,874
10,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 8
9,878
549
10,406
12,072
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 6
11,102
617
16,400
15,496
7,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
chodrogod
Athena
14
7 / 1 / 8
10,290
572
8,377
16,737
15,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
10
Kills
29
29
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
2
3
W
Zhong Kui
Balkhala9
Zhong Kui
5
1
7
8.5
L
Charon
GearsMP3
Charon
2
3
0
0.67
L
Fafnir
Kozi__N
Fafnir
1
5
7
0.9
L
Gilgamesh
LGS_FTW
Gilgamesh
6
4
2
1.75
W
4
2
8
4
L
0
9
3
0.17
L
1
8
4
0.38
W
8
4
6
2.75
W
Athena
chodrogod
Athena
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,014
Damage
69,637
93,589
Taken
72,548
58,384
Mitigated
46,126
12,742
Healing
31,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,231
246
1,191
5,426
14,369
7,188
746
7,866
6,503
78,251
0
W
Zhong Kui
Balkhala9
Zhong Kui
20,223
4,461
0
8,294
13,874
10,495
117
4,789
9,085
95,138
0
L
Charon
GearsMP3
Charon
5,541
376
0
5,074
17,705
12,022
0
9,484
8,221
61,943
0
L
Fafnir
Kozi__N
Fafnir
5,208
1,332
0
2,372
17,536
19,224
6
9,422
8,114
14,427
0
L
Gilgamesh
LGS_FTW
Gilgamesh
10,419
3,330
0
1,785
19,092
8,577
0
8,434
10,658
0
68,257
W
10,406
1,079
0
6,345
12,072
5,423
645
3,111
8,961
93,092
1,761
L
6,495
1,084
0
2,422
20,664
9,460
0
16,694
3,970
39,313
56
L
9,351
2,141
0
1,089
18,592
9,101
0
8,733
9,859
39,178
1,498
W
16,400
10,918
338
7,001
15,496
7,566
1,354
7,184
8,312
0
85,292
W
Athena
chodrogod
Athena
8,377
2,397
676
2,584
16,737
15,454
153
4,929
11,808
25,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
52,349
369
Minions Killed
528
0
Camps Cleared
0
1,738,644
Distance Traveled
1,787,739
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,549
586
120
7
0
357,945
0
W
Zhong Kui
10,530
585
137
8
0
336,629
6
L
Charon
9,224
512
99
6
0
287,128
0
L
Fafnir
8,350
464
19
1
0
351,897
0
L
Gilgamesh
9,036
502
102
6
0
428,567
0
W
He Bo
9,878
549
122
7
0
356,642
0
L
Ymir
7,435
413
74
4
0
333,503
3
L
Maui
7,740
430
75
4
0
337,549
0
W
Cupid
11,102
617
120
7
0
328,369
1
W
Athena
10,290
572
29
2
0
408,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role