Player Matchup

Ymir
Ymir
Andr0nikos
Ymir
Level 124
God Stats
6W - 1L
1,536 SR
Queue Stats
206W - 67L
1,668 Elo+
Solo
Medusa
Medusa
KittenMochi
Medusa
Level 62
God Stats
88W - 89L
1,412 SR
Queue Stats
100W - 116L
1,332 Elo+
Solo
He Bo
He Bo
Steel-81
He Bo
Level 69
God Stats
18W - 9L
1,601 SR
Queue Stats
506W - 515L
1,382 Elo+
Solo
Olorun
Olorun
TheBLKBart
Olorun
Level 44
God Stats
6W - 3L
1,448 SR
Queue Stats
31W - 38L
1,421 Elo+
Solo
Cupid
Cupid
Xuninju
Cupid
Level 81
God Stats
19W - 10L
1,642 SR
Queue Stats
111W - 105L
1,476 Elo+
Solo
Team Averages
Level 76
1,528 SR
1,456 Elo+

VS

Team Averages
Level 39
1,505 SR
1,410 Elo+
Poseidon
Poseidon
Haku199
Poseidon
Level 67
God Stats
9W - 9L
1,476 SR
Queue Stats
377W - 349L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
LocalxCriminal
Gilgamesh
Level 32
God Stats
4W - 12L
1,457 SR
Queue Stats
66W - 91L
1,420 Elo+
Solo
Ix Chel
Ix Chel
LuckyBread73632
Ix Chel
Level 31
God Stats
2W - 3L
1,719 SR
Queue Stats
105W - 130L
1,282 Elo+
Solo
Neith
Neith
MissVixen187
Neith
Level 20
God Stats
0W - 2L
1,203 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Fenrir
Fenrir
omeganasty187
Fenrir
Level 44
God Stats
1W - 1L
1,671 SR
Queue Stats
4W - 4L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 14
9,318
1,331
6,124
14,900
15,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
14
1 / 0 / 8
8,003
1,143
4,588
5,978
3,934
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Steel-81
He Bo
14
5 / 3 / 8
8,806
1,258
9,494
7,123
2,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
TheBLKBart
Olorun
15
7 / 0 / 10
9,626
1,375
10,075
3,154
1,248
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cupid
Xuninju
Cupid
14
5 / 0 / 11
8,901
1,272
10,293
8,616
3,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

332

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Haku199
Poseidon
13
3 / 3 / 0
8,204
1,172
13,588
7,474
2,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LocalxCriminal
Gilgamesh
12
0 / 1 / 0
6,706
958
1,494
2,194
1,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 4 / 2
7,473
1,068
9,322
7,789
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 1
7,036
1,005
3,693
9,823
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 10 / 3
7,502
1,072
9,005
16,630
9,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
21
Kills
4
4
Deaths
21
51
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Poseidon
Haku199
Poseidon
3
3
0
1
W
Medusa
1
0
8
5
L
Gilgamesh
LocalxCriminal
Gilgamesh
0
1
0
0
L
0
4
2
0.25
L
0
3
1
0.17
W
He Bo
Steel-81
He Bo
5
3
8
3
W
Olorun
TheBLKBart
Olorun
7
0
10
12
W
Cupid
Xuninju
Cupid
5
0
11
10.5
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,574
Damage
37,102
39,771
Taken
43,910
25,720
Mitigated
20,753
5,532
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,124
1,325
0
766
14,900
15,349
0
9,094
5,490
11,085
204
L
Poseidon
Haku199
Poseidon
13,588
2,192
0
29
7,474
2,540
0
5,379
2,095
32,145
0
W
Medusa
4,588
1,144
310
131
5,978
3,934
0
3,323
2,227
0
20,079
L
Gilgamesh
LocalxCriminal
Gilgamesh
1,494
172
0
10
2,194
1,839
0
1,259
935
0
3,970
L
9,322
900
729
77
7,789
2,962
0
4,814
2,975
27,975
0
L
3,693
1,762
0
770
9,823
4,031
0
6,614
3,209
0
9,859
W
He Bo
Steel-81
He Bo
9,494
651
0
0
7,123
2,120
0
2,820
3,641
23,494
0
W
Olorun
TheBLKBart
Olorun
10,075
3,987
480
502
3,154
1,248
0
2,363
791
20,662
0
W
Cupid
Xuninju
Cupid
10,293
7,356
322
3,021
8,616
3,069
0
4,710
3,474
0
24,511
L
9,005
1,826
0
406
16,630
9,381
0
7,423
9,207
0
11,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
36,921
149
Minions Killed
144
6
Camps Cleared
3
688,400
Distance Traveled
560,640
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,318
1,331
17
2
0
138,249
0
L
Poseidon
8,204
1,172
58
8
0
128,553
0
W
Medusa
8,003
1,143
33
5
2
144,490
2
L
Gilgamesh
6,706
958
22
3
0
65,220
0
L
Ix Chel
7,473
1,068
48
7
3
125,955
0
L
Neith
7,036
1,005
13
2
0
99,339
0
W
He Bo
8,806
1,258
40
6
2
124,830
0
W
Olorun
9,626
1,375
23
3
1
133,971
0
W
Cupid
8,901
1,272
36
5
1
146,860
0
L
Fenrir
7,502
1,072
3
0
0
141,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role