Player Matchup

Izanami
Izanami
DarkBlueMatter
Izanami
Level 210
God Stats
6W - 4L
1,503 SR
Queue Stats
447W - 450L
1,558 Elo+
Party 1
Bellona
Bellona
ILLIN_VILLIN512
Bellona
Level 151
God Stats
2W - 2L
1,438 SR
Queue Stats
83W - 87L
1,511 Elo+
Party 1
Awilix
Awilix
KrispKami
Awilix
Level 147
God Stats
2W - 3L
1,615 SR
Queue Stats
94W - 91L
1,586 Elo+
Solo
Janus
Janus
UllrTheMarksman
Janus
Level 163
God Stats
1W - 1L
1,489 SR
Queue Stats
104W - 107L
1,503 Elo+
Solo
Geb
Geb
gabetx2001
Geb
Level 210
God Stats
3W - 3L
1,591 SR
Queue Stats
147W - 143L
1,539 Elo+
Party 1
Team Averages
Level 176
1,527 SR
1,539 Elo+

VS

Team Averages
Level 151
1,501 SR
1,550 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Huzlip
Agni
Level 159
God Stats
3W - 2L
1,563 SR
Queue Stats
216W - 179L
1,525 Elo+
Solo
Charon
Charon
TurningTheStorm
Charon
Level 157
God Stats
2W - 0L
1,495 SR
Queue Stats
25W - 22L
1,499 Elo+
Solo
Heimdallr
Heimdallr
cyrax202
Heimdallr
Level 156
God Stats
5W - 1L
1,626 SR
Queue Stats
110W - 47L
1,692 Elo+
Solo
Surtr
Surtr
zoro159
Surtr
Level 154
God Stats
2W - 2L
1,319 SR
Queue Stats
49W - 46L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
4,996
833
3,625
5,600
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 0
5,110
852
2,756
7,665
6,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
KrispKami
Awilix
10
2 / 4 / 0
5,497
916
2,661
5,968
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
5,137
856
4,784
6,568
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 1
4,832
805
696
2,527
1,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
4 / 0 / 3
6,195
1,033
4,416
3,810
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Huzlip
Agni
13
4 / 1 / 4
6,498
1,083
7,436
4,134
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 2
5,960
993
4,780
4,133
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
cyrax202
Heimdallr
11
1 / 0 / 6
5,676
946
5,784
4,652
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
zoro159
Surtr
11
1 / 1 / 5
5,512
919
2,988
5,180
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
0
3
5.5
L
0
1
2
1
W
Agni
Huzlip
Agni
4
1
4
6
L
1
3
0
0.33
L
Awilix
KrispKami
Awilix
2
4
0
0.5
W
2
1
2
3
L
0
3
1
0.17
W
Heimdallr
cyrax202
Heimdallr
1
0
6
4
L
0
1
1
0.5
W
Surtr
zoro159
Surtr
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,522
Damage
25,404
28,328
Taken
21,909
15,242
Mitigated
9,952
3,497
Healing
4,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,416
883
0
588
3,810
1,442
221
902
2,826
0
14,550
L
3,625
2,109
0
586
5,600
2,539
0
1,810
3,738
0
14,874
W
Agni
Huzlip
Agni
7,436
201
0
1,250
4,134
1,426
0
682
3,276
17,403
0
L
2,756
362
145
1,222
7,665
6,511
0
2,976
4,493
0
9,975
L
Awilix
KrispKami
Awilix
2,661
659
0
150
5,968
2,347
0
2,757
3,057
0
8,803
W
4,780
621
0
1,000
4,133
2,000
237
718
3,304
24,040
0
L
4,784
403
0
826
6,568
2,503
0
3,364
3,078
15,391
0
W
Heimdallr
cyrax202
Heimdallr
5,784
1,984
0
1,047
4,652
1,972
1,068
903
3,583
0
18,595
L
696
33
0
568
2,527
1,342
0
926
1,599
3,750
0
W
Surtr
zoro159
Surtr
2,988
627
0
591
5,180
3,112
177
1,817
3,043
351
11,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,572
Gold Earned
29,841
96
Minions Killed
156
0
Camps Cleared
0
665,845
Distance Traveled
758,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,195
1,033
24
4
0
171,953
0
L
Izanami
4,996
833
30
5
0
119,731
0
W
Agni
6,498
1,083
36
6
0
157,183
0
L
Bellona
5,110
852
16
3
0
207,163
0
L
Awilix
5,497
916
13
2
0
125,336
0
W
Charon
5,960
993
38
6
0
147,856
0
L
Janus
5,137
856
34
6
0
145,703
0
W
Heimdallr
5,676
946
39
7
0
132,679
0
L
Geb
4,832
805
3
1
0
67,912
0
W
Surtr
5,512
919
19
3
0
148,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role