Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AimbotNancy
Mercury
Level 71
God Stats
2W - 2L
1,230 SR
Queue Stats
5W - 9L
1,219 Elo+
Solo
Danzaburou
Danzaburou
Dwreckless421
Danzaburou
Level 153
God Stats
17W - 26L
1,428 SR
Queue Stats
497W - 508L
1,520 Elo+
Party 1
Shiva
Shiva
KiLLerBee110423
Shiva
Level 125
God Stats
2W - 0L
1,727 SR
Queue Stats
90W - 98L
1,403 Elo+
Solo
Scylla
Scylla
TheHobbitsSidePc
Scylla
Level 68
God Stats
3W - 0L
1,806 SR
Queue Stats
191W - 194L
1,405 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,409 Elo+

VS

Team Averages
Level 108
1,496 SR
1,387 Elo+
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Devin_Assassin
Ao Kuang
Level 85
God Stats
2W - 2L
1,667 SR
Queue Stats
12W - 38L
1,239 Elo+
Solo
Medusa
Medusa
Jaxson87
Medusa
Level 121
God Stats
184W - 199L
1,407 SR
Queue Stats
679W - 707L
1,298 Elo+
Solo
Nemesis
Nemesis
burning_elderly
Nemesis
Level 117
God Stats
0W - 5L
1,500 SR
Queue Stats
518W - 522L
1,445 Elo+
Solo
Cliodhna
Cliodhna
ĦALEXĦ
Cliodhna
Level 76
God Stats
0W - 1L
1,408 SR
Queue Stats
5W - 4L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 2 / 0
9,067
504
3,777
13,790
16,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
AimbotNancy
Mercury
15
1 / 1 / 0
9,119
507
3,115
12,461
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Dwreckless421
Danzaburou
16
0 / 1 / 1
10,227
568
3,478
8,882
3,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 1
10,707
595
5,888
15,583
12,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 1 / 2
10,061
559
7,268
9,027
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 1
7,604
422
4,741
10,840
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
12
2 / 3 / 2
7,597
422
5,383
12,114
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Jaxson87
Medusa
13
0 / 1 / 0
7,060
392
3,895
8,216
3,385
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
5 / 2 / 0
9,861
548
13,465
14,811
12,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
ĦALEXĦ
Cliodhna
2
0 / 0 / 0
3,709
206
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
8
9
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
0
1
L
Khepri
 
Khepri
1
0
1
1.5
W
Mercury
AimbotNancy
Mercury
1
1
0
1
L
Ao Kuang
2
3
2
1
W
Danzaburou
Dwreckless421
Danzaburou
0
1
1
0.5
L
Medusa
Jaxson87
Medusa
0
1
0
0
W
2
4
1
0.63
W
0
1
2
1
L
5
2
0
2.5
L
Cliodhna
ĦALEXĦ
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,526
Damage
27,484
59,743
Taken
45,981
41,502
Mitigated
30,664
14,993
Healing
13,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,777
2,026
244
2,589
13,790
16,555
494
6,045
7,658
24,659
1,257
L
Khepri
 
Khepri
4,741
409
0
2,303
10,840
9,156
0
3,850
6,990
29,400
0
W
Mercury
AimbotNancy
Mercury
3,115
1,631
0
3,216
12,461
5,144
0
413
11,898
0
74,065
L
Ao Kuang
5,383
1,935
0
4,195
12,114
5,800
0
2,209
9,905
47,038
10,335
W
Danzaburou
Dwreckless421
Danzaburou
3,478
2,040
0
5,114
8,882
3,866
6,308
2,336
6,546
0
91,609
L
Medusa
Jaxson87
Medusa
3,895
1,040
0
2,750
8,216
3,385
44
4,078
4,138
0
39,358
W
5,888
1,041
0
2,904
15,583
12,254
0
802
13,768
0
54,726
W
7,268
727
0
926
9,027
3,683
2,244
211
8,664
86,509
0
L
13,465
4,659
0
4,237
14,811
12,323
605
2,447
12,364
0
74,703
L
Cliodhna
ĦALEXĦ
Cliodhna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,181
Gold Earned
35,831
493
Minions Killed
311
0
Camps Cleared
0
1,826,299
Distance Traveled
1,198,082
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,067
504
29
2
0
371,432
0
L
Khepri
7,604
422
24
1
0
312,193
2
W
Mercury
9,119
507
100
6
0
388,455
0
L
Ao Kuang
7,597
422
98
5
0
280,802
3
W
Danzaburou
10,227
568
140
8
0
307,303
0
L
Medusa
7,060
392
56
3
0
244,006
0
W
Shiva
10,707
595
74
4
0
398,683
0
W
Scylla
10,061
559
150
8
0
360,426
0
L
Nemesis
9,861
548
133
7
0
361,081
3
L
Cliodhna
3,709
206
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role