Player Matchup

Fenrir
Fenrir
DalekSNight
Fenrir
Level 171
God Stats
4W - 2L
1,713 SR
Queue Stats
329W - 300L
1,587 Elo+
Party 1
Aphrodite
Aphrodite
TheRealDingo22
Aphrodite
Level 101
God Stats
147W - 116L
1,646 SR
Queue Stats
296W - 302L
1,512 Elo+
Party 1
Martichoras
Martichoras
WhiteHammer330
Martichoras
Level 149
God Stats
4W - 3L
1,725 SR
Queue Stats
166W - 140L
1,597 Elo+
Party 1
Team Averages
Level 140
1,695 SR
1,565 Elo+

VS

Team Averages
Level 123
1,462 SR
1,576 Elo+
He Bo
He Bo
ChuckDoy
He Bo
Level 140
God Stats
6W - 4L
1,553 SR
Queue Stats
87W - 75L
1,533 Elo+
Solo
Arachne
Arachne
FBotello12
Arachne
Level 84
God Stats
5W - 7L
1,578 SR
Queue Stats
27W - 23L
1,554 Elo+
Solo
Lancelot
Lancelot
möuse
Lancelot
Level 145
God Stats
0W - 4L
1,256 SR
Queue Stats
206W - 127L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
7 / 0 / 2
7,782
973
6,471
10,454
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
TheRealDingo22
Aphrodite
10
2 / 0 / 7
7,628
954
5,250
2,485
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
WhiteHammer330
Martichoras
10
1 / 0 / 7
7,138
892
6,716
6,043
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ChuckDoy
He Bo
8
0 / 1 / 0
5,636
705
4,599
4,247
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
FBotello12
Arachne
7
0 / 6 / 0
5,496
687
3,269
10,168
4,562
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
möuse
Lancelot
7
0 / 3 / 0
5,471
684
3,103
7,913
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
ChuckDoy
He Bo
0
1
0
0
W
Fenrir
7
0
2
8
L
Arachne
FBotello12
Arachne
0
6
0
0
W
Aphrodite
TheRealDingo22
Aphrodite
2
0
7
5.5
W
Martichoras
WhiteHammer330
Martichoras
1
0
7
4.5
L
Lancelot
möuse
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,437
Damage
10,971
18,982
Taken
22,328
10,462
Mitigated
10,583
12,463
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
ChuckDoy
He Bo
4,599
396
0
22
4,247
1,164
0
968
3,197
23,714
0
W
Fenrir
6,471
1,805
0
4,287
10,454
7,118
640
3,110
7,163
0
12,955
L
Arachne
FBotello12
Arachne
3,269
2,415
53
700
10,168
4,562
0
2,452
7,331
0
8,870
W
Aphrodite
TheRealDingo22
Aphrodite
5,250
590
3,290
2,160
2,485
1,071
908
599
1,851
31,658
0
W
Martichoras
WhiteHammer330
Martichoras
6,716
2,181
0
2,726
6,043
2,273
927
1,553
4,347
0
37,067
L
Lancelot
möuse
Lancelot
3,103
1,221
0
1,697
7,913
4,857
0
2,265
5,424
0
8,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
16,603
124
Minions Killed
55
0
Camps Cleared
0
491,718
Distance Traveled
416,329
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,636
705
33
4
0
136,393
0
W
Fenrir
7,782
973
11
1
0
187,641
0
L
Arachne
5,496
687
17
2
0
148,260
4
W
Aphrodite
7,628
954
61
8
0
158,311
1
W
Martichoras
7,138
892
52
7
0
145,766
0
L
Lancelot
5,471
684
5
1
0
131,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role