Player Matchup

Thanatos
Thanatos
Silver I
I_shot_a_Angel_
Thanatos
Silver I
Level 154
God Stats
43W - 32L
1,538 SR
Queue Stats
463W - 483L
1,141 MMR
Party 1
Surtr
Surtr
Bronze I
JxvxxrQxxnzx
Surtr
Bronze I
Level 156
God Stats
4W - 11L
1,253 SR
Queue Stats
905W - 951L
543 MMR
Solo
Poseidon
Poseidon
Silver I
SAITAMA44_33
Poseidon
Silver I
Level 108
God Stats
15W - 11L
1,651 SR
Queue Stats
92W - 109L
1,076 MMR
Solo
Izanami
Izanami
Silver III
WhoWardsWins
Izanami
Silver III
Level 63
God Stats
11W - 7L
1,575 SR
Queue Stats
100W - 103L
782 MMR
Solo
Athena
Athena
Silver IV
gunsinviolett
Athena
Silver IV
Level 44
God Stats
14W - 13L
1,404 SR
Queue Stats
21W - 34L
993 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,484 SR
907 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,553 SR
1,254 MMR
Anubis
Anubis
Bronze I
 
Anubis
Bronze I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver V
 
Ishtar
Silver V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
IxFeral
Bacchus
Silver V
Level 100
God Stats
1W - 1L
1,806 SR
Queue Stats
53W - 69L
1,083 MMR
Solo
Mercury
Mercury
Silver II
bipbip89
Mercury
Silver II
Level 140
God Stats
5W - 4L
1,504 SR
Queue Stats
405W - 412L
1,086 MMR
Solo
Scylla
Scylla
Silver II
sero62003
Scylla
Silver II
Level 124
God Stats
5W - 9L
1,456 SR
Queue Stats
260W - 286L
1,099 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
10 / 2 / 6
10,100
673
12,728
14,933
6,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 4
7,530
502
5,004
13,944
10,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SAITAMA44_33
Poseidon
14
6 / 1 / 5
8,735
582
9,111
6,055
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
WhoWardsWins
Izanami
14
5 / 0 / 2
9,245
616
6,963
9,790
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 9
8,516
568
3,681
11,309
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JormungandrKaliArachneNu Wa

VS

Bans
RavanaAo KuangChernobogPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 5 / 0
7,861
524
11,390
10,954
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
 
Ishtar
12
0 / 2 / 0
7,125
475
5,878
10,163
3,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
IxFeral
Bacchus
11
0 / 4 / 2
6,823
455
4,232
12,354
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
bipbip89
Mercury
15
4 / 5 / 1
8,874
592
5,943
13,404
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
sero62003
Scylla
11
0 / 8 / 0
6,788
453
4,789
11,266
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
24
Kills
5
5
Deaths
24
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
L
Ishtar
 
Ishtar
0
2
0
0
W
Thanatos
10
2
6
6.5
L
Bacchus
IxFeral
Bacchus
0
4
2
0.25
W
1
1
4
3
W
Poseidon
SAITAMA44_33
Poseidon
6
1
5
8.5
W
Izanami
WhoWardsWins
Izanami
5
0
2
6
L
Mercury
bipbip89
Mercury
4
5
1
0.9
W
2
1
9
6.5
L
Scylla
sero62003
Scylla
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,487
Damage
32,232
56,031
Taken
58,141
31,401
Mitigated
26,665
23,048
Healing
13,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,390
602
0
4,284
10,954
5,324
0
1,150
9,804
61,068
0
L
Ishtar
 
Ishtar
5,878
3,532
0
3,799
10,163
3,872
800
809
9,354
0
57,638
W
Thanatos
12,728
4,207
0
11,646
14,933
6,505
0
3,425
11,508
0
101,715
L
Bacchus
IxFeral
Bacchus
4,232
657
219
2,614
12,354
9,965
0
3,342
9,012
23,008
0
W
5,004
1,496
0
5,025
13,944
10,034
72
9,041
4,903
1,045
39,688
W
Poseidon
SAITAMA44_33
Poseidon
9,111
1,776
0
500
6,055
2,072
1,188
3,280
2,775
58,806
0
W
Izanami
WhoWardsWins
Izanami
6,963
5,144
0
3,924
9,790
3,923
550
1,173
8,617
0
71,751
L
Mercury
bipbip89
Mercury
5,943
3,764
0
1,814
13,404
4,435
0
993
12,411
0
51,762
W
3,681
943
0
1,953
11,309
8,867
454
3,492
7,817
18,755
0
L
Scylla
sero62003
Scylla
4,789
596
0
540
11,266
3,069
0
7,167
4,099
45,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,126
Gold Earned
37,471
435
Minions Killed
391
0
Camps Cleared
0
1,476,494
Distance Traveled
1,380,745
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,861
524
101
7
0
250,719
1
L
Ishtar
7,125
475
110
7
0
242,942
0
W
Thanatos
10,100
673
139
9
0
323,874
0
L
Bacchus
6,823
455
23
2
0
299,416
6
W
Surtr
7,530
502
46
3
0
271,113
0
W
Poseidon
8,735
582
108
7
0
284,986
0
W
Izanami
9,245
616
113
8
0
284,546
3
L
Mercury
8,874
592
75
5
0
337,496
0
W
Athena
8,516
568
29
2
0
311,975
0
L
Scylla
6,788
453
82
5
0
250,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role