Player Matchup

Atlas
Atlas
MoonHalion
Atlas
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,365 Elo+
Party 1
Athena
Athena
Procrak20
Athena
Level 107
God Stats
9W - 6L
1,710 SR
Queue Stats
523W - 521L
1,406 Elo+
Party 3
Thanatos
Thanatos
Ryoshi-gan-shida
Thanatos
Level 37
God Stats
7W - 11L
1,327 SR
Queue Stats
15W - 17L
1,401 Elo+
Party 3
Xbalanque
Xbalanque
syerius
Xbalanque
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,248 Elo+
Party 1
Hera
Hera
zXGoldenStrikeXz
Hera
Level 52
God Stats
9W - 4L
1,127 SR
Queue Stats
357W - 348L
1,436 Elo+
Party 3
Team Averages
Level 56
1,433 SR
1,371 Elo+

VS

Team Averages
Level 33
1,404 SR
1,311 Elo+
Sun Wukong
Sun Wukong
Hazelof300
Sun Wukong
Level 39
God Stats
20W - 16L
1,645 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
SleetyMedal5073
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 2
Thanatos
Thanatos
TheWeekenderZ
Thanatos
Level 28
God Stats
2W - 6L
1,156 SR
Queue Stats
108W - 134L
1,289 Elo+
Party 2
Anubis
Anubis
Wobblegamer7715
Anubis
Level 49
God Stats
6W - 10L
1,407 SR
Queue Stats
40W - 67L
1,289 Elo+
Party 2
Cernunnos
Cernunnos
XxnextlevelxX
Cernunnos
Level 18
God Stats
0W - 2L
1,313 SR
Queue Stats
31W - 49L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
1 / 1 / 5
6,574
470
5,807
11,122
9,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Athena
Procrak20
Athena
11
2 / 1 / 12
7,614
544
6,497
13,504
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
6 / 3 / 5
7,065
505
6,252
9,916
3,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
syerius
Xbalanque
11
6 / 3 / 7
7,528
538
12,373
10,497
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 5 / 4
7,278
520
9,990
9,324
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hazelof300
Sun Wukong
13
4 / 0 / 1
8,325
595
10,435
11,524
9,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 5 / 4
6,426
459
2,008
11,939
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
TheWeekenderZ
Thanatos
10
2 / 6 / 2
6,626
473
3,951
10,973
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 5 / 2
7,944
567
11,578
12,215
6,231
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
XxnextlevelxX
Cernunnos
8
0 / 5 / 4
5,385
385
3,765
9,782
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
19
Kills
12
13
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Hazelof300
Sun Wukong
4
0
1
4.5
W
Atlas
1
1
5
3.5
W
Athena
Procrak20
Athena
2
1
12
8
W
6
3
5
2.83
L
1
5
4
0.6
L
Thanatos
TheWeekenderZ
Thanatos
2
6
2
0.5
L
5
5
2
1.2
L
Cernunnos
XxnextlevelxX
Cernunnos
0
5
4
0.4
W
Xbalanque
syerius
Xbalanque
6
3
7
3.17
W
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,919
Damage
31,737
54,363
Taken
56,433
33,311
Mitigated
34,917
14,992
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Hazelof300
Sun Wukong
10,435
2,488
0
3,964
11,524
9,875
961
5,495
5,569
0
59,767
W
Atlas
5,807
1,909
0
250
11,122
9,393
0
603
10,519
35,325
368
W
Athena
Procrak20
Athena
6,497
1,283
493
3,623
13,504
13,327
45
4,356
9,148
21,258
0
W
6,252
1,937
0
6,172
9,916
3,813
0
2,603
7,313
0
39,371
L
2,008
810
335
957
11,939
11,884
0
2,194
9,680
13,599
0
L
Thanatos
TheWeekenderZ
Thanatos
3,951
1,033
0
3,406
10,973
3,898
361
4,830
6,063
0
32,529
L
11,578
577
0
3,364
12,215
6,231
616
4,950
7,151
50,780
0
L
Cernunnos
XxnextlevelxX
Cernunnos
3,765
2,191
0
480
9,782
3,029
0
3,698
6,044
0
15,170
W
Xbalanque
syerius
Xbalanque
12,373
6,962
0
3,964
10,497
3,446
60
1,885
8,612
0
47,457
W
9,990
2,667
0
490
9,324
3,332
0
4,139
5,185
53,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,059
Gold Earned
34,706
302
Minions Killed
237
0
Camps Cleared
0
1,341,580
Distance Traveled
1,180,031
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,325
595
90
6
0
251,404
0
W
Atlas
6,574
470
61
4
0
247,430
0
W
Athena
7,614
544
23
2
0
293,622
0
W
Thanatos
7,065
505
54
4
0
337,469
0
L
Kuzenbo
6,426
459
15
1
0
255,140
0
L
Thanatos
6,626
473
45
3
0
187,715
0
L
Anubis
7,944
567
71
5
0
244,073
0
L
Cernunnos
5,385
385
16
1
0
241,699
2
W
Xbalanque
7,528
538
74
5
0
227,936
0
W
Hera
7,278
520
90
6
0
235,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role