Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AngeIlovesu
Nemesis
Level 58
God Stats
4W - 2L
1,536 SR
Queue Stats
38W - 36L
1,469 Elo+
Solo
Charon
Charon
Skylíí
Charon
Level 118
God Stats
5W - 3L
1,605 SR
Queue Stats
6W - 5L
1,433 Elo+
Party 1
Hercules
Hercules
caII me Iock
Hercules
Level 82
God Stats
7W - 3L
1,459 SR
Queue Stats
141W - 156L
1,425 Elo+
Solo
Chernobog
Chernobog
rammstein666
Chernobog
Level 65
God Stats
2W - 1L
1,349 SR
Queue Stats
15W - 18L
1,345 Elo+
Party 1
Team Averages
Level 83
1,490 SR
1,434 Elo+

VS

Team Averages
Level 69
1,483 SR
1,390 Elo+
Bellona
Bellona
Abstract_Cipi04
Bellona
Level 28
God Stats
0W - 3L
1,113 SR
Queue Stats
10W - 16L
1,371 Elo+
Party 2
Kumbhakarna
Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
Level 66
God Stats
57W - 45L
1,488 SR
Queue Stats
270W - 297L
1,367 Elo+
Solo
Neith
Neith
Laurentiu_Pro
Neith
Level 101
God Stats
1W - 1L
1,758 SR
Queue Stats
118W - 112L
1,409 Elo+
Party 2
Fenrir
Fenrir
SpiderDavid23
Fenrir
Level 81
God Stats
27W - 27L
1,489 SR
Queue Stats
224W - 227L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
den514slow
Baron Samedi
Level 68
God Stats
3W - 3L
1,566 SR
Queue Stats
195W - 222L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 1 / 0
5,993
599
4,120
4,410
3,573
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
AngeIlovesu
Nemesis
9
0 / 1 / 4
5,251
525
3,658
7,218
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Skylíí
Charon
8
2 / 0 / 0
5,585
559
2,144
6,247
4,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
caII me Iock
Hercules
11
2 / 0 / 0
6,002
600
4,033
6,429
4,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
rammstein666
Chernobog
9
0 / 0 / 2
5,035
504
3,721
3,446
1,089
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,045
505
3,025
9,357
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
6
1 / 2 / 0
4,049
405
2,575
6,665
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 0 / 1
4,398
440
4,274
5,092
1,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 0
5,459
546
1,253
10,577
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
den514slow
Baron Samedi
7
0 / 3 / 1
4,545
455
2,573
4,522
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
2
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
1
0
3
L
0
2
0
0
W
Nemesis
AngeIlovesu
Nemesis
0
1
4
2
L
Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
1
2
0
0.5
L
0
0
1
0.5
W
Charon
Skylíí
Charon
2
0
0
2
L
1
1
0
1
W
Hercules
caII me Iock
Hercules
2
0
0
2
L
Baron Samedi
den514slow
Baron Samedi
0
3
1
0.17
W
Chernobog
rammstein666
Chernobog
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,676
Damage
13,700
27,750
Taken
36,213
15,948
Mitigated
19,140
9,365
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,120
534
0
2,325
4,410
3,573
1,155
2,272
2,138
31,049
0
L
3,025
992
0
2,528
9,357
8,790
0
0
9,357
0
27,000
W
Nemesis
AngeIlovesu
Nemesis
3,658
1,539
0
350
7,218
2,515
288
677
6,425
0
36,243
L
Kumbhakarna
IlIl-_-IlI-
Kumbhakarna
2,575
536
0
2,075
6,665
3,083
0
1,396
5,269
7,274
0
L
4,274
1,165
0
2,159
5,092
1,533
0
659
4,433
0
26,884
W
Charon
Skylíí
Charon
2,144
855
0
2,066
6,247
4,420
0
1,493
4,388
15,338
0
L
1,253
481
0
4,021
10,577
4,056
0
663
9,914
0
37,114
W
Hercules
caII me Iock
Hercules
4,033
1,170
0
2,750
6,429
4,351
0
0
6,429
0
34,154
L
Baron Samedi
den514slow
Baron Samedi
2,573
471
0
302
4,522
1,678
0
3,546
976
14,640
0
W
Chernobog
rammstein666
Chernobog
3,721
1,882
0
1,874
3,446
1,089
240
192
3,222
0
34,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
23,496
267
Minions Killed
159
0
Camps Cleared
0
910,347
Distance Traveled
829,512
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,993
599
52
5
0
146,022
2
L
Bellona
5,045
505
36
4
0
193,405
4
W
Nemesis
5,251
525
59
6
0
237,890
0
L
Kumbhakarna
4,049
405
9
1
0
150,887
3
L
Neith
4,398
440
28
3
0
186,306
1
W
Charon
5,585
559
22
2
0
173,663
0
L
Fenrir
5,459
546
67
7
0
193,217
0
W
Hercules
6,002
600
66
7
0
164,484
0
L
Baron Samedi
4,545
455
19
2
0
105,697
0
W
Chernobog
5,035
504
68
7
0
188,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role