Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Alef94
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,539 Elo+
Party 1
Kali
Kali
Daley1225
Kali
Level 124
God Stats
3W - 2L
1,440 SR
Queue Stats
136W - 152L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
ElaK95
Xing Tian
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,611 Elo+
Party 1
King Arthur
King Arthur
GoW x ApPlEs
King Arthur
Level 128
God Stats
3W - 2L
1,551 SR
Queue Stats
137W - 125L
1,550 Elo+
Party 2
Team Averages
Level 131
1,498 SR
1,540 Elo+

VS

Team Averages
Level 145
1,479 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BerserkSouls94
Athena
Level 156
God Stats
2W - 4L
1,325 SR
Queue Stats
528W - 512L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
Dairo8
Hou Yi
Level 146
God Stats
510W - 499L
1,532 SR
Queue Stats
629W - 623L
1,490 Elo+
Solo
Anhur
Anhur
Duklaust
Anhur
Level 122
God Stats
22W - 37L
1,401 SR
Queue Stats
633W - 628L
1,502 Elo+
Solo
Anubis
Anubis
Quinnith90
Anubis
Level 158
God Stats
13W - 8L
1,639 SR
Queue Stats
610W - 606L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 0 / 2
5,850
532
6,052
4,940
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Alef94
Scylla
11
1 / 0 / 2
6,014
547
3,990
3,724
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
12
2 / 1 / 1
6,503
591
3,723
8,539
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ElaK95
Xing Tian
9
0 / 0 / 1
5,641
513
2,146
7,651
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
GoW x ApPlEs
King Arthur
13
2 / 0 / 0
7,656
696
4,064
7,287
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 1 / 0
6,216
565
1,983
7,848
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 0 / 1
5,259
478
3,092
7,224
5,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Dairo8
Hou Yi
9
0 / 2 / 0
4,939
449
2,194
5,017
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Duklaust
Anhur
10
0 / 0 / 0
5,473
498
1,724
4,816
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Quinnith90
Anubis
11
0 / 3 / 1
6,419
584
5,311
7,697
3,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
1
1
Deaths
6
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
2
2
L
Mercury
 
Mercury
1
1
0
1
W
Scylla
Alef94
Scylla
1
0
2
2
L
0
0
1
0.5
L
Hou Yi
Dairo8
Hou Yi
0
2
0
0
W
Kali
2
1
1
2.5
L
Anhur
Duklaust
Anhur
0
0
0
0
W
Xing Tian
ElaK95
Xing Tian
0
0
1
0.5
W
King Arthur
GoW x ApPlEs
King Arthur
2
0
0
2
L
Anubis
Quinnith90
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,975
Damage
14,304
32,141
Taken
32,602
16,406
Mitigated
15,635
10,485
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
6,052
1,485
0
2,959
4,940
1,634
104
350
4,590
0
47,669
L
Mercury
 
Mercury
1,983
818
0
571
7,848
3,029
0
660
7,172
0
60,225
W
Scylla
Alef94
Scylla
3,990
533
0
1,377
3,724
988
0
2,873
851
37,283
0
L
3,092
897
0
2,584
7,224
5,153
97
1,544
5,602
11,681
0
L
Hou Yi
Dairo8
Hou Yi
2,194
596
0
336
5,017
2,311
252
0
5,017
0
26,507
W
Kali
3,723
1,598
0
2,987
8,539
3,211
0
2,680
5,859
0
51,292
L
Anhur
Duklaust
Anhur
1,724
546
0
2,223
4,816
1,610
0
790
4,026
0
39,063
W
Xing Tian
ElaK95
Xing Tian
2,146
222
0
2,115
7,651
5,144
0
2,286
5,365
14,409
0
W
King Arthur
GoW x ApPlEs
King Arthur
4,064
111
0
1,047
7,287
5,429
0
214
6,459
0
56,268
L
Anubis
Quinnith90
Anubis
5,311
307
0
3,724
7,697
3,532
422
2,768
4,649
56,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
28,306
327
Minions Killed
320
0
Camps Cleared
0
1,157,976
Distance Traveled
1,106,481
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,850
532
79
7
0
205,639
0
L
Mercury
6,216
565
90
8
0
291,463
0
W
Scylla
6,014
547
71
6
0
213,936
0
L
Athena
5,259
478
13
1
0
254,746
3
L
Hou Yi
4,939
449
37
3
0
164,656
0
W
Kali
6,503
591
75
7
0
260,551
0
L
Anhur
5,473
498
76
7
0
189,992
0
W
Xing Tian
5,641
513
20
2
0
245,118
3
W
King Arthur
7,656
696
82
7
0
232,732
2
L
Anubis
6,419
584
104
9
0
205,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role