Player Matchup

Hercules
Hercules
Castor33
Hercules
Level 157
God Stats
6W - 9L
1,462 SR
Queue Stats
457W - 466L
1,550 Elo+
Solo
Thor
Thor
Outspokenpanda
Thor
Level 132
God Stats
2W - 0L
1,794 SR
Queue Stats
157W - 90L
1,631 Elo+
Solo
Chang'e
Chang'e
Sanafe
Chang'e
Level 147
God Stats
4W - 2L
1,554 SR
Queue Stats
367W - 374L
1,471 Elo+
Party 1
Scylla
Scylla
Venado
Scylla
Level 144
God Stats
15W - 8L
1,633 SR
Queue Stats
368W - 374L
1,450 Elo+
Party 1
Vulcan
Vulcan
elcott30
Vulcan
Level 157
God Stats
1W - 0L
1,826 SR
Queue Stats
47W - 56L
1,527 Elo+
Solo
Team Averages
Level 147
1,654 SR
1,526 Elo+

VS

Team Averages
Level 140
1,505 SR
1,560 Elo+
Vulcan
Vulcan
DarkEye5
Vulcan
Level 145
God Stats
11W - 5L
1,685 SR
Queue Stats
913W - 887L
1,567 Elo+
Solo
Ra
Ra
Guzzie
Ra
Level 159
God Stats
1W - 1L
1,389 SR
Queue Stats
57W - 87L
1,472 Elo+
Solo
Shiva
Shiva
Runway7072
Shiva
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,553 Elo+
Party 2
Freya
Freya
legien
Freya
Level 149
God Stats
1W - 2L
1,451 SR
Queue Stats
23W - 23L
1,510 Elo+
Solo
Ares
Ares
maddogsyndrom
Ares
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Castor33
Hercules
15
3 / 2 / 15
9,544
868
6,656
16,504
17,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 2 / 14
8,445
768
11,639
9,022
8,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
Sanafe
Chang'e
14
5 / 2 / 8
8,463
769
4,765
9,982
4,485
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Venado
Scylla
16
7 / 1 / 13
9,697
882
11,146
15,621
8,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
elcott30
Vulcan
18
7 / 0 / 18
10,204
928
27,323
4,715
2,516
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DarkEye5
Vulcan
14
3 / 4 / 0
7,839
713
10,594
9,521
4,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
15
2 / 4 / 3
8,440
767
8,679
10,779
4,898
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
12
0 / 7 / 3
7,356
669
8,439
17,314
12,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Freya
legien
Freya
12
1 / 7 / 1
7,235
658
8,354
12,777
5,427
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 3
7,210
655
7,137
14,203
15,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
26
Kills
6
7
Deaths
26
68
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Castor33
Hercules
3
2
15
5.25
L
Vulcan
DarkEye5
Vulcan
3
4
0
0.75
L
Ra
2
4
3
0.88
W
4
2
14
5.5
L
Shiva
0
7
3
0.21
W
Chang'e
Sanafe
Chang'e
5
2
8
4.5
W
Scylla
Venado
Scylla
7
1
13
13.5
W
Vulcan
elcott30
Vulcan
7
0
18
16
L
Freya
legien
Freya
1
7
1
0.21
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,529
Damage
43,203
55,844
Taken
64,594
40,535
Mitigated
42,369
27,828
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Castor33
Hercules
6,656
1,359
1,175
9,237
16,504
17,092
589
8,140
8,228
0
11,029
L
Vulcan
DarkEye5
Vulcan
10,594
5,021
766
2,497
9,521
4,101
0
6,291
3,230
26,931
0
L
Ra
8,679
292
2,665
1,942
10,779
4,898
0
6,530
4,249
30,005
0
W
11,639
1,048
0
891
9,022
8,219
31
4,587
4,435
0
15,801
L
Shiva
8,439
1,668
792
1,442
17,314
12,462
0
10,761
6,553
0
17,951
W
Chang'e
Sanafe
Chang'e
4,765
189
4,549
5,215
9,982
4,485
294
6,288
3,630
7,071
0
W
Scylla
Venado
Scylla
11,146
1,569
843
5,669
15,621
8,223
794
12,444
3,001
30,599
0
W
Vulcan
elcott30
Vulcan
27,323
16,989
0
249
4,715
2,516
323
2,929
1,786
54,435
0
L
Freya
legien
Freya
8,354
2,548
891
2,115
12,777
5,427
0
8,611
4,166
14,811
0
L
7,137
388
853
757
14,203
15,481
0
11,041
3,162
10,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
38,080
133
Minions Killed
119
0
Camps Cleared
0
1,102,508
Distance Traveled
914,048
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,544
868
13
1
0
215,098
0
L
Vulcan
7,839
713
33
3
0
187,643
0
L
Ra
8,440
767
52
5
0
197,599
0
W
Thor
8,445
768
9
1
0
230,646
0
L
Shiva
7,356
669
11
1
0
193,210
0
W
Chang'e
8,463
769
7
1
0
213,232
0
W
Scylla
9,697
882
49
4
0
186,430
4
W
Vulcan
10,204
928
55
5
0
257,102
0
L
Freya
7,235
658
20
2
0
157,673
0
L
Ares
7,210
655
3
0
0
177,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role