Player Matchup

Arachne
Arachne
Foxtrot701
Arachne
Level 29
God Stats
16W - 15L
1,734 SR
Queue Stats
137W - 144L
1,467 Elo+
Party 2
Osiris
Osiris
Këida
Osiris
Level 115
God Stats
2W - 0L
1,755 SR
Queue Stats
184W - 160L
1,482 Elo+
Party 2
Ishtar
Ishtar
Toonieca
Ishtar
Level 11
God Stats
2W - 2L
1,542 SR
Queue Stats
8W - 13L
1,351 Elo+
Party 3
Ymir
Ymir
alexzand6er
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,434 Elo+
Party 3
Merlin
Merlin
yort_naimad
Merlin
Level 68
God Stats
1W - 4L
1,287 SR
Queue Stats
103W - 90L
1,382 Elo+
Party 3
Team Averages
Level 50
1,564 SR
1,423 Elo+

VS

Team Averages
Level 43
1,486 SR
1,408 Elo+
Guan Yu
Guan Yu
FelineEmu
Guan Yu
Level 42
God Stats
5W - 8L
1,499 SR
Queue Stats
143W - 173L
1,382 Elo+
Party 1
Pele
Pele
GoofyGaming111
Pele
Level 49
God Stats
1W - 1L
1,716 SR
Queue Stats
178W - 174L
1,443 Elo+
Solo
Vulcan
Vulcan
KaiADemon215
Vulcan
Level 49
God Stats
6W - 9L
1,256 SR
Queue Stats
164W - 222L
1,374 Elo+
Party 1
Skadi
Skadi
WhatssAShield
Skadi
Level 48
God Stats
7W - 7L
1,461 SR
Queue Stats
221W - 235L
1,421 Elo+
Party 4
Yemoja
Yemoja
silencespeakstoo
Yemoja
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
176W - 181L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Foxtrot701
Arachne
14
7 / 1 / 1
8,109
624
7,538
9,031
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Këida
Osiris
14
0 / 0 / 1
8,441
649
5,137
9,964
9,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Toonieca
Ishtar
9
0 / 4 / 2
5,687
437
5,365
9,559
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
6,436
495
4,004
10,800
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
13
3 / 1 / 5
7,889
607
4,053
7,553
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FelineEmu
Guan Yu
12
0 / 1 / 0
6,092
469
2,847
10,364
8,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
1 / 1 / 0
5,633
433
2,290
5,402
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
12
1 / 5 / 1
6,733
518
6,114
7,270
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 1
6,778
521
10,976
10,801
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,598
508
2,862
6,575
4,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
7
7
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
FelineEmu
Guan Yu
0
1
0
0
W
Arachne
Foxtrot701
Arachne
7
1
1
7.5
L
1
1
0
1
L
Vulcan
1
5
1
0.3
W
Osiris
Këida
Osiris
0
0
1
0.5
W
Ishtar
Toonieca
Ishtar
0
4
2
0.25
L
4
3
1
1.5
W
1
1
2
2
L
1
1
1
1.5
W
Merlin
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,097
Damage
25,089
46,907
Taken
40,412
27,928
Mitigated
22,151
16,550
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
FelineEmu
Guan Yu
2,847
507
0
1,332
10,364
8,774
0
0
10,364
0
38,440
W
Arachne
Foxtrot701
Arachne
7,538
4,740
0
5,658
9,031
4,864
0
1,282
7,749
0
66,135
L
2,290
568
0
1,305
5,402
1,727
0
442
4,960
0
30,324
L
Vulcan
6,114
1,933
0
794
7,270
2,745
458
3,065
4,199
51,134
0
W
Osiris
Këida
Osiris
5,137
1,719
0
4,776
9,964
9,559
166
0
9,964
0
69,719
W
Ishtar
Toonieca
Ishtar
5,365
3,100
0
2,632
9,559
3,556
0
1,090
8,469
0
32,401
L
10,976
5,588
0
1,370
10,801
4,350
694
2,721
8,080
0
58,543
W
4,004
739
0
2,734
10,800
7,100
0
2,331
8,469
20,548
0
L
2,862
1,028
2,663
1,650
6,575
4,555
198
1,823
4,752
19,050
0
W
Merlin
4,053
555
0
750
7,553
2,849
312
4,273
3,280
55,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
31,834
377
Minions Killed
324
0
Camps Cleared
0
1,258,442
Distance Traveled
1,068,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,092
469
66
5
0
271,419
0
W
Arachne
8,109
624
83
6
0
295,044
0
L
Pele
5,633
433
57
4
0
156,206
0
L
Vulcan
6,733
518
87
7
0
240,021
0
W
Osiris
8,441
649
123
9
0
251,701
0
W
Ishtar
5,687
437
45
3
0
238,990
0
L
Skadi
6,778
521
79
6
0
197,663
0
W
Ymir
6,436
495
24
2
0
226,606
0
L
Yemoja
6,598
508
35
3
0
203,638
0
W
Merlin
7,889
607
102
8
0
246,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role