Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
CabanaVS
Arachne
Gold V
Level 172
God Stats
7W - 5L
1,568 SR
Queue Stats
116W - 147L
1,241 MMR
Solo
Discordia
Discordia
Silver I
HunterxHunter666
Discordia
Silver I
Level 68
God Stats
4W - 1L
1,367 SR
Queue Stats
324W - 331L
1,237 MMR
Solo
King Arthur
King Arthur
Gold V
TTV-Yoriichi
King Arthur
Gold V
Level 157
God Stats
9W - 8L
1,507 SR
Queue Stats
551W - 561L
1,197 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,488 SR
1,335 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,545 SR
1,338 MMR
Sylvanus
Sylvanus
Silver IV
 
Sylvanus
Silver IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze II
 
Nike
Bronze II
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
CROBER G17
Izanami
Gold V
Level 120
God Stats
12W - 21L
1,562 SR
Queue Stats
129W - 149L
1,226 MMR
Solo
Fenrir
Fenrir
Silver II
FlakoFrog
Fenrir
Silver II
Level 105
God Stats
3W - 4L
1,631 SR
Queue Stats
57W - 80L
1,229 MMR
Solo
Agni
Agni
Gold V
pastodapatchman
Agni
Gold V
Level 128
God Stats
1W - 2L
1,532 SR
Queue Stats
288W - 305L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 5
5,578
507
1,845
7,247
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
 
Chernobog
10
0 / 0 / 1
5,499
500
4,010
3,607
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
CabanaVS
Arachne
11
6 / 1 / 1
6,526
593
4,025
8,755
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
11
3 / 3 / 7
6,312
574
6,542
5,170
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TTV-Yoriichi
King Arthur
10
3 / 0 / 3
5,967
542
9,317
11,323
8,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
KaliApolloThanatosThor

VS

Bans
MedusaAo KuangCharonAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
2 / 2 / 2
6,199
564
3,407
7,384
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
 
Nike
10
0 / 2 / 0
5,866
533
5,268
11,979
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
CROBER G17
Izanami
10
1 / 1 / 0
6,240
567
2,153
5,935
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
FlakoFrog
Fenrir
7
0 / 4 / 0
4,756
432
2,880
8,323
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 4 / 1
6,881
626
3,783
7,314
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
5
5
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
5
2.5
W
Chernobog
 
Chernobog
0
0
1
0.5
L
Sylvanus
 
Sylvanus
2
2
2
1.5
L
Nike
 
Nike
0
2
0
0
L
Izanami
CROBER G17
Izanami
1
1
0
1
W
Arachne
CabanaVS
Arachne
6
1
1
6.5
L
Fenrir
FlakoFrog
Fenrir
0
4
0
0
W
Discordia
3
3
7
2.17
W
King Arthur
TTV-Yoriichi
King Arthur
3
0
3
4.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,739
Damage
17,491
36,102
Taken
40,935
19,790
Mitigated
21,249
10,195
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,845
391
0
2,421
7,247
4,769
0
2,007
5,240
22,011
0
W
Chernobog
 
Chernobog
4,010
2,161
0
2,828
3,607
1,169
0
719
2,888
0
44,892
L
Sylvanus
 
Sylvanus
3,407
938
2,821
2,708
7,384
4,584
224
2,273
5,111
13,458
0
L
Nike
 
Nike
5,268
708
0
2,210
11,979
8,566
28
654
11,325
0
45,746
L
Izanami
CROBER G17
Izanami
2,153
1,723
0
1,030
5,935
2,168
44
1,027
4,908
0
54,838
W
Arachne
CabanaVS
Arachne
4,025
3,233
0
1,953
8,755
3,207
0
1,950
6,805
0
38,620
L
Fenrir
FlakoFrog
Fenrir
2,880
777
0
1,450
8,323
2,964
0
1,940
6,383
0
20,343
W
Discordia
6,542
982
0
1,304
5,170
1,701
63
2,083
3,087
40,663
0
W
King Arthur
TTV-Yoriichi
King Arthur
9,317
1,030
0
1,689
11,323
8,944
0
431
10,892
0
43,182
L
3,783
380
0
1,017
7,314
2,967
271
2,493
4,821
50,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,882
Gold Earned
29,942
296
Minions Killed
338
0
Camps Cleared
0
1,059,128
Distance Traveled
963,727
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,578
507
26
2
0
202,930
0
W
Chernobog
5,499
500
76
7
0
180,283
1
L
Sylvanus
6,199
564
20
2
0
194,029
2
L
Nike
5,866
533
79
7
0
175,230
1
L
Izanami
6,240
567
106
10
0
178,525
0
W
Arachne
6,526
593
58
5
0
258,274
5
L
Fenrir
4,756
432
29
3
0
202,849
0
W
Discordia
6,312
574
73
7
0
215,190
3
W
King Arthur
5,967
542
63
6
0
202,451
3
L
Agni
6,881
626
104
9
0
213,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role