Player Matchup

Zhong Kui
Zhong Kui
BoostTalk
Zhong Kui
Level 111
God Stats
25W - 12L
1,820 SR
Queue Stats
821W - 708L
1,533 Elo+
Party 1
Anhur
Anhur
Hybrin0
Anhur
Level 135
God Stats
5W - 4L
1,559 SR
Queue Stats
505W - 441L
1,565 Elo+
Party 1
Arachne
Arachne
PounaniMucher
Arachne
Level 25
God Stats
5W - 5L
1,237 SR
Queue Stats
259W - 234L
1,521 Elo+
Party 1
Maui
Maui
RyzenKyld
Maui
Level 82
God Stats
27W - 24L
1,617 SR
Queue Stats
351W - 307L
1,513 Elo+
Party 1
Poseidon
Poseidon
Swagsterclown69
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,767 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,580 Elo+

VS

Team Averages
Level 64
1,579 SR
1,457 Elo+
Horus
Horus
DerKinderlumper
Horus
Level 106
God Stats
2W - 1L
1,852 SR
Queue Stats
42W - 38L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
KMFXoTiK
Zhong Kui
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,235 Elo+
Solo
Cthulhu
Cthulhu
SoloWolf_Steam
Cthulhu
Level 35
God Stats
5W - 8L
1,529 SR
Queue Stats
175W - 186L
1,437 Elo+
Solo
Serqet
Serqet
XximgodlyxX
Serqet
Level 85
God Stats
15W - 13L
1,514 SR
Queue Stats
584W - 517L
1,540 Elo+
Solo
Freya
Freya
xLaverde
Freya
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 111L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoostTalk
Zhong Kui
19
8 / 2 / 1
12,537
697
20,667
15,689
12,965
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
Hybrin0
Anhur
18
6 / 1 / 3
11,489
638
15,921
10,378
5,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
16
2 / 1 / 1
9,189
511
5,357
11,947
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
12
0 / 0 / 7
8,638
480
3,765
11,202
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
15
2 / 5 / 4
9,567
532
9,573
7,950
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,947
497
3,850
20,613
21,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
KMFXoTiK
Zhong Kui
15
0 / 5 / 3
9,003
500
7,522
15,738
12,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 1
8,246
458
6,116
19,077
13,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
16
4 / 2 / 3
9,399
522
8,195
14,466
8,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Freya
xLaverde
Freya
15
2 / 3 / 2
9,276
515
9,077
13,827
6,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
18
Kills
9
9
Deaths
18
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoostTalk
Zhong Kui
8
2
1
4.25
L
3
2
1
1.75
W
Anhur
Hybrin0
Anhur
6
1
3
7.5
L
Zhong Kui
KMFXoTiK
Zhong Kui
0
5
3
0.3
W
Arachne
2
1
1
2.5
W
Maui
0
0
7
3.5
L
0
6
1
0.08
W
Poseidon
2
5
4
0.8
L
Serqet
4
2
3
2.75
L
Freya
xLaverde
Freya
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,283
Damage
34,760
57,166
Taken
83,721
37,136
Mitigated
61,384
17,102
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoostTalk
Zhong Kui
20,667
7,312
0
7,680
15,689
12,965
798
5,072
10,217
119,020
8,923
L
3,850
1,892
2,326
6,666
20,613
21,090
0
9,381
11,232
0
26,203
W
Anhur
Hybrin0
Anhur
15,921
9,907
0
5,368
10,378
5,076
546
3,294
6,989
0
120,054
L
Zhong Kui
KMFXoTiK
Zhong Kui
7,522
1,794
0
6,170
15,738
12,799
0
2,085
13,653
69,392
14,556
W
Arachne
5,357
4,111
0
842
11,947
5,025
0
3,132
8,352
0
81,360
W
Maui
3,765
1,098
0
2,441
11,202
11,006
120
6,400
4,280
23,763
0
L
6,116
425
504
3,316
19,077
13,120
0
13,000
6,077
62,676
0
W
Poseidon
9,573
1,574
0
771
7,950
3,064
0
3,900
3,664
67,164
0
L
Serqet
8,195
2,044
0
500
14,466
8,155
0
4,781
9,685
0
85,776
L
Freya
xLaverde
Freya
9,077
2,379
0
6,828
13,827
6,220
0
5,294
8,533
72,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,420
Gold Earned
44,871
591
Minions Killed
528
0
Camps Cleared
0
1,745,369
Distance Traveled
1,827,029
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,537
697
202
11
0
294,869
2
L
Horus
8,947
497
25
1
0
360,435
5
W
Anhur
11,489
638
155
9
0
340,345
6
L
Zhong Kui
9,003
500
140
8
0
317,419
3
W
Arachne
9,189
511
108
6
0
394,660
0
W
Maui
8,638
480
31
2
0
363,001
6
L
Cthulhu
8,246
458
94
5
0
383,488
1
W
Poseidon
9,567
532
95
5
0
352,494
5
L
Serqet
9,399
522
128
7
0
417,545
3
L
Freya
9,276
515
141
8
0
348,142
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role