Player Matchup

Sobek
Sobek
Alehjandros
Sobek
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 2
Medusa
Medusa
Dariorm97
Medusa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Pyllan
Ah Puch
Level 138
God Stats
4W - 1L
1,679 SR
Queue Stats
243W - 223L
1,491 Elo+
Solo
Jormungandr
Jormungandr
Techno_XTC
Jormungandr
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
140W - 137L
1,537 Elo+
Party 3
Chaac
Chaac
Tomsmit42
Chaac
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,615 Elo+
Party 3
Team Averages
Level 132
1,536 SR
1,529 Elo+

VS

Team Averages
Level 116
1,474 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BagStaff6692
Ah Puch
Level 68
God Stats
1W - 2L
1,340 SR
Queue Stats
174W - 169L
1,488 Elo+
Party 1
Raijin
Raijin
Bxd Iuck
Raijin
Level 115
God Stats
2W - 4L
1,410 SR
Queue Stats
284W - 283L
1,486 Elo+
Party 1
Surtr
Surtr
Moisty Flabs
Surtr
Level 146
God Stats
1W - 1L
1,583 SR
Queue Stats
46W - 44L
1,471 Elo+
Solo
Ishtar
Ishtar
Tessi315
Ishtar
Level 102
God Stats
3W - 2L
1,536 SR
Queue Stats
227W - 197L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 17
8,600
782
4,228
11,580
10,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Dariorm97
Medusa
13
2 / 1 / 6
8,150
741
3,484
6,323
2,824
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Pyllan
Ah Puch
17
7 / 3 / 15
10,070
915
15,069
10,338
5,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Techno_XTC
Jormungandr
16
8 / 5 / 14
9,811
892
14,499
16,511
22,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Tomsmit42
Chaac
15
4 / 3 / 10
8,917
811
11,633
12,382
13,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 4
8,641
786
10,207
8,316
3,289
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
BagStaff6692
Ah Puch
13
0 / 4 / 3
7,916
720
5,287
8,376
3,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Bxd Iuck
Raijin
13
0 / 5 / 6
7,615
692
9,876
10,319
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 2
8,923
811
7,782
14,911
14,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Tessi315
Ishtar
15
5 / 5 / 2
9,287
844
9,738
9,387
3,709
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
23
Kills
11
14
Deaths
23
62
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
4
1
W
2
2
17
5.25
L
Ah Puch
BagStaff6692
Ah Puch
0
4
3
0.38
L
Raijin
Bxd Iuck
Raijin
0
5
6
0.6
W
Medusa
Dariorm97
Medusa
2
1
6
5
L
4
5
2
1
W
Ah Puch
Pyllan
Ah Puch
7
3
15
4.83
W
Jormungandr
Techno_XTC
Jormungandr
8
5
14
3
L
Ishtar
Tessi315
Ishtar
5
5
2
1.2
W
Chaac
Tomsmit42
Chaac
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,913
Damage
42,890
57,134
Taken
51,309
54,351
Mitigated
28,116
21,796
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,207
347
878
721
8,316
3,289
85
5,707
2,476
22,643
0
W
4,228
180
2,613
4,255
11,580
10,801
0
3,282
8,298
8,169
0
L
Ah Puch
BagStaff6692
Ah Puch
5,287
28
173
1,575
8,376
3,102
270
4,946
3,004
14,168
0
L
Raijin
Bxd Iuck
Raijin
9,876
848
692
2,747
10,319
3,971
329
6,952
3,127
16,501
0
W
Medusa
Dariorm97
Medusa
3,484
1,699
1,422
1,687
6,323
2,824
3,104
3,320
3,003
0
10,583
L
7,782
1,904
1,507
1,612
14,911
14,045
190
8,002
6,450
472
14,239
W
Ah Puch
Pyllan
Ah Puch
15,069
495
1,489
3,152
10,338
5,134
397
4,586
5,752
30,723
0
W
Jormungandr
Techno_XTC
Jormungandr
14,499
865
253
2,675
16,511
22,085
63
8,800
7,711
30,434
890
L
Ishtar
Tessi315
Ishtar
9,738
4,235
408
359
9,387
3,709
678
5,643
3,346
0
17,284
W
Chaac
Tomsmit42
Chaac
11,633
960
676
3,574
12,382
13,507
330
5,675
6,707
0
24,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,548
Gold Earned
42,382
163
Minions Killed
118
0
Camps Cleared
0
1,004,225
Distance Traveled
922,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,641
786
33
3
0
186,821
0
W
Sobek
8,600
782
18
2
0
222,053
0
L
Ah Puch
7,916
720
22
2
0
189,920
0
L
Raijin
7,615
692
18
2
0
174,982
0
W
Medusa
8,150
741
27
2
0
186,482
0
L
Surtr
8,923
811
18
2
0
191,518
0
W
Ah Puch
10,070
915
41
4
0
191,363
0
W
Jormungandr
9,811
892
32
3
0
189,046
0
L
Ishtar
9,287
844
27
2
0
179,285
0
W
Chaac
8,917
811
45
4
0
215,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role