Player Matchup

Anubis
Anubis
ADB1437
Anubis
Level 67
God Stats
21W - 16L
1,400 SR
Queue Stats
181W - 223L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
BooGiE6
Jormungandr
Level 97
God Stats
8W - 4L
1,581 SR
Queue Stats
180W - 213L
1,324 Elo+
Party 1
Mercury
Mercury
Sqqqeeze
Mercury
Level 139
God Stats
17W - 21L
1,400 SR
Queue Stats
205W - 216L
1,474 Elo+
Party 1
Team Averages
Level 101
1,460 SR
1,360 Elo+

VS

Team Averages
Level 114
1,566 SR
1,355 Elo+
Achilles
Achilles
El-Domi-SS3
Achilles
Level 109
God Stats
2W - 4L
1,838 SR
Queue Stats
196W - 209L
1,339 Elo+
Solo
Zhong Kui
Zhong Kui
Galhard 033
Zhong Kui
Level 116
God Stats
90W - 97L
1,410 SR
Queue Stats
168W - 177L
1,339 Elo+
Solo
Cupid
Cupid
Zabalad96
Cupid
Level 118
God Stats
36W - 41L
1,452 SR
Queue Stats
299W - 303L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ADB1437
Anubis
10
1 / 2 / 6
7,500
750
4,886
4,312
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
BooGiE6
Jormungandr
10
4 / 0 / 4
7,838
784
5,545
6,706
7,615
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Sqqqeeze
Mercury
11
3 / 1 / 3
8,136
814
4,014
5,560
2,210
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
El-Domi-SS3
Achilles
10
2 / 3 / 1
7,117
712
3,433
9,221
6,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
Galhard 033
Zhong Kui
8
0 / 2 / 2
6,564
656
3,408
4,748
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Zabalad96
Cupid
11
1 / 3 / 1
7,225
723
4,203
6,940
2,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
3
3
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
ADB1437
Anubis
1
2
6
2
W
Jormungandr
BooGiE6
Jormungandr
4
0
4
6
L
Achilles
El-Domi-SS3
Achilles
2
3
1
0.83
L
Zhong Kui
Galhard 033
Zhong Kui
0
2
2
0.5
W
Mercury
Sqqqeeze
Mercury
3
1
3
4.5
L
Cupid
Zabalad96
Cupid
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,445
Damage
11,044
16,578
Taken
20,909
11,605
Mitigated
11,840
39
Healing
1,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ADB1437
Anubis
4,886
316
0
0
4,312
1,780
0
774
3,538
27,471
0
W
Jormungandr
BooGiE6
Jormungandr
5,545
1,229
0
0
6,706
7,615
0
1,047
5,659
19,591
407
L
Achilles
El-Domi-SS3
Achilles
3,433
798
99
525
9,221
6,694
0
4,277
4,944
0
16,227
L
Zhong Kui
Galhard 033
Zhong Kui
3,408
295
0
680
4,748
2,849
0
1,700
3,048
19,249
0
W
Mercury
Sqqqeeze
Mercury
4,014
1,558
0
39
5,560
2,210
0
1,830
3,730
0
26,522
L
Cupid
Zabalad96
Cupid
4,203
2,174
25
600
6,940
2,297
0
4,617
2,323
0
29,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,474
Gold Earned
20,906
111
Minions Killed
89
0
Camps Cleared
0
531,610
Distance Traveled
445,552
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,500
750
45
5
0
163,009
0
W
Jormungandr
7,838
784
24
2
0
150,494
1
L
Achilles
7,117
712
12
1
0
184,554
3
L
Zhong Kui
6,564
656
23
2
0
125,471
0
W
Mercury
8,136
814
42
4
0
218,107
2
L
Cupid
7,225
723
54
5
0
135,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role