Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond IV
 
Ratatoskr
Diamond IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum I
IIMitsuyaII
Ullr
Platinum I
Level 71
God Stats
14W - 13L
1,534 SR
Queue Stats
228W - 205L
2,014 MMR
Solo
Charon
Charon
Diamond V
Möonjuice
Charon
Diamond V
Level 89
God Stats
2W - 3L
1,788 SR
Queue Stats
305W - 319L
2,015 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,565 SR
1,706 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,510 SR
1,898 MMR
Chang'e
Chang'e
Diamond V
 
Chang'e
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
BrainAdjustment
Janus
Platinum IV
Level 115
God Stats
3W - 4L
1,490 SR
Queue Stats
56W - 35L
1,971 MMR
Solo
Hou Yi
Hou Yi
Platinum I
ItzKitsune
Hou Yi
Platinum I
Level 169
God Stats
1W - 2L
1,340 SR
Queue Stats
273W - 266L
2,022 MMR
Solo
Sobek
Sobek
Diamond IV
Urke79
Sobek
Diamond IV
Level 159
God Stats
22W - 11L
1,536 SR
Queue Stats
607W - 587L
1,945 MMR
Solo
Mercury
Mercury
Diamond V
pornus69
Mercury
Diamond V
Level 103
God Stats
34W - 27L
1,682 SR
Queue Stats
379W - 358L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,732
746
51
1,619
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Surtr
 
Surtr
5
0 / 3 / 0
3,166
633
3,855
5,853
2,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
 
Ratatoskr
3
0 / 0 / 0
2,749
550
0
1,160
304
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 0 / 0
3,439
688
2,858
3,394
1,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Möonjuice
Charon
5
0 / 0 / 0
3,469
694
2,046
4,028
1,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneSusanoSun WukongRaijin

VS

Bans
Ao KuangChernobogKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
1 / 0 / 1
3,892
778
1,739
3,617
844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
3,760
752
1,498
914
286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
ItzKitsune
Hou Yi
5
0 / 0 / 0
3,282
656
1,279
2,763
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Urke79
Sobek
5
0 / 0 / 1
3,664
733
2,056
5,524
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
pornus69
Mercury
7
2 / 0 / 1
3,993
799
2,005
3,854
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
L
Surtr
 
Surtr
0
3
0
0
L
Ratatoskr
 
Ratatoskr
0
0
0
0
W
Chang'e
 
Chang'e
1
0
1
1.5
W
0
0
0
0
L
0
0
0
0
W
Hou Yi
ItzKitsune
Hou Yi
0
0
0
0
L
Charon
Möonjuice
Charon
0
0
0
0
W
Sobek
Urke79
Sobek
0
0
1
0.5
W
Mercury
pornus69
Mercury
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,810
Damage
8,577
16,054
Taken
16,672
6,492
Mitigated
6,771
5,590
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
51
0
0
764
1,619
1,085
0
572
974
22,917
0
L
Surtr
 
Surtr
3,855
1,980
0
1,915
5,853
2,195
0
2,081
3,562
215
16,902
L
Ratatoskr
 
Ratatoskr
0
0
0
918
1,160
304
0
539
571
0
4,106
W
Chang'e
 
Chang'e
1,739
97
80
1,900
3,617
844
0
71
3,546
16,602
0
W
1,498
0
0
390
914
286
0
455
459
23,067
0
L
2,858
1,370
0
726
3,394
1,024
0
726
2,668
0
21,862
W
Hou Yi
ItzKitsune
Hou Yi
1,279
742
0
1,399
2,763
796
0
641
2,122
0
18,647
L
Charon
Möonjuice
Charon
2,046
562
0
1,267
4,028
1,884
0
1,016
2,986
10,087
0
W
Sobek
Urke79
Sobek
2,056
458
659
2,452
5,524
3,719
0
1,043
4,481
8,398
0
W
Mercury
pornus69
Mercury
2,005
1,117
0
500
3,854
1,126
0
48
3,806
0
18,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,555
Gold Earned
18,591
145
Minions Killed
156
0
Camps Cleared
0
471,621
Distance Traveled
567,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,732
746
58
12
0
98,293
0
L
Surtr
3,166
633
22
4
0
129,840
0
L
Ratatoskr
2,749
550
7
1
0
48,841
0
W
Chang'e
3,892
778
31
6
0
106,836
0
W
Janus
3,760
752
43
9
0
113,305
0
L
Ullr
3,439
688
41
8
0
91,833
0
W
Hou Yi
3,282
656
44
9
0
103,535
0
L
Charon
3,469
694
17
3
0
102,814
0
W
Sobek
3,664
733
8
2
0
106,685
0
W
Mercury
3,993
799
30
6
0
136,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role