Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Demoniclemur
Cernunnos
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 17L
1,606 Elo+
Solo
Charon
Charon
MalcolmX504
Charon
Level 103
God Stats
7W - 11L
1,421 SR
Queue Stats
249W - 211L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
SorryImToxic
Gilgamesh
Level 47
God Stats
3W - 4L
1,751 SR
Queue Stats
54W - 48L
1,426 Elo+
Party 2
Team Averages
Level 101
1,534 SR
1,515 Elo+

VS

Team Averages
Level 112
1,519 SR
1,510 Elo+
Khepri
Khepri
Black-Worior
Khepri
Level 129
God Stats
3W - 2L
1,151 SR
Queue Stats
138W - 158L
1,474 Elo+
Solo
Arachne
Arachne
ElsewhereHere
Arachne
Level 103
God Stats
126W - 95L
1,609 SR
Queue Stats
397W - 412L
1,504 Elo+
Party 1
Hel
Hel
Harryyyyyyy2482
Hel
Level 138
God Stats
8W - 4L
1,565 SR
Queue Stats
287W - 277L
1,506 Elo+
Solo
Mulan
Mulan
Jmoney1137
Mulan
Level 86
God Stats
20W - 16L
1,658 SR
Queue Stats
226W - 250L
1,552 Elo+
Party 1
Freya
Freya
donimique
Freya
Level 106
God Stats
79W - 66L
1,613 SR
Queue Stats
202W - 231L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
10
3 / 1 / 1
5,900
590
4,443
5,738
1,928
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
 
Janus
8
0 / 5 / 1
4,867
487
3,706
6,195
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Demoniclemur
Cernunnos
9
1 / 2 / 1
5,847
585
4,907
6,731
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
8
0 / 0 / 2
5,292
529
2,523
4,949
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
SorryImToxic
Gilgamesh
9
1 / 2 / 1
5,097
510
4,515
9,885
6,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 2 / 2
5,436
544
3,270
6,127
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
11
5 / 0 / 0
6,493
649
1,847
7,507
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
3 / 1 / 3
6,427
643
6,484
6,198
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
8
0 / 1 / 1
5,100
510
2,588
9,056
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
donimique
Freya
10
2 / 1 / 0
5,821
582
5,566
6,776
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
5
Kills
10
10
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
3
1
1
3.5
L
Janus
 
Janus
0
5
1
0.1
W
Khepri
0
2
2
0.5
L
Cernunnos
Demoniclemur
Cernunnos
1
2
1
0.75
W
Arachne
5
0
0
5
W
3
1
3
4.5
W
Mulan
0
1
1
0.5
L
Charon
0
0
2
1
L
Gilgamesh
SorryImToxic
Gilgamesh
1
2
1
0.75
W
Freya
donimique
Freya
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,094
Damage
19,755
33,498
Taken
35,664
15,636
Mitigated
17,868
8,756
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
4,443
1,893
0
442
5,738
1,928
0
1,364
4,374
0
37,632
L
Janus
 
Janus
3,706
212
0
230
6,195
1,788
0
4,490
1,705
33,521
0
W
Khepri
3,270
180
136
1,980
6,127
3,666
0
0
6,127
27,645
0
L
Cernunnos
Demoniclemur
Cernunnos
4,907
2,854
0
3,035
6,731
2,753
0
4,125
2,606
0
41,947
W
Arachne
1,847
1,122
0
4,165
7,507
3,419
0
490
6,949
0
43,067
W
6,484
343
1,137
3,359
6,198
2,360
353
3,404
2,654
53,930
0
W
Mulan
2,588
307
249
2,571
9,056
5,941
0
1,903
7,115
0
22,301
L
Charon
2,523
589
0
1,804
4,949
2,901
0
2,071
2,878
19,921
0
L
Gilgamesh
SorryImToxic
Gilgamesh
4,515
1,844
0
3,245
9,885
6,266
0
2,620
6,615
0
25,370
W
Freya
donimique
Freya
5,566
2,176
0
4,605
6,776
2,482
0
186
6,590
39,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,003
Gold Earned
29,277
272
Minions Killed
304
0
Camps Cleared
0
987,078
Distance Traveled
1,010,841
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,900
590
56
6
0
264,486
1
L
Janus
4,867
487
71
7
0
172,470
0
W
Khepri
5,436
544
46
5
0
199,980
0
L
Cernunnos
5,847
585
80
8
0
173,882
3
W
Arachne
6,493
649
79
8
0
241,105
0
W
Hel
6,427
643
84
8
0
192,989
0
W
Mulan
5,100
510
36
4
0
203,588
4
L
Charon
5,292
529
25
3
0
188,971
5
L
Gilgamesh
5,097
510
40
4
0
187,269
0
W
Freya
5,821
582
59
6
0
173,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role