Player Matchup

Artemis
Artemis
 
Artemis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Auream-Leo
Agni
Level 18
God Stats
2W - 6L
1,373 SR
Queue Stats
6W - 12L
1,298 Elo+
Solo
Nu Wa
Nu Wa
DiJourno
Nu Wa
Level 35
God Stats
1W - 1L
1,321 SR
Queue Stats
35W - 32L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
IKaviix
Ix Chel
Level 55
God Stats
2W - 3L
1,473 SR
Queue Stats
94W - 83L
1,476 Elo+
Party 1
Mercury
Mercury
UnderReturns2
Mercury
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 47L
1,158 Elo+
Solo
Team Averages
Level 57
1,433 SR
1,378 Elo+

VS

Team Averages
Level 50
1,552 SR
1,413 Elo+
Fenrir
Fenrir
Agodofkingstoo
Fenrir
Level 16
God Stats
20W - 21L
1,460 SR
Queue Stats
20W - 22L
1,390 Elo+
Solo
Ra
Ra
HntaiProtagonist
Ra
Level 17
God Stats
2W - 0L
1,710 SR
Queue Stats
70W - 37L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Trixqz_io
Nu Wa
Level 87
God Stats
1W - 0L
1,608 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Welon1019
Danzaburou
Level 103
God Stats
5W - 1L
1,483 SR
Queue Stats
19W - 17L
1,143 Elo+
Solo
Nox
Nox
oldSlowAndDying
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
0 / 1 / 1
9,510
594
1,915
7,427
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
0 / 4 / 0
8,972
561
1,460
9,543
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
DiJourno
Nu Wa
19
2 / 4 / 1
11,344
709
14,314
19,231
7,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
IKaviix
Ix Chel
17
2 / 8 / 1
10,416
651
4,189
16,491
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
18
1 / 6 / 2
10,479
655
11,514
19,396
8,617
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 8
13,377
836
16,413
18,228
13,376
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

20
6 / 0 / 6
13,757
860
20,176
15,146
7,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Trixqz_io
Nu Wa
19
2 / 2 / 9
12,502
781
12,844
11,870
8,326
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Welon1019
Danzaburou
13
0 / 0 / 2
9,634
602
1,328
2,593
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 3 / 10
13,109
819
12,664
15,412
7,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
58
5
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
10
1
8
14
L
0
4
0
0
L
Nu Wa
DiJourno
Nu Wa
2
4
1
0.63
W
6
0
6
9
L
Ix Chel
IKaviix
Ix Chel
2
8
1
0.31
W
Nu Wa
Trixqz_io
Nu Wa
2
2
9
3.25
L
Mercury
1
6
2
0.33
W
Danzaburou
Welon1019
Danzaburou
0
0
2
1
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,392
Damage
63,425
72,088
Taken
63,249
28,272
Mitigated
37,169
5,049
Healing
24,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,915
348
0
1,646
7,427
3,023
0
5,687
1,285
0
12,339
W
16,413
4,525
0
6,039
18,228
13,376
1,693
4,286
13,139
0
59,521
L
1,460
196
0
0
9,543
3,130
0
5,787
3,315
7,306
0
L
Nu Wa
DiJourno
Nu Wa
14,314
5,237
0
896
19,231
7,058
0
12,726
5,456
62,811
0
W
20,176
1,161
5,511
8,492
15,146
7,203
2,629
6,148
8,802
80,022
0
L
Ix Chel
IKaviix
Ix Chel
4,189
792
1,185
812
16,491
6,444
0
8,251
7,502
24,978
0
W
Nu Wa
Trixqz_io
Nu Wa
12,844
3,221
453
1,993
11,870
8,326
4,354
3,985
7,623
51,661
0
L
Mercury
11,514
4,899
0
510
19,396
8,617
0
10,973
7,766
0
41,213
W
Danzaburou
Welon1019
Danzaburou
1,328
509
0
54
2,593
752
160
965
1,550
0
3,346
W
12,664
806
0
1,684
15,412
7,512
1,248
3,643
11,611
74,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
62,379
208
Minions Killed
382
0
Camps Cleared
0
1,017,069
Distance Traveled
1,411,259
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,510
594
22
1
0
96,597
2
W
Fenrir
13,377
836
54
3
0
395,199
0
L
Agni
8,972
561
12
1
0
110,914
0
L
Nu Wa
11,344
709
74
5
0
289,801
0
W
Ra
13,757
860
159
10
0
288,857
0
L
Ix Chel
10,416
651
33
2
0
169,426
0
W
Nu Wa
12,502
781
71
4
0
307,440
0
L
Mercury
10,479
655
67
4
0
350,331
0
W
Danzaburou
9,634
602
7
0
0
57,371
0
W
Nox
13,109
819
91
6
0
362,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role