Player Matchup

Anhur
Anhur
Chimumarius
Anhur
Level 29
God Stats
6W - 2L
1,733 SR
Queue Stats
72W - 70L
1,516 Elo+
Party 1
Chaac
Chaac
ZoroCP
Chaac
Level 117
God Stats
2W - 2L
1,380 SR
Queue Stats
103W - 102L
1,555 Elo+
Party 1
Raijin
Raijin
jogez0
Raijin
Level 111
God Stats
1W - 0L
1,491 SR
Queue Stats
16W - 19L
1,368 Elo+
Solo
Team Averages
Level 86
1,534 SR
1,479 Elo+

VS

Team Averages
Level 81
1,473 SR
1,492 Elo+
Fenrir
Fenrir
Milzha
Fenrir
Level 158
God Stats
2W - 2L
1,249 SR
Queue Stats
57W - 54L
1,537 Elo+
Solo
Discordia
Discordia
PlayPaulRs
Discordia
Level 17
God Stats
9W - 12L
1,524 SR
Queue Stats
229W - 210L
1,469 Elo+
Party 2
Chaac
Chaac
TheLonert
Chaac
Level 68
God Stats
1W - 6L
1,645 SR
Queue Stats
279W - 261L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 6
9,061
824
6,260
10,897
5,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
ZoroCP
Chaac
12
1 / 1 / 9
9,045
822
6,166
13,408
11,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
jogez0
Raijin
14
8 / 2 / 3
10,752
977
15,172
6,567
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Milzha
Fenrir
7
0 / 3 / 3
7,259
660
3,017
11,660
5,968
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Discordia
PlayPaulRs
Discordia
12
2 / 3 / 4
8,899
809
13,684
7,134
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
TheLonert
Chaac
11
5 / 5 / 2
9,064
824
10,409
14,242
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
11
Kills
7
7
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
6
1.25
L
Fenrir
Milzha
Fenrir
0
3
3
0.5
L
Discordia
PlayPaulRs
Discordia
2
3
4
1.33
L
Chaac
TheLonert
Chaac
5
5
2
1.2
W
Chaac
ZoroCP
Chaac
1
1
9
5.5
W
Raijin
jogez0
Raijin
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
27,110
30,872
Taken
33,036
19,578
Mitigated
22,288
8,169
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,260
2,855
0
911
10,897
5,060
480
3,876
6,538
0
25,662
L
Fenrir
Milzha
Fenrir
3,017
690
0
2,069
11,660
5,968
0
5,063
6,055
0
11,334
L
Discordia
PlayPaulRs
Discordia
13,684
446
0
1,002
7,134
2,236
0
4,650
2,484
37,490
0
L
Chaac
TheLonert
Chaac
10,409
1,109
0
3,884
14,242
14,084
0
6,378
7,460
1,691
27,960
W
Chaac
ZoroCP
Chaac
6,166
1,129
0
6,660
13,408
11,886
120
6,972
6,026
0
28,074
W
Raijin
jogez0
Raijin
15,172
1,356
0
598
6,567
2,632
1,032
4,129
2,196
46,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
25,222
139
Minions Killed
97
0
Camps Cleared
0
643,164
Distance Traveled
619,584
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,061
824
42
4
0
199,529
0
L
Fenrir
7,259
660
11
1
0
180,172
0
L
Discordia
8,899
809
56
5
0
224,833
2
L
Chaac
9,064
824
30
3
0
214,579
4
W
Chaac
9,045
822
34
3
0
241,412
0
W
Raijin
10,752
977
63
6
0
202,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role