Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
Wargrad
He Bo
Gold IV
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,696 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,500 SR
1,565 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,547 SR
1,582 MMR
Thor
Thor
Gold III
PrimalRogueKTG
Thor
Gold III
Level 146
God Stats
1W - 1L
1,660 SR
Queue Stats
55W - 56L
1,516 MMR
Party 1
Nike
Nike
Platinum III
Smitekoon
Nike
Platinum III
Level 52
God Stats
2W - 0L
1,522 SR
Queue Stats
100W - 113L
1,801 MMR
Party 1
Sol
Sol
Silver III
Урод2009
Sol
Silver III
Level 102
God Stats
12W - 6L
1,459 SR
Queue Stats
151W - 152L
1,428 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 3 / 0
6,396
800
5,466
6,515
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
 
Ymir
8
0 / 2 / 2
5,497
687
2,450
7,241
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Wargrad
He Bo
7
0 / 3 / 3
5,554
694
1,835
4,143
937
Bans
AchillesAtlasAphroditeKuzenboThoth

VS

Bans
AresNoxCharonMorgan Le FayHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 6
7,110
889
4,132
7,088
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
9
1 / 1 / 6
6,680
835
4,110
8,859
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
5 / 0 / 2
7,483
935
5,912
3,210
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
8
8
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
3
0
1
L
Ymir
 
Ymir
0
2
2
0.5
W
2
2
6
2.5
W
Nike
1
1
6
4
L
He Bo
Wargrad
He Bo
0
3
3
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,751
Damage
14,154
17,899
Taken
19,157
9,271
Mitigated
9,765
2,259
Healing
5,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,466
1,995
0
774
6,515
2,677
0
1,866
4,487
0
20,496
L
Ymir
 
Ymir
2,450
64
0
1,002
7,241
5,657
0
3,429
3,651
11,603
0
W
4,132
434
0
948
7,088
3,407
591
1,807
4,933
0
16,732
W
Nike
4,110
216
0
2,886
8,859
5,285
208
1,637
6,808
0
24,493
L
He Bo
Wargrad
He Bo
1,835
86
0
483
4,143
937
0
989
2,981
9,457
0
W
5,912
1,939
0
2,125
3,210
1,073
2,422
943
2,003
32,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
21,273
48
Minions Killed
85
0
Camps Cleared
0
341,410
Distance Traveled
450,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,396
800
29
4
0
124,058
0
L
Ymir
5,497
687
5
1
0
124,600
1
W
Thor
7,110
889
23
3
0
148,021
0
W
Nike
6,680
835
14
2
0
154,482
2
L
He Bo
5,554
694
14
2
0
92,752
0
W
Sol
7,483
935
48
6
0
147,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role