Player Matchup

Hera
Hera
Bronze III
AzianRoyalty
Hera
Bronze III
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,170 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,500 SR
1,170 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 42
1,200 SR
996 MMR
Chiron
Chiron
Bronze V
Kraken1178
Chiron
Bronze V
Level 42
God Stats
0W - 2L
1,200 SR
Queue Stats
1W - 21L
996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 0
10,794
981
6,471
5,878
2,324
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ZeusThorPoseidonNe ZhaArtemis

VS

Bans
BastetAnubisKaliHerculesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kraken1178
Chiron
15
0 / 2 / 1
9,757
887
3,328
7,367
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
0
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Chiron
Kraken1178
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,471
Damage
3,328
5,878
Taken
7,367
2,324
Mitigated
3,360
1,478
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,471
1,174
0
1,478
5,878
2,324
423
338
5,540
55,574
0
L
Chiron
Kraken1178
Chiron
3,328
64
0
2,075
7,367
3,360
249
6,769
598
0
43,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,794
Gold Earned
9,757
119
Minions Killed
102
7
Camps Cleared
3
203,771
Distance Traveled
230,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,794
981
119
11
7
203,771
0
L
Chiron
9,757
887
102
9
3
230,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role