Player Matchup

Ares
Ares
Balvc9
Ares
Level 29
God Stats
11W - 5L
1,688 SR
Queue Stats
34W - 29L
1,540 Elo+
Party 1
Thanatos
Thanatos
Fashioon7
Thanatos
Level 85
God Stats
1W - 6L
1,053 SR
Queue Stats
54W - 51L
1,499 Elo+
Party 1
Charon
Charon
SpiritedSmucker
Charon
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,387 Elo+
Solo
Hachiman
Hachiman
TR Alpaca
Hachiman
Level 73
God Stats
3W - 7L
1,271 SR
Queue Stats
200W - 171L
1,503 Elo+
Solo
Nu Wa
Nu Wa
TheHobbitsSidePc
Nu Wa
Level 68
God Stats
3W - 1L
1,644 SR
Queue Stats
191W - 194L
1,416 Elo+
Solo
Team Averages
Level 62
1,431 SR
1,469 Elo+

VS

Team Averages
Level 54
1,587 SR
1,368 Elo+
Hercules
Hercules
AlphaTronix
Hercules
Level 43
God Stats
1W - 1L
1,770 SR
Queue Stats
29W - 41L
1,333 Elo+
Solo
Pele
Pele
Hagiolatry
Pele
Level 107
God Stats
9W - 11L
1,463 SR
Queue Stats
519W - 516L
1,464 Elo+
Solo
Chiron
Chiron
Jackyhegreat
Chiron
Level 35
God Stats
3W - 3L
1,734 SR
Queue Stats
155W - 184L
1,371 Elo+
Party 2
Bastet
Bastet
JupiterIcestorm
Bastet
Level 29
God Stats
1W - 4L
1,469 SR
Queue Stats
97W - 111L
1,338 Elo+
Party 2
Poseidon
Poseidon
Sun_Wu_Tofu
Poseidon
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 80L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Balvc9
Ares
9
1 / 1 / 1
5,211
474
2,240
5,769
4,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Fashioon7
Thanatos
13
7 / 0 / 1
7,484
680
4,401
8,689
3,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 0
5,467
497
4,850
5,571
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
TR Alpaca
Hachiman
8
0 / 2 / 3
5,513
501
7,309
7,904
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 4
7,221
656
7,150
5,669
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlphaTronix
Hercules
9
0 / 1 / 0
5,196
472
2,924
8,916
4,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 1
5,987
544
3,462
9,340
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
9
1 / 1 / 1
5,496
500
4,386
8,739
3,051
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 2 / 0
4,718
429
3,341
6,758
2,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Sun_Wu_Tofu
Poseidon
10
1 / 5 / 0
5,911
537
1,895
6,645
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
4
4
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
AlphaTronix
Hercules
0
1
0
0
W
Ares
Balvc9
Ares
1
1
1
1.5
W
Thanatos
Fashioon7
Thanatos
7
0
1
7.5
L
1
2
1
0.75
L
Chiron
1
1
1
1.5
L
1
2
0
0.5
W
0
0
0
0
L
Poseidon
Sun_Wu_Tofu
Poseidon
1
5
0
0.2
W
Hachiman
TR Alpaca
Hachiman
0
2
3
0.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
16,008
33,602
Taken
40,398
16,977
Mitigated
14,914
10,517
Healing
9,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AlphaTronix
Hercules
2,924
1,360
0
3,926
8,916
4,904
188
4,011
4,419
0
23,758
W
Ares
Balvc9
Ares
2,240
369
47
512
5,769
4,635
89
0
5,769
20,622
0
W
Thanatos
Fashioon7
Thanatos
4,401
1,466
0
8,005
8,689
3,694
162
272
8,417
0
60,351
L
3,462
816
0
1,801
9,340
3,081
0
2,465
6,759
0
47,402
L
Chiron
4,386
2,416
154
2,173
8,739
3,051
432
2,203
6,536
0
26,444
L
3,341
814
0
968
6,758
2,026
0
1,320
5,438
0
16,079
W
4,850
758
0
0
5,571
4,539
149
0
5,571
22,360
462
L
Poseidon
Sun_Wu_Tofu
Poseidon
1,895
102
0
864
6,645
1,852
0
3,177
3,468
39,144
0
W
Hachiman
TR Alpaca
Hachiman
7,309
4,717
0
1,703
7,904
2,266
245
0
7,904
0
33,814
W
7,150
1,328
0
250
5,669
1,843
749
1,623
4,046
56,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,896
Gold Earned
27,308
307
Minions Killed
253
0
Camps Cleared
0
1,098,486
Distance Traveled
1,043,130
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,196
472
36
3
0
221,306
0
W
Ares
5,211
474
33
3
0
223,103
0
W
Thanatos
7,484
680
93
8
0
240,550
0
L
Pele
5,987
544
70
6
0
232,762
0
L
Chiron
5,496
500
48
4
0
217,983
0
L
Bastet
4,718
429
21
2
0
185,796
3
W
Charon
5,467
497
33
3
0
203,428
0
L
Poseidon
5,911
537
78
7
0
185,283
2
W
Hachiman
5,513
501
53
5
0
213,738
0
W
Nu Wa
7,221
656
95
9
0
217,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role