Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DeC666181
Cthulhu
Level 87
God Stats
1W - 2L
1,285 SR
Queue Stats
255W - 267L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smokyyjin
Tsukuyomi
Level 109
God Stats
2W - 1L
1,860 SR
Queue Stats
166W - 161L
1,475 Elo+
Party 3
Atlas
Atlas
Vision_x66x
Atlas
Level 47
God Stats
8W - 7L
1,565 SR
Queue Stats
247W - 260L
1,475 Elo+
Party 3
Thanatos
Thanatos
nikos08
Thanatos
Level 127
God Stats
1W - 4L
1,290 SR
Queue Stats
90W - 93L
1,483 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,481 Elo+

VS

Team Averages
Level 117
1,475 SR
1,423 Elo+
Sol
Sol
InsaneStriker44
Sol
Level 149
God Stats
16W - 18L
1,483 SR
Queue Stats
717W - 766L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kronoshin
Xbalanque
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,350 Elo+
Party 2
Raijin
Raijin
Progeniror
Raijin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
SenorStab1
Nu Wa
Level 143
God Stats
9W - 3L
1,156 SR
Queue Stats
230W - 186L
1,553 Elo+
Solo
Shiva
Shiva
Yonıs
Shiva
Level 84
God Stats
3W - 0L
1,733 SR
Queue Stats
92W - 116L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 4 / 6
9,184
612
7,007
12,083
5,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
DeC666181
Cthulhu
17
2 / 5 / 8
10,300
687
12,794
13,605
16,916
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Smokyyjin
Tsukuyomi
18
4 / 6 / 8
10,543
703
20,745
19,546
9,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 4 / 8
9,463
631
11,533
15,510
18,359
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
nikos08
Thanatos
17
9 / 4 / 3
11,145
743
11,342
18,405
8,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 11
10,265
684
10,400
15,032
4,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Kronoshin
Xbalanque
18
8 / 5 / 11
11,584
772
17,514
12,818
4,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
Progeniror
Raijin
17
5 / 5 / 11
11,359
757
10,618
15,229
4,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
20
3 / 1 / 17
11,656
777
19,674
11,468
4,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Yonıs
Shiva
19
4 / 1 / 18
11,295
753
13,604
18,074
21,776
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
17
Kills
23
23
Deaths
17
33
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
6
1
L
Cthulhu
DeC666181
Cthulhu
2
5
8
1.2
W
3
5
11
1.7
W
Xbalanque
Kronoshin
Xbalanque
8
5
11
2.7
W
Raijin
Progeniror
Raijin
5
5
11
2.1
W
Nu Wa
3
1
17
11.5
L
Tsukuyomi
Smokyyjin
Tsukuyomi
4
6
8
1.33
L
1
4
8
1.25
W
Shiva
Yonıs
Shiva
4
1
18
13
L
Thanatos
nikos08
Thanatos
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,421
Damage
71,810
79,149
Taken
72,621
59,051
Mitigated
40,447
26,824
Healing
24,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,007
3,281
589
2,495
12,083
5,885
899
6,222
5,698
0
28,805
L
Cthulhu
DeC666181
Cthulhu
12,794
240
847
677
13,605
16,916
252
7,156
6,349
29,479
0
W
10,400
1,984
1,643
4,593
15,032
4,584
588
4,499
10,533
19,949
0
W
Xbalanque
Kronoshin
Xbalanque
17,514
8,509
0
1,703
12,818
4,768
4,245
4,214
8,604
0
32,948
W
Raijin
Progeniror
Raijin
10,618
617
1,324
2,850
15,229
4,718
1,386
4,020
11,209
24,770
0
W
Nu Wa
19,674
5,836
618
1,069
11,468
4,601
1,681
4,380
7,088
51,380
0
L
Tsukuyomi
Smokyyjin
Tsukuyomi
20,745
2,652
1,282
5,041
19,546
9,618
0
11,086
8,357
0
51,932
L
11,533
2,233
1,093
1,150
15,510
18,359
0
7,839
7,560
32,638
809
W
Shiva
Yonıs
Shiva
13,604
1,146
4,806
5,611
18,074
21,776
21
6,405
11,669
690
23,482
L
Thanatos
nikos08
Thanatos
11,342
368
2,670
10,980
18,405
8,273
738
8,796
9,495
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
56,159
189
Minions Killed
166
0
Camps Cleared
0
1,250,294
Distance Traveled
1,363,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,184
612
51
3
0
237,972
0
L
Cthulhu
10,300
687
40
3
0
215,432
0
W
Sol
10,265
684
13
1
0
261,469
0
W
Xbalanque
11,584
772
32
2
0
255,625
0
W
Raijin
11,359
757
40
3
0
257,625
0
W
Nu Wa
11,656
777
56
4
0
295,065
0
L
Tsukuyomi
10,543
703
45
3
0
257,328
0
L
Atlas
9,463
631
29
2
0
228,403
0
W
Shiva
11,295
753
25
2
0
293,336
0
L
Thanatos
11,145
743
24
2
0
311,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role