Player Matchup

Sylvanus
Sylvanus
Charytou
Sylvanus
Level 107
God Stats
1W - 0L
1,823 SR
Queue Stats
31W - 15L
1,596 Elo+
Party 2
Xbalanque
Xbalanque
CrookedkcaJ
Xbalanque
Level 155
God Stats
7W - 1L
1,549 SR
Queue Stats
78W - 62L
1,523 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JinAbsalon
Morgan Le Fay
Level 29
God Stats
8W - 3L
1,758 SR
Queue Stats
20W - 7L
1,747 Elo+
Party 2
Amaterasu
Amaterasu
LEBORIS
Amaterasu
Level 89
God Stats
1W - 0L
1,553 SR
Queue Stats
88W - 47L
1,568 Elo+
Party 2
Medusa
Medusa
Oblitiator
Medusa
Level 89
God Stats
13W - 7L
1,647 SR
Queue Stats
204W - 175L
1,493 Elo+
Party 3
Team Averages
Level 94
1,666 SR
1,585 Elo+

VS

Team Averages
Level 73
1,475 SR
1,546 Elo+
Athena
Athena
INFAMOUS_CUB
Athena
Level 152
God Stats
1W - 3L
1,209 SR
Queue Stats
173W - 172L
1,583 Elo+
Party 4
Ravana
Ravana
Johnamizer
Ravana
Level 88
God Stats
27W - 25L
1,606 SR
Queue Stats
319W - 315L
1,470 Elo+
Party 1
Medusa
Medusa
SplashBroMarco
Medusa
Level 35
God Stats
15W - 12L
1,593 SR
Queue Stats
150W - 155L
1,561 Elo+
Party 4
Bacchus
Bacchus
Yankeeboy123
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,646 Elo+
Party 1
Thoth
Thoth
xedark
Thoth
Level 65
God Stats
2W - 4L
1,465 SR
Queue Stats
183W - 183L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Charytou
Sylvanus
18
3 / 0 / 15
12,483
594
8,368
15,425
17,122
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
CrookedkcaJ
Xbalanque
18
3 / 3 / 6
12,055
574
9,294
17,743
7,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
JinAbsalon
Morgan Le Fay
18
4 / 1 / 11
11,847
564
19,279
10,602
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
LEBORIS
Amaterasu
18
7 / 3 / 8
12,899
614
18,938
26,118
23,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
Oblitiator
Medusa
20
12 / 2 / 4
14,435
687
24,600
15,990
8,032
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
1 / 3 / 2
9,771
465
12,945
25,983
31,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
Johnamizer
Ravana
15
2 / 6 / 2
9,231
440
7,305
16,316
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 0
10,205
486
15,671
23,509
9,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Yankeeboy123
Bacchus
12
0 / 6 / 2
8,832
421
8,089
23,619
28,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
xedark
Thoth
17
3 / 8 / 1
10,709
510
10,440
16,977
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
29
Kills
9
9
Deaths
31
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Charytou
Sylvanus
3
0
15
10.5
W
Xbalanque
CrookedkcaJ
Xbalanque
3
3
6
2
L
Athena
1
3
2
0.67
W
Morgan Le Fay
JinAbsalon
Morgan Le Fay
4
1
11
9.5
L
Ravana
Johnamizer
Ravana
2
6
2
0.5
W
Amaterasu
LEBORIS
Amaterasu
7
3
8
3.67
W
Medusa
Oblitiator
Medusa
12
2
4
7
L
3
8
0
0.38
L
Bacchus
Yankeeboy123
Bacchus
0
6
2
0.17
L
Thoth
xedark
Thoth
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,479
Damage
54,450
85,878
Taken
106,404
59,877
Mitigated
84,059
34,079
Healing
22,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Charytou
Sylvanus
8,368
1,781
6,759
7,331
15,425
17,122
270
5,846
9,463
37,225
0
W
Xbalanque
CrookedkcaJ
Xbalanque
9,294
2,713
0
6,373
17,743
7,190
3,008
1,975
15,768
0
87,655
L
Athena
12,945
3,512
0
2,729
25,983
31,812
83
4,396
21,587
63,013
843
W
Morgan Le Fay
JinAbsalon
Morgan Le Fay
19,279
883
0
3,007
10,602
4,524
2,920
4,803
5,697
95,783
0
L
Ravana
Johnamizer
Ravana
7,305
1,333
0
5,829
16,316
7,058
552
3,307
13,009
0
65,940
W
Amaterasu
LEBORIS
Amaterasu
18,938
10,105
0
9,184
26,118
23,009
1,454
11,657
14,278
0
95,413
W
Medusa
Oblitiator
Medusa
24,600
15,425
0
1,425
15,990
8,032
5,975
6,288
9,645
0
147,113
L
15,671
5,005
0
4,882
23,509
9,459
0
4,995
18,514
0
91,384
L
Bacchus
Yankeeboy123
Bacchus
8,089
1,664
0
5,072
23,619
28,943
160
6,557
17,062
21,375
0
L
Thoth
xedark
Thoth
10,440
527
0
3,985
16,977
6,787
453
8,392
8,585
97,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,719
Gold Earned
48,748
639
Minions Killed
525
0
Camps Cleared
0
2,134,101
Distance Traveled
2,017,327
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,483
594
35
2
0
406,714
0
W
Xbalanque
12,055
574
147
7
0
385,868
0
L
Athena
9,771
465
96
5
0
406,957
4
W
Morgan Le Fay
11,847
564
134
6
0
448,977
0
L
Ravana
9,231
440
94
4
0
429,223
3
W
Amaterasu
12,899
614
133
6
0
460,350
2
W
Medusa
14,435
687
190
9
0
432,192
0
L
Medusa
10,205
486
129
6
0
363,510
5
L
Bacchus
8,832
421
28
1
0
444,776
2
L
Thoth
10,709
510
178
8
0
372,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role