Player Matchup

Zeus
Zeus
 
Zeus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DeviLLuk
Ymir
Level 125
God Stats
7W - 6L
1,478 SR
Queue Stats
106W - 124L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
JDU4RTE
Sun Wukong
Level 116
God Stats
7W - 10L
1,459 SR
Queue Stats
105W - 81L
1,614 Elo+
Solo
Cupid
Cupid
Pipo11
Cupid
Level 145
God Stats
4W - 7L
1,452 SR
Queue Stats
177W - 166L
1,561 Elo+
Solo
Bacchus
Bacchus
TKRSlyce
Bacchus
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
369W - 382L
1,511 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,537 Elo+

VS

Team Averages
Level 130
1,467 SR
1,466 Elo+
Bastet
Bastet
Acebolado
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,412 Elo+
Solo
Osiris
Osiris
Daniel_san670
Osiris
Level 153
God Stats
2W - 5L
1,438 SR
Queue Stats
137W - 179L
1,406 Elo+
Party 1
Raijin
Raijin
VortexOdpadlik
Raijin
Level 128
God Stats
3W - 4L
1,460 SR
Queue Stats
286W - 273L
1,542 Elo+
Solo
Heimdallr
Heimdallr
bistecaqsangra2
Heimdallr
Level 169
God Stats
5W - 8L
1,436 SR
Queue Stats
222W - 249L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
cheeeeeno
Kuzenbo
Level 73
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 236L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 2 / 1
5,660
566
3,771
5,211
1,889
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
1
0 / 0 / 0
3,312
331
0
0
0
Sun Wukong
JDU4RTE
Sun Wukong
10
0 / 0 / 0
5,600
560
6,057
8,803
6,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Pipo11
Cupid
10
0 / 1 / 0
5,231
523
976
5,634
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TKRSlyce
Bacchus
10
1 / 1 / 1
5,410
541
4,140
6,721
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Acebolado
Bastet
9
0 / 1 / 1
4,987
499
2,410
7,329
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 0
5,730
573
3,743
9,484
7,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
3 / 2 / 0
6,321
632
4,069
5,366
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
bistecaqsangra2
Heimdallr
11
0 / 0 / 1
6,021
602
3,041
3,777
1,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
cheeeeeno
Kuzenbo
9
1 / 0 / 2
5,758
576
1,584
7,322
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
1
1.25
W
Bastet
Acebolado
Bastet
0
1
1
0.5
W
0
0
0
0
L
Ymir
0
0
0
0
L
Sun Wukong
JDU4RTE
Sun Wukong
0
0
0
0
L
Cupid
Pipo11
Cupid
0
1
0
0
L
Bacchus
TKRSlyce
Bacchus
1
1
1
1.5
W
3
2
0
1.5
W
Heimdallr
bistecaqsangra2
Heimdallr
0
0
1
0.5
W
Kuzenbo
cheeeeeno
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
14,847
26,369
Taken
33,278
15,088
Mitigated
21,156
9,980
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,771
811
0
1,691
5,211
1,889
0
2,979
2,232
35,732
0
W
Bastet
Acebolado
Bastet
2,410
633
0
1,895
7,329
2,536
0
1,447
5,882
0
30,497
W
3,743
1,499
0
2,598
9,484
7,780
0
1,389
8,095
0
45,245
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
JDU4RTE
Sun Wukong
6,057
1,507
0
2,951
8,803
6,726
0
127
8,676
0
43,575
L
Cupid
Pipo11
Cupid
976
204
0
2,458
5,634
2,049
0
566
5,068
0
32,257
L
Bacchus
TKRSlyce
Bacchus
4,140
476
0
2,880
6,721
4,424
0
1,981
4,740
29,685
0
W
4,069
303
0
607
5,366
2,087
0
4,104
1,262
46,335
0
W
Heimdallr
bistecaqsangra2
Heimdallr
3,041
925
0
750
3,777
1,811
769
0
3,777
0
49,294
W
Kuzenbo
cheeeeeno
Kuzenbo
1,584
509
0
2,058
7,322
6,942
87
971
6,351
15,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,213
Gold Earned
28,817
235
Minions Killed
320
0
Camps Cleared
0
798,403
Distance Traveled
917,459
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,660
566
62
6
0
161,956
0
W
Bastet
4,987
499
54
5
0
213,771
0
W
Osiris
5,730
573
81
8
0
184,302
0
L
Ymir
3,312
331
0
0
0
0
0
L
Sun Wukong
5,600
560
61
6
0
189,667
2
L
Cupid
5,231
523
59
6
0
246,090
0
L
Bacchus
5,410
541
53
5
0
200,690
0
W
Raijin
6,321
632
85
9
0
162,242
0
W
Heimdallr
6,021
602
89
9
0
161,831
1
W
Kuzenbo
5,758
576
11
1
0
195,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role