Player Matchup

Ra
Ra
Gold V
Gleesh762
Ra
Gold V
Level 66
God Stats
2W - 3L
1,600 SR
Queue Stats
130W - 144L
1,311 MMR
Solo
Bellona
Bellona
Gold IV
ProfitTaker
Bellona
Gold IV
Level 156
God Stats
6W - 8L
1,616 SR
Queue Stats
495W - 504L
1,330 MMR
Solo
Tyr
Tyr
Gold V
Sovampki
Tyr
Gold V
Level 147
God Stats
15W - 21L
1,526 SR
Queue Stats
56W - 62L
1,338 MMR
Solo
Zeus
Zeus
Gold V
YT Stopper
Zeus
Gold V
Level 128
God Stats
68W - 65L
1,595 SR
Queue Stats
896W - 922L
1,342 MMR
Solo
Danzaburou
Danzaburou
Bronze V
ZayneCyphon
Danzaburou
Bronze V
Level 98
God Stats
2W - 7L
1,445 SR
Queue Stats
4W - 14L
1,226 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,556 SR
1,309 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,457 SR
1,368 MMR
Olorun
Olorun
Silver III
 
Olorun
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
AmoLasChinas
Aphrodite
Gold V
Level 141
God Stats
1W - 0L
1,326 SR
Queue Stats
139W - 157L
1,350 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Aosaa GG
Sun Wukong
Gold II
Level 125
God Stats
7W - 6L
1,570 SR
Queue Stats
249W - 247L
1,351 MMR
Solo
Khepri
Khepri
Gold IV
HUNTERDARK117
Khepri
Gold IV
Level 147
God Stats
17W - 16L
1,556 SR
Queue Stats
77W - 80L
1,313 MMR
Solo
Arachne
Arachne
Gold V
LowLowDean
Arachne
Gold V
Level 142
God Stats
2W - 4L
1,331 SR
Queue Stats
230W - 260L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,206
521
2,489
5,622
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ProfitTaker
Bellona
9
1 / 2 / 1
5,559
556
1,387
7,685
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
5,948
595
4,670
6,877
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,417
542
4,038
4,478
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
ZayneCyphon
Danzaburou
7
0 / 5 / 1
4,872
487
3,242
7,050
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ThanatosCharonAgniAo Kuang

VS

Bans
ChernobogJormungandrHadesKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
5 / 1 / 3
6,281
628
7,365
5,059
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
AmoLasChinas
Aphrodite
10
1 / 1 / 2
5,310
531
2,736
6,890
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Aosaa GG
Sun Wukong
12
1 / 1 / 2
6,633
663
3,214
8,429
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 3
6,143
614
1,875
6,661
4,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
LowLowDean
Arachne
9
2 / 0 / 1
5,168
517
4,027
7,896
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
1
3
6.5
W
Aphrodite
AmoLasChinas
Aphrodite
1
1
2
2
W
Sun Wukong
Aosaa GG
Sun Wukong
1
1
2
2
L
1
1
0
1
W
1
1
3
2.5
W
Arachne
LowLowDean
Arachne
2
0
1
2.5
L
Bellona
ProfitTaker
Bellona
1
2
1
0.75
L
1
1
0
1
L
1
1
0
1
L
Danzaburou
ZayneCyphon
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,826
Damage
19,217
31,712
Taken
34,935
17,061
Mitigated
16,774
8,899
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,365
4,808
420
2,884
5,059
1,701
1,403
158
4,901
38,346
4,827
W
Aphrodite
AmoLasChinas
Aphrodite
2,736
551
785
4,567
6,890
2,732
22
3,272
3,540
37,778
0
W
Sun Wukong
Aosaa GG
Sun Wukong
3,214
460
0
2,961
8,429
4,785
0
157
8,272
0
53,512
L
2,489
372
60
1,245
5,622
1,930
0
2,332
3,290
40,298
0
W
1,875
418
0
2,470
6,661
4,612
343
0
6,661
16,790
0
W
Arachne
LowLowDean
Arachne
4,027
3,102
0
1,260
7,896
2,944
819
2,862
5,034
0
25,935
L
Bellona
ProfitTaker
Bellona
1,387
906
0
1,806
7,685
6,036
0
3,009
4,676
0
34,858
L
4,670
546
0
2,983
6,877
5,036
0
109
6,768
0
46,445
L
4,038
111
0
1,673
4,478
1,533
0
1,615
2,863
36,340
0
L
Danzaburou
ZayneCyphon
Danzaburou
3,242
1,748
0
1,132
7,050
2,526
0
4,911
2,139
0
22,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,002
Gold Earned
29,535
322
Minions Killed
303
0
Camps Cleared
0
894,358
Distance Traveled
1,013,003
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,281
628
73
7
0
189,036
0
W
Aphrodite
5,310
531
60
6
0
180,314
0
W
Sun Wukong
6,633
663
106
11
0
209,493
0
L
Ra
5,206
521
75
8
0
174,216
0
W
Khepri
6,143
614
23
2
0
204,608
0
W
Arachne
5,168
517
41
4
0
229,552
0
L
Bellona
5,559
556
66
7
0
184,180
0
L
Tyr
5,948
595
82
8
0
195,866
2
L
Zeus
5,417
542
65
7
0
187,034
0
L
Danzaburou
4,872
487
34
3
0
153,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role