Player Matchup

Camazotz
Camazotz
CrzyDckMcDerpy
Camazotz
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 54L
1,400 Elo+
Party 2
Discordia
Discordia
CrzyDckMcNorbak
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,439 Elo+
Party 2
Geb
Geb
Valkryewarrior
Geb
Level 37
God Stats
2W - 1L
1,834 SR
Queue Stats
44W - 41L
1,533 Elo+
Solo
Danzaburou
Danzaburou
itzMechill
Danzaburou
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 4
Sun Wukong
Sun Wukong
tvang04
Sun Wukong
Level 59
God Stats
1W - 2L
1,732 SR
Queue Stats
40W - 43L
1,426 Elo+
Party 4
Team Averages
Level 35
1,613 SR
1,431 Elo+

VS

Team Averages
Level 57
1,608 SR
1,457 Elo+
Kukulkan
Kukulkan
Braiaan420
Kukulkan
Level 8
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Anubis
Anubis
GodGhostWolf
Anubis
Level 163
God Stats
4W - 6L
1,480 SR
Queue Stats
253W - 237L
1,499 Elo+
Party 1
Nike
Nike
Mjunkie123
Nike
Level 60
God Stats
60W - 40L
1,646 SR
Queue Stats
220W - 202L
1,524 Elo+
Party 3
Chernobog
Chernobog
SammysDeCent
Chernobog
Level 28
God Stats
6W - 1L
1,572 SR
Queue Stats
150W - 136L
1,481 Elo+
Party 3
Lancelot
Lancelot
ZealousRequiem
Lancelot
Level 28
God Stats
21W - 13L
1,602 SR
Queue Stats
166W - 173L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
12
3 / 1 / 1
6,564
656
4,916
10,716
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
CrzyDckMcNorbak
Discordia
9
1 / 2 / 1
5,785
579
2,922
4,055
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 2 / 1
4,627
463
1,805
6,339
4,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
itzMechill
Danzaburou
7
0 / 5 / 0
4,458
446
3,954
7,240
2,601
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
tvang04
Sun Wukong
9
0 / 2 / 0
5,173
517
2,338
8,322
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Braiaan420
Kukulkan
9
0 / 3 / 2
5,552
555
790
5,701
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
3 / 0 / 0
7,447
745
6,110
5,599
3,400
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 4
6,258
626
4,731
6,937
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
SammysDeCent
Chernobog
10
3 / 0 / 4
5,779
578
5,774
4,853
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
11
2 / 1 / 3
6,255
626
3,664
5,673
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
11
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Braiaan420
Kukulkan
0
3
2
0.33
L
Camazotz
3
1
1
3.5
L
Discordia
CrzyDckMcNorbak
Discordia
1
2
1
0.75
W
Anubis
3
0
0
3
W
3
0
4
5
W
Chernobog
SammysDeCent
Chernobog
3
0
4
5
L
0
2
1
0.25
W
Lancelot
2
1
3
3.5
L
Danzaburou
itzMechill
Danzaburou
0
5
0
0
L
Sun Wukong
tvang04
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
21,069
36,672
Taken
28,763
15,702
Mitigated
12,594
10,050
Healing
12,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Braiaan420
Kukulkan
790
0
0
250
5,701
1,956
0
2,502
3,199
30,372
0
L
Camazotz
4,916
1,036
0
5,837
10,716
3,450
354
1,289
9,427
0
55,789
L
Discordia
CrzyDckMcNorbak
Discordia
2,922
43
0
631
4,055
1,157
392
700
3,355
36,552
0
W
Anubis
6,110
567
0
4,569
5,599
3,400
616
0
5,599
61,912
0
W
4,731
609
144
2,275
6,937
3,421
494
1,081
5,856
0
24,175
W
Chernobog
SammysDeCent
Chernobog
5,774
3,188
0
2,544
4,853
1,517
629
505
4,348
0
33,452
L
1,805
277
0
1,739
6,339
4,254
0
0
6,339
8,993
0
W
Lancelot
3,664
922
0
2,742
5,673
2,300
0
639
5,034
0
43,488
L
Danzaburou
itzMechill
Danzaburou
3,954
1,664
0
380
7,240
2,601
0
0
7,240
0
25,557
L
Sun Wukong
tvang04
Sun Wukong
2,338
255
0
1,463
8,322
4,240
0
4,911
3,411
0
32,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
31,291
268
Minions Killed
355
0
Camps Cleared
0
925,582
Distance Traveled
1,032,506
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,552
555
63
6
0
169,300
0
L
Camazotz
6,564
656
90
9
0
227,940
0
L
Discordia
5,785
579
57
6
0
166,272
0
W
Anubis
7,447
745
113
11
0
181,279
0
W
Nike
6,258
626
38
4
0
225,183
5
W
Chernobog
5,779
578
66
7
0
202,596
0
L
Geb
4,627
463
9
1
0
174,485
0
W
Lancelot
6,255
626
75
8
0
254,148
0
L
Danzaburou
4,458
446
46
5
0
181,534
0
L
Sun Wukong
5,173
517
66
7
0
175,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role