Player Matchup

Sol
Sol
Ghost2714
Sol
Level 137
God Stats
32W - 35L
1,468 SR
Queue Stats
655W - 660L
1,498 Elo+
Party 1
Horus
Horus
LONESOME-III
Horus
Level 152
God Stats
19W - 16L
1,691 SR
Queue Stats
222W - 176L
1,583 Elo+
Solo
Vulcan
Vulcan
RagnarNumen
Vulcan
Level 146
God Stats
180W - 146L
1,568 SR
Queue Stats
402W - 421L
1,531 Elo+
Solo
Charon
Charon
Ray_Bruce_Lee
Charon
Level 124
God Stats
45W - 43L
1,564 SR
Queue Stats
290W - 310L
1,499 Elo+
Solo
Xbalanque
Xbalanque
Sjuan
Xbalanque
Level 126
God Stats
20W - 26L
1,551 SR
Queue Stats
329W - 346L
1,517 Elo+
Party 1
Team Averages
Level 137
1,568 SR
1,525 Elo+

VS

Team Averages
Level 122
1,614 SR
1,513 Elo+
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
CheerfulLake226
Yemoja
Level 87
God Stats
16W - 17L
1,682 SR
Queue Stats
473W - 477L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DimirCutpurse
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,510 Elo+
Solo
Bacchus
Bacchus
Leviathan102
Bacchus
Level 148
God Stats
3W - 1L
1,846 SR
Queue Stats
401W - 410L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
young 6euno
Zhong Kui
Level 159
God Stats
30W - 26L
1,543 SR
Queue Stats
1,222W - 1,253L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
8,418
1,203
7,363
5,418
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 4
7,270
1,039
5,998
9,572
9,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
1 / 0 / 1
7,579
1,083
6,555
4,180
1,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 4
7,332
1,047
4,793
6,609
5,272
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
Sjuan
Xbalanque
13
1 / 0 / 1
7,206
1,029
3,636
6,031
2,592
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

347

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 0 / 0
7,300
1,043
10,158
3,274
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 0 / 0
7,383
1,055
3,636
6,047
2,886
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
DimirCutpurse
Ah Muzen Cab
12
0 / 1 / 0
7,220
1,031
6,168
5,960
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Leviathan102
Bacchus
12
0 / 1 / 0
7,126
1,018
2,370
5,500
4,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
young 6euno
Zhong Kui
12
0 / 3 / 0
6,828
975
5,472
9,669
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
5
Kills
0
0
Deaths
5
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
0
0
0
L
0
0
0
0
L
Ah Muzen Cab
DimirCutpurse
Ah Muzen Cab
0
1
0
0
W
3
0
2
4
W
0
0
4
2
L
Bacchus
Leviathan102
Bacchus
0
1
0
0
W
Vulcan
1
0
1
1.5
W
0
0
4
2
W
Xbalanque
Sjuan
Xbalanque
1
0
1
1.5
L
Zhong Kui
young 6euno
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,345
Damage
27,804
31,810
Taken
30,450
21,211
Mitigated
16,716
5,888
Healing
3,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
10,158
568
0
138
3,274
1,051
0
1,963
1,153
22,209
0
L
3,636
134
722
1,085
6,047
2,886
0
3,835
1,912
29,172
0
L
Ah Muzen Cab
DimirCutpurse
Ah Muzen Cab
6,168
888
0
0
5,960
2,212
0
3,833
1,884
0
23,512
W
7,363
2,708
0
2,822
5,418
2,311
0
4,018
1,100
28,623
0
W
5,998
2,386
1,024
1,985
9,572
9,368
0
6,002
3,270
0
9,311
L
Bacchus
Leviathan102
Bacchus
2,370
289
0
1,255
5,500
4,959
0
3,245
2,168
4,584
0
W
Vulcan
6,555
2,397
0
0
4,180
1,668
0
3,197
833
22,918
0
W
4,793
349
0
0
6,609
5,272
0
3,957
2,652
12,427
0
W
Xbalanque
Sjuan
Xbalanque
3,636
1,832
0
57
6,031
2,592
0
4,162
1,869
0
13,440
L
Zhong Kui
young 6euno
Zhong Kui
5,472
220
0
0
9,669
5,608
0
4,921
4,472
7,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
35,857
175
Minions Killed
158
7
Camps Cleared
4
772,110
Distance Traveled
643,589
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,300
1,043
29
4
2
168,755
0
L
Yemoja
7,383
1,055
56
8
0
120,794
0
L
Ah Muzen Cab
7,220
1,031
60
9
1
146,751
0
W
Sol
8,418
1,203
82
12
4
139,468
0
W
Horus
7,270
1,039
17
2
1
156,827
0
L
Bacchus
7,126
1,018
5
1
0
90,470
0
W
Vulcan
7,579
1,083
41
6
0
160,905
0
W
Charon
7,332
1,047
19
3
1
163,096
0
W
Xbalanque
7,206
1,029
16
2
1
151,814
0
L
Zhong Kui
6,828
975
8
1
1
116,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role