Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Broodpitudo
Sun Wukong
Level 121
God Stats
9W - 7L
1,493 SR
Queue Stats
230W - 218L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Kevinwsr
Cernunnos
Level 87
God Stats
52W - 48L
1,500 SR
Queue Stats
173W - 185L
1,411 Elo+
Party 1
Arachne
Arachne
LeoNeph9858
Arachne
Level 92
God Stats
74W - 68L
1,551 SR
Queue Stats
262W - 243L
1,446 Elo+
Solo
Charon
Charon
Zandariel
Charon
Level 119
God Stats
3W - 1L
1,434 SR
Queue Stats
216W - 208L
1,457 Elo+
Party 1
Team Averages
Level 115
1,496 SR
1,461 Elo+

VS

Team Averages
Level 87
1,431 SR
1,412 Elo+
Merlin
Merlin
DashingEarth73
Merlin
Level 67
God Stats
11W - 22L
1,353 SR
Queue Stats
78W - 89L
1,412 Elo+
Solo
Athena
Athena
KingWildHeart
Athena
Level 59
God Stats
2W - 3L
1,293 SR
Queue Stats
133W - 130L
1,403 Elo+
Solo
Jing Wei
Jing Wei
Lostinink97
Jing Wei
Level 87
God Stats
2W - 4L
1,532 SR
Queue Stats
154W - 147L
1,465 Elo+
Solo
Kali
Kali
PASS THE CNTRLR
Kali
Level 116
God Stats
285W - 305L
1,476 SR
Queue Stats
324W - 353L
1,396 Elo+
Solo
Tyr
Tyr
auphoenix88
Tyr
Level 106
God Stats
77W - 82L
1,499 SR
Queue Stats
306W - 305L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 3 / 1
6,873
625
7,670
8,676
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
Broodpitudo
Sun Wukong
13
4 / 0 / 0
7,984
726
3,881
6,310
3,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Kevinwsr
Cernunnos
10
2 / 2 / 1
5,747
522
4,965
6,915
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
LeoNeph9858
Arachne
12
3 / 1 / 1
6,934
630
3,720
8,894
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charon
Zandariel
Charon
9
1 / 1 / 4
5,590
508
6,523
7,596
4,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,988
544
4,693
8,758
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 1 / 6
5,525
502
3,067
11,735
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Lostinink97
Jing Wei
10
0 / 3 / 2
5,616
511
2,526
7,738
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 1 / 0
3,950
359
455
1,949
527
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 4 / 1
6,598
600
6,532
12,006
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
13
Kills
7
7
Deaths
13
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
3
1
1.17
W
Sun Wukong
Broodpitudo
Sun Wukong
4
0
0
4
L
2
4
1
0.63
W
Cernunnos
Kevinwsr
Cernunnos
2
2
1
1.25
L
0
1
6
3
W
Arachne
LeoNeph9858
Arachne
3
1
1
3.5
L
Jing Wei
Lostinink97
Jing Wei
0
3
2
0.33
L
0
1
0
0
W
Charon
Zandariel
Charon
1
1
4
3
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
17,273
38,391
Taken
42,186
17,409
Mitigated
19,874
10,732
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,670
261
0
2,995
8,676
3,246
0
4,590
3,559
48,035
0
W
Sun Wukong
Broodpitudo
Sun Wukong
3,881
1,064
0
2,792
6,310
3,746
143
208
6,102
0
55,164
L
4,693
768
0
330
8,758
2,959
0
6,600
2,134
26,351
0
W
Cernunnos
Kevinwsr
Cernunnos
4,965
2,370
0
1,346
6,915
2,442
75
1,221
5,694
0
27,975
L
3,067
723
0
2,854
11,735
7,430
0
4,191
7,535
12,984
0
W
Arachne
LeoNeph9858
Arachne
3,720
2,348
0
1,588
8,894
3,579
239
215
8,679
0
54,591
L
Jing Wei
Lostinink97
Jing Wei
2,526
1,809
0
1,540
7,738
2,717
0
2,371
5,367
0
36,641
L
455
75
0
733
1,949
527
0
0
1,949
0
5,833
W
Charon
Zandariel
Charon
6,523
1,381
0
2,011
7,596
4,396
0
999
6,597
26,216
0
L
6,532
1,322
0
2,339
12,006
6,241
0
998
11,008
0
45,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
27,677
337
Minions Killed
220
0
Camps Cleared
0
1,094,549
Distance Traveled
964,314
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,873
625
77
7
0
213,928
5
W
Sun Wukong
7,984
726
100
9
0
241,221
4
L
Merlin
5,988
544
66
6
0
211,168
0
W
Cernunnos
5,747
522
48
4
0
206,430
6
L
Athena
5,525
502
22
2
0
239,993
4
W
Arachne
6,934
630
77
7
0
224,661
0
L
Jing Wei
5,616
511
56
5
0
212,509
0
L
Kali
3,950
359
7
1
0
46,819
0
W
Charon
5,590
508
35
3
0
208,309
0
L
Tyr
6,598
600
69
6
0
253,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role