Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ebra-kj
Thanatos
Level 109
God Stats
7W - 5L
1,905 SR
Queue Stats
540W - 519L
1,557 Elo+
Party 1
Anhur
Anhur
jokerine
Anhur
Level 165
God Stats
7W - 4L
1,678 SR
Queue Stats
301W - 164L
1,616 Elo+
Party 2
Eset
Eset
the-tiger_0005
Eset
Level 128
God Stats
1W - 1L
1,782 SR
Queue Stats
431W - 407L
1,595 Elo+
Party 1
Team Averages
Level 158
1,673 SR
1,554 Elo+

VS

Team Averages
Level 117
1,422 SR
1,473 Elo+
Tiamat
Tiamat
Archaeron
Tiamat
Level 142
God Stats
1W - 1L
1,276 SR
Queue Stats
16W - 18L
1,529 Elo+
Party 3
Shiva
Shiva
Domovoy35
Shiva
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,417 Elo+
Solo
Ymir
Ymir
NefariousFusion
Ymir
Level 158
God Stats
9W - 8L
1,548 SR
Queue Stats
728W - 711L
1,498 Elo+
Solo
Bastet
Bastet
PandaCuddle
Bastet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 92L
1,453 Elo+
Party 3
Baron Samedi
Baron Samedi
Xy-Joker97-Yx
Baron Samedi
Level 136
God Stats
1W - 0L
1,285 SR
Queue Stats
76W - 80L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 2 / 3
7,617
762
7,200
11,419
12,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
 
Chiron
15
1 / 0 / 1
7,015
702
6,968
2,752
1,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Ebra-kj
Thanatos
12
1 / 3 / 1
6,663
666
5,164
8,352
3,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
jokerine
Anhur
11
0 / 3 / 0
6,271
627
5,267
7,800
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 4 / 1
7,103
710
3,820
7,253
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archaeron
Tiamat
14
2 / 0 / 9
8,016
802
5,734
4,275
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Domovoy35
Shiva
14
2 / 2 / 7
7,822
782
6,846
9,609
9,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 0 / 9
8,660
866
4,173
8,495
6,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bastet
14
4 / 1 / 7
7,946
795
10,266
9,637
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Xy-Joker97-Yx
Baron Samedi
15
3 / 0 / 7
8,331
833
7,516
6,286
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
12
12
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
3
0.75
L
Chiron
 
Chiron
1
0
1
1.5
W
Tiamat
Archaeron
Tiamat
2
0
9
6.5
W
Shiva
Domovoy35
Shiva
2
2
7
2.75
L
Thanatos
Ebra-kj
Thanatos
1
3
1
0.5
W
1
0
9
5.5
W
Bastet
4
1
7
7.5
W
Baron Samedi
Xy-Joker97-Yx
Baron Samedi
3
0
7
6.5
L
Anhur
jokerine
Anhur
0
3
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,419
Damage
34,535
37,576
Taken
38,302
24,330
Mitigated
26,854
15,711
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,200
2,420
2,095
2,305
11,419
12,553
0
4,728
6,372
12,347
0
L
Chiron
 
Chiron
6,968
547
1,718
820
2,752
1,105
0
851
1,863
0
21,527
W
Tiamat
Archaeron
Tiamat
5,734
577
132
1,187
4,275
2,072
566
1,508
2,631
21,928
0
W
Shiva
Domovoy35
Shiva
6,846
218
2,092
1,704
9,609
9,397
27
2,333
7,156
0
15,993
L
Thanatos
Ebra-kj
Thanatos
5,164
193
2,320
3,948
8,352
3,941
0
3,946
4,277
0
10,690
W
4,173
254
907
2,433
8,495
6,726
162
1,979
6,422
11,132
0
W
Bastet
10,266
1,845
2,157
2,698
9,637
4,515
75
2,664
6,819
0
16,531
W
Baron Samedi
Xy-Joker97-Yx
Baron Samedi
7,516
250
7,159
3,172
6,286
4,144
250
1,999
4,254
23,285
0
L
Anhur
jokerine
Anhur
5,267
2,632
289
990
7,800
3,486
0
4,154
3,602
0
8,731
L
3,820
81
955
271
7,253
3,245
0
3,744
3,426
12,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
40,775
111
Minions Killed
131
0
Camps Cleared
0
952,925
Distance Traveled
1,050,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,617
762
15
2
0
200,498
0
L
Chiron
7,015
702
41
4
0
213,960
0
W
Tiamat
8,016
802
40
4
0
193,386
0
W
Shiva
7,822
782
26
3
0
212,730
0
L
Thanatos
6,663
666
16
2
0
205,721
0
W
Ymir
8,660
866
10
1
0
211,812
0
W
Bastet
7,946
795
27
3
0
224,626
0
W
Baron Samedi
8,331
833
28
3
0
208,316
0
L
Anhur
6,271
627
13
1
0
148,739
0
L
Eset
7,103
710
26
3
0
184,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role