Player Matchup

Set
Set
LifeAsKirb
Set
Level 107
God Stats
14W - 9L
1,679 SR
Queue Stats
408W - 374L
1,447 Elo+
Party 3
Jormungandr
Jormungandr
WickDae
Jormungandr
Level 37
God Stats
5W - 6L
1,550 SR
Queue Stats
55W - 43L
1,574 Elo+
Party 2
Izanami
Izanami
getdastrap
Izanami
Level 55
God Stats
13W - 10L
1,557 SR
Queue Stats
50W - 41L
1,563 Elo+
Party 2
Anubis
Anubis
heishimmy
Anubis
Level 24
God Stats
21W - 15L
1,503 SR
Queue Stats
101W - 80L
1,496 Elo+
Party 3
Raijin
Raijin
oDaevid
Raijin
Level 43
God Stats
5W - 4L
1,539 SR
Queue Stats
108W - 123L
1,522 Elo+
Solo
Team Averages
Level 53
1,566 SR
1,520 Elo+

VS

Team Averages
Level 91
1,630 SR
1,586 Elo+
Loki
Loki
LordoftheDuat
Loki
Level 93
God Stats
13W - 4L
1,815 SR
Queue Stats
14W - 8L
1,857 Elo+
Solo
Medusa
Medusa
SplooshieJuice
Medusa
Level 64
God Stats
14W - 11L
1,485 SR
Queue Stats
149W - 135L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
crayger65
Nu Wa
Level 124
God Stats
8W - 4L
1,624 SR
Queue Stats
570W - 524L
1,490 Elo+
Solo
Arachne
Arachne
poisoner6
Arachne
Level 124
God Stats
20W - 10L
1,725 SR
Queue Stats
23W - 15L
1,616 Elo+
Party 1
Athena
Athena
shoshuu
Athena
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 106L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,722
486
7,332
18,632
9,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jormungandr
WickDae
Jormungandr
13
0 / 3 / 3
8,685
434
8,699
18,553
19,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
getdastrap
Izanami
15
0 / 4 / 3
9,674
484
11,493
13,317
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
heishimmy
Anubis
16
2 / 8 / 0
10,544
527
8,274
16,527
8,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
oDaevid
Raijin
17
3 / 2 / 1
10,408
520
9,971
11,731
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
10,939
547
8,516
13,966
8,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 5
10,591
530
11,687
17,791
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
crayger65
Nu Wa
19
8 / 2 / 3
12,256
613
17,801
9,539
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
poisoner6
Arachne
20
6 / 1 / 6
12,322
616
16,719
18,304
7,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
shoshuu
Athena
14
0 / 2 / 8
9,171
459
4,385
15,821
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
9
Kills
21
21
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
4
1
7
7.5
W
3
3
5
1.83
L
Jormungandr
WickDae
Jormungandr
0
3
3
0.5
W
Nu Wa
crayger65
Nu Wa
8
2
3
4.75
L
Izanami
getdastrap
Izanami
0
4
3
0.38
L
Anubis
heishimmy
Anubis
2
8
0
0.25
L
Raijin
oDaevid
Raijin
3
2
1
1.75
W
Arachne
poisoner6
Arachne
6
1
6
9
W
Athena
shoshuu
Athena
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
59,108
78,760
Taken
75,421
50,270
Mitigated
41,893
17,025
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
3,425
0
3,066
18,632
9,972
0
6,391
12,241
0
93,056
W
8,516
1,631
0
550
13,966
8,475
1,077
4,939
9,027
0
85,650
W
11,687
4,520
0
6,760
17,791
7,177
602
4,427
13,364
0
84,992
L
Jormungandr
WickDae
Jormungandr
8,699
1,755
310
2,983
18,553
19,595
0
6,629
11,924
43,028
0
W
Nu Wa
crayger65
Nu Wa
17,801
3,897
0
830
9,539
3,971
1,051
5,309
4,230
108,023
0
L
Izanami
getdastrap
Izanami
11,493
7,521
0
4,672
13,317
7,096
1,003
2,229
11,088
0
99,676
L
Anubis
heishimmy
Anubis
8,274
156
0
4,506
16,527
8,375
408
2,830
13,697
88,666
0
L
Raijin
oDaevid
Raijin
9,971
754
0
1,488
11,731
5,232
0
4,107
7,624
98,662
0
W
Arachne
poisoner6
Arachne
16,719
12,565
0
7,199
18,304
7,639
2,005
6,346
11,958
0
115,026
W
Athena
shoshuu
Athena
4,385
1,247
0
1,833
15,821
14,631
32
6,341
9,480
17,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,033
Gold Earned
55,279
691
Minions Killed
586
0
Camps Cleared
0
1,943,541
Distance Traveled
2,156,459
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,722
486
121
6
0
465,099
0
W
Loki
10,939
547
114
6
0
440,194
0
W
Medusa
10,591
530
135
7
0
394,205
7
L
Jormungandr
8,685
434
52
3
0
375,463
7
W
Nu Wa
12,256
613
169
8
0
368,908
6
L
Izanami
9,674
484
161
8
0
372,461
5
L
Anubis
10,544
527
158
8
0
351,051
0
L
Raijin
10,408
520
199
10
0
379,467
7
W
Arachne
12,322
616
145
7
0
514,975
0
W
Athena
9,171
459
23
1
0
438,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role