Player Matchup

Danzaburou
Danzaburou
JustSomeFoe
Danzaburou
Level 25
God Stats
0W - 6L
1,432 SR
Queue Stats
17W - 33L
1,314 Elo+
Party 2
Hades
Hades
MrToxicYT78
Hades
Level 81
God Stats
0W - 2L
1,426 SR
Queue Stats
105W - 115L
1,418 Elo+
Party 2
Mercury
Mercury
Starvation77
Mercury
Level 49
God Stats
4W - 6L
1,420 SR
Queue Stats
45W - 66L
1,377 Elo+
Party 2
Freya
Freya
TanBag2gunZ
Freya
Level 80
God Stats
39W - 26L
1,596 SR
Queue Stats
322W - 292L
1,543 Elo+
Solo
Ganesha
Ganesha
VenumXfireFTP
Ganesha
Level 65
God Stats
1W - 2L
1,559 SR
Queue Stats
68W - 52L
1,475 Elo+
Solo
Team Averages
Level 60
1,487 SR
1,425 Elo+

VS

Team Averages
Level 86
1,462 SR
1,538 Elo+
Nu Wa
Nu Wa
Diego10121
Nu Wa
Level 58
God Stats
19W - 14L
1,558 SR
Queue Stats
232W - 268L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Lintys
Sun Wukong
Level 122
God Stats
11W - 10L
1,574 SR
Queue Stats
275W - 277L
1,527 Elo+
Solo
Charon
Charon
MINIMUMWAGE1
Charon
Level 26
God Stats
30W - 21L
1,453 SR
Queue Stats
140W - 132L
1,686 Elo+
Party 1
Chiron
Chiron
NinjaTroL02
Chiron
Level 118
God Stats
2W - 2L
1,290 SR
Queue Stats
118W - 111L
1,500 Elo+
Party 1
Thanatos
Thanatos
ShadierFkey
Thanatos
Level 107
God Stats
38W - 27L
1,436 SR
Queue Stats
293W - 301L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustSomeFoe
Danzaburou
9
0 / 0 / 0
6,797
378
1,584
2,891
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 0
9,694
539
11,653
14,855
9,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Starvation77
Mercury
14
0 / 3 / 2
8,574
476
4,494
18,149
7,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 0
9,954
553
14,756
11,967
4,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
13
0 / 1 / 2
8,377
465
6,304
19,333
17,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 3 / 4
8,562
476
10,006
8,259
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lintys
Sun Wukong
17
4 / 0 / 1
10,540
586
9,666
16,316
15,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
14
0 / 0 / 5
8,694
483
6,215
11,187
10,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
15
2 / 1 / 3
9,002
500
8,799
9,587
4,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
ShadierFkey
Thanatos
15
2 / 2 / 4
9,060
503
9,946
18,044
7,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
9
9
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
3
4
1
L
Danzaburou
JustSomeFoe
Danzaburou
0
0
0
0
W
Sun Wukong
Lintys
Sun Wukong
4
0
1
4.5
W
Charon
0
0
5
2.5
L
1
3
0
0.33
W
Chiron
2
1
3
3.5
W
Thanatos
ShadierFkey
Thanatos
2
2
4
2
L
Mercury
Starvation77
Mercury
0
3
2
0.33
L
5
2
0
2.5
L
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,791
Damage
44,632
67,195
Taken
63,393
40,920
Mitigated
41,744
23,749
Healing
22,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
10,006
1,499
0
1,006
8,259
3,414
800
5,759
2,202
67,675
0
L
Danzaburou
JustSomeFoe
Danzaburou
1,584
537
0
780
2,891
1,013
0
1,726
1,165
0
27,186
W
Sun Wukong
Lintys
Sun Wukong
9,666
1,660
0
3,813
16,316
15,665
0
9,323
6,985
0
90,789
W
Charon
6,215
2,255
0
1,963
11,187
10,396
0
6,085
4,876
26,205
0
L
11,653
1,722
40
7,076
14,855
9,611
385
1,044
13,811
83,692
0
W
Chiron
8,799
4,115
1,038
2,399
9,587
4,396
762
4,097
5,407
0
77,750
W
Thanatos
ShadierFkey
Thanatos
9,946
3,338
0
12,611
18,044
7,873
0
6,835
11,047
0
91,663
L
Mercury
Starvation77
Mercury
4,494
2,787
0
6,680
18,149
7,616
0
3,510
14,639
0
70,042
L
14,756
4,922
0
4,316
11,967
4,767
1,686
4,831
7,136
80,255
0
L
Ganesha
6,304
491
0
4,857
19,333
17,913
0
5,110
14,223
29,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
45,858
456
Minions Killed
512
0
Camps Cleared
0
1,658,964
Distance Traveled
1,782,939
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,562
476
101
6
0
336,730
0
L
Danzaburou
6,797
378
66
4
0
221,046
0
W
Sun Wukong
10,540
586
143
8
0
367,627
4
W
Charon
8,694
483
43
2
0
304,891
0
L
Hades
9,694
539
150
8
0
320,509
0
W
Chiron
9,002
500
114
6
0
341,233
0
W
Thanatos
9,060
503
111
6
0
432,458
0
L
Mercury
8,574
476
97
5
0
411,489
0
L
Freya
9,954
553
140
8
0
331,124
0
L
Ganesha
8,377
465
3
0
0
374,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role