Player Matchup

Yemoja
Yemoja
Danniz92
Yemoja
Level 127
God Stats
8W - 5L
1,715 SR
Queue Stats
180W - 170L
1,547 Elo+
Solo
Vulcan
Vulcan
Huzlip
Vulcan
Level 159
God Stats
7W - 5L
1,496 SR
Queue Stats
216W - 179L
1,526 Elo+
Solo
Awilix
Awilix
Infected45
Awilix
Level 155
God Stats
0W - 2L
1,171 SR
Queue Stats
179W - 173L
1,493 Elo+
Solo
Izanami
Izanami
LordEndleton699
Izanami
Level 58
God Stats
0W - 1L
1,461 SR
Queue Stats
26W - 23L
1,473 Elo+
Solo
Anubis
Anubis
Tarfin
Anubis
Level 191
God Stats
93W - 72L
1,565 SR
Queue Stats
166W - 140L
1,531 Elo+
Solo
Team Averages
Level 138
1,482 SR
1,514 Elo+

VS

Team Averages
Level 107
1,576 SR
1,455 Elo+
Erlang Shen
Erlang Shen
CyanEndymion367
Erlang Shen
Level 158
God Stats
15W - 9L
1,500 SR
Queue Stats
71W - 93L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
IamZ3R0XI
Cernunnos
Level 148
God Stats
4W - 1L
1,682 SR
Queue Stats
65W - 93L
1,496 Elo+
Party 1
Khepri
Khepri
Pogesque
Khepri
Level 85
God Stats
20W - 21L
1,516 SR
Queue Stats
162W - 200L
1,401 Elo+
Solo
Lancelot
Lancelot
jostylo30
Lancelot
Level 126
God Stats
4W - 1L
1,528 SR
Queue Stats
12W - 13L
1,474 Elo+
Solo
Sol
Sol
masterfall01
Sol
Level 16
God Stats
9W - 8L
1,655 SR
Queue Stats
12W - 21L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Danniz92
Yemoja
16
0 / 2 / 6
9,611
687
4,989
9,178
10,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
Huzlip
Vulcan
17
2 / 2 / 2
10,388
742
11,024
5,922
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
Infected45
Awilix
16
1 / 2 / 3
9,364
669
7,758
10,249
5,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 4 / 2
9,602
686
13,337
10,750
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Tarfin
Anubis
15
0 / 1 / 2
8,913
637
9,788
7,866
4,174
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CyanEndymion367
Erlang Shen
16
1 / 3 / 1
9,743
696
6,728
15,948
13,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
IamZ3R0XI
Cernunnos
19
4 / 0 / 3
11,186
799
10,554
13,376
6,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
Pogesque
Khepri
16
0 / 1 / 4
10,054
718
2,720
12,798
12,639
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
jostylo30
Lancelot
18
6 / 1 / 0
10,794
771
8,569
11,385
5,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 2 / 4
9,626
688
5,194
12,764
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
7
Kills
11
11
Deaths
7
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CyanEndymion367
Erlang Shen
1
3
1
0.5
L
Yemoja
Danniz92
Yemoja
0
2
6
1.5
L
Vulcan
Huzlip
Vulcan
2
2
2
1.5
W
Cernunnos
IamZ3R0XI
Cernunnos
4
0
3
5.5
L
Awilix
Infected45
Awilix
1
2
3
1.25
L
4
4
2
1.25
W
Khepri
Pogesque
Khepri
0
1
4
2
L
Anubis
Tarfin
Anubis
0
1
2
1
W
Lancelot
jostylo30
Lancelot
6
1
0
6
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,896
Damage
33,765
43,965
Taken
66,271
27,121
Mitigated
44,271
8,907
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CyanEndymion367
Erlang Shen
6,728
2,694
0
2,254
15,948
13,267
839
6,632
9,316
0
32,769
L
Yemoja
Danniz92
Yemoja
4,989
660
3,130
1,387
9,178
10,246
180
1,986
7,192
19,528
0
L
Vulcan
Huzlip
Vulcan
11,024
7,065
0
970
5,922
2,269
0
398
4,455
56,547
0
W
Cernunnos
IamZ3R0XI
Cernunnos
10,554
4,855
0
4,665
13,376
6,428
3,053
6,093
7,283
0
42,287
L
Awilix
Infected45
Awilix
7,758
2,498
0
750
10,249
5,069
0
1,581
8,668
0
27,074
L
13,337
9,148
0
146
10,750
5,363
658
2,930
7,820
0
36,722
W
Khepri
Pogesque
Khepri
2,720
220
268
1,289
12,798
12,639
632
3,337
9,461
14,346
0
L
Anubis
Tarfin
Anubis
9,788
525
70
2,454
7,866
4,174
420
818
7,048
38,502
0
W
Lancelot
jostylo30
Lancelot
8,569
1,039
0
1,120
11,385
5,844
2,004
3,662
7,723
0
38,159
W
5,194
1,091
0
3,666
12,764
6,093
3,876
6,077
6,687
41,682
3,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,878
Gold Earned
51,403
303
Minions Killed
251
0
Camps Cleared
0
1,198,649
Distance Traveled
1,532,691
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,743
696
39
3
0
321,172
0
L
Yemoja
9,611
687
27
2
0
226,138
6
L
Vulcan
10,388
742
108
8
0
241,747
0
W
Cernunnos
11,186
799
78
6
0
283,004
2
L
Awilix
9,364
669
50
4
0
281,892
0
L
Izanami
9,602
686
58
4
0
223,878
0
W
Khepri
10,054
718
13
1
0
301,393
10
L
Anubis
8,913
637
60
4
0
224,994
1
W
Lancelot
10,794
771
61
4
0
343,618
0
W
Sol
9,626
688
60
4
0
283,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role